Search found 15 matches

by Kiane
Thu Dec 13, 2018 3:10 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.0
Replies: 2411
Views: 432475

Re: Battlefield: Europe MOD v1.9

Hey Gubs, are you going to be remaking this excellent mod for PC2? Maybe they'll let you have more events!
by Kiane
Fri Nov 30, 2018 11:22 am
Forum: Panzer Corps 2
Topic: Suggestions, wishlist and ideas for Panzer Corps 2 gameplay
Replies: 335
Views: 53169

Re: Suggestions, wishlist and ideas for Panzer Corps 2 gameplay

My thoughts: The 3D looks good, I like it. Old grognards will complain about anything. Would it be possible to add persistent elements to the campaign layer? Recently I have been playing one of your competitor's games, Panzer Strategy, and while it is very clunky, one good thing they do is that they...
by Kiane
Fri Nov 30, 2018 11:03 am
Forum: Panzer Corps 2
Topic: A big thank you to PC2 developers
Replies: 6
Views: 912

Re: A big thank you to PC2 developers

Whenever criticism gets you down, just remember that they ported the original Panzer General to the Playstation 1, and it's not really possible to do worse than that. :lol:
by Kiane
Fri Nov 30, 2018 10:05 am
Forum: Panzer Corps 2
Topic: How has the A.I been improved ?
Replies: 28
Views: 3250

Re: How has the A.I been improved ?

AI may be the hardest thing to do in programming (as evidenced by the fact that hardly anybody has ever done it particularly well!). I was very pleased with myself when I got Dijkstra's working for a Pacman ripoff game I made... :) I hope you are able to improve the AI, but at the same time it needs...
by Kiane
Fri Mar 02, 2018 12:30 am
Forum: Panzer Corps : Scenario Design
Topic: How to do extra campaign paths?
Replies: 5
Views: 725

Re: How to do extra campaign paths?

It seems that it's not possible even though there are a lot of options in the "campaign path" section of the scenario editor. Too bad. I'll have to make compromises between the various victories to make it adhere to the Panzer Corps style. Sorry that no one has responded to your question but there ...
by Kiane
Thu Mar 01, 2018 1:14 am
Forum: Panzer Corps : Scenario Design
Topic: How to do extra campaign paths?
Replies: 5
Views: 725

Re: How to do extra campaign paths?

It seems that it's not possible even though there are a lot of options in the "campaign path" section of the scenario editor. Too bad. I'll have to make compromises between the various victories to make it adhere to the Panzer Corps style.
by Kiane
Thu Feb 22, 2018 11:06 am
Forum: Panzer Corps : Scenario Design
Topic: How to do extra campaign paths?
Replies: 5
Views: 725

How to do extra campaign paths?

Is it possible to have more than just Decisive Victory/Marginal Victory/Loss paths in a campaign? I want to create a Brilliant Victory/Victory/Marginal Victory/Loss campaign tree style. How do I format the pzdat file to do this? Right now I have this and it isn't working: # This file contains Panzer...
by Kiane
Wed Mar 01, 2017 11:35 am
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.16 FINAL (26/02/17)
Replies: 1150
Views: 177180

Re: [Axis Campaign] GTPG v1.16 FINAL (26/02/17)

Just wanted to stop by and say thanks for making such a great campaign! Beat it a few years back (took several months!) and really enjoyed it. Favorite was Seelow heights. Good job! :) Currently taking a break from your other mod, the excellent Legacy of Versailles (doing all those late war naval in...
by Kiane
Wed Mar 01, 2017 11:21 am
Forum: Panzer Corps : Scenario Design
Topic: "Kaiserschlacht" WWI Mod v3.3 (Mar 5, 2016)
Replies: 726
Views: 177588

Re: "Kaiserschlacht" WWI Mod v3.3 (Mar 5, 2016)

The super soldier division is a 14 overstrength elite "London Guard" infantry division that comes flying out of London at you and decimates whatever it attacks. It has like 450 exp at a time when even your best soldiers are at 300 exp. Took extreme losses bringing it down.
by Kiane
Wed Mar 01, 2017 7:12 am
Forum: Panzer Corps : Scenario Design
Topic: "Kaiserschlacht" WWI Mod v3.3 (Mar 5, 2016)
Replies: 726
Views: 177588

Re: "Kaiserschlacht" WWI Mod v3.3 (Mar 5, 2016)

I decided to finish up playing this mod before going through Battlefield Europe (McGuba's) again. This is in 1.4, so I don't know what you've changed since then, so maybe a lot of these comments are outdated, but: 1) Overall easy campaign, although I don't think that's a bad thing. Got a DV on every...
by Kiane
Sat Feb 25, 2017 10:34 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.0
Replies: 2411
Views: 432475

Re: Battlefield: Europe MOD v1.8

Hello! I played your mod a few years back (I made some posts about it here in like 2014, got an MV by wiping out the Soviets and hunkering down in Fortress Europe). And I figured I'd give another crack at it. I have some questions though: 1) Are there any new versions coming out soon? I'd hate to st...
by Kiane
Fri Aug 22, 2014 10:15 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.0
Replies: 2411
Views: 432475

Re: Battlefield: Europe MOD v1.3

Also, don't you ever overwrite saves? No :P I always use a different save slot. I suppose there's no real difference, but it's a habit I have. [merchant ships] did have lookouts and some were even armed by the British Admirality so they acted like warships They were armed solely for self-defense, s...
by Kiane
Fri Aug 15, 2014 10:01 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.0
Replies: 2411
Views: 432475

Re: Battlefield: Europe MOD v1.3

WOW! I don't think ever had (anywhere near) that many saves if you don't count overwrites. I didn't think I had that many either, until it told me when I tried to delete them all at once. They add up if you save multiple times a turn. I would save about 6 times a turn, one for my air defense of Eur...
by Kiane
Fri Aug 15, 2014 5:16 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.0
Replies: 2411
Views: 432475

Re: Battlefield: Europe MOD v1.3

That was an intense campaign, I had about 700 saves of it after I was done (That's getting into GTPG levels! :lol: ). On the 99th turn, the Soviets had long since been completely obliterated, and the entirety of North Africa/Middle East/Italy was in my control (I even got Gibraltar :P ). The last in...
by Kiane
Sat Aug 09, 2014 10:51 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.0
Replies: 2411
Views: 432475

Re: Battlefield: Europe MOD v1.3

So I'm really enjoying the mod, but out of nowhere in the beginning of 1944 (their turn 62), some British units spawned out of thin air near Kursk and took it from me! :lol: What's up with that? I was so surprised that I used the fog of war cheat to get a view of the situation: there are 4 British u...

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