Search found 827 matches
- Thu Jun 30, 2016 9:37 pm
- Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
- Topic: FOGAM3
- Replies: 181
- Views: 51221
Re: FOGAM3
Another key ADLG difference vs. FoGAM is that in ADLG a unit has three states (Good, Hurt, Dead). Units can often lose more than one combat without becoming worse off than "hurt" and many units will often lose two combats and still be "hurt" (albeit close to being dead). Yes, the...
- Wed Dec 11, 2013 11:32 pm
- Forum: Field of Glory : Renaissance Wars : General Discussion
- Topic: How do you beat a max mounted army?
- Replies: 15
- Views: 5033
Re: How do you beat a max mounted army?
At least as an initial proposal I would go with 4 objectives equally spaced on the table deployed prior to terrain, 24" from the short edge and 16" from the long edge (fortifications would require some thought so ignore them for the moment). Anyone who controls 3 of 4 wins the game (contro...
- Wed Dec 11, 2013 11:23 pm
- Forum: Field of Glory : Renaissance Wars : General Discussion
- Topic: How do you beat a max mounted army?
- Replies: 15
- Views: 5033
Re: How do you beat a max mounted army?
Valid points, but I think you have to take into account how much you will hamper some armies because their opponent is not being particularly historical. Ancients and to a lesser extent Rennaissance put too much value on getting around people's flanks. I'm not quite sure why, but it DIDN'T happen a...
- Mon Dec 09, 2013 1:28 pm
- Forum: Field of Glory : Renaissance Wars : General Discussion
- Topic: How do you beat a max mounted army?
- Replies: 15
- Views: 5033
Re: How do you beat a max mounted army?
I am more and more convinced that part of the issue in both FoGR and AM (and possibly "ancients" in general) is that the game set-up does too little to encourage a battle. I have always been of the opinion that the game is supposed to simulate a field battle - which for whatever reason bot...
- Fri Sep 06, 2013 12:29 am
- Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
- Topic: Pre-set terrain
- Replies: 17
- Views: 5123
Re: Pre-set terrain
Especially for a themed tournament, I don't think you need to be "fair" in terms of the pre-set terrain. If you want to have a classical Hellenistic theme, make tables conducive to that, advertise it early and be happy to you have done something to make the theme armies have a better chanc...
- Tue Sep 03, 2013 9:44 pm
- Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
- Topic: Winners Atrittion
- Replies: 85
- Views: 25546
Re: Winners Atrittion
I don't think points matters overly much in speed, what matters is table size. 25mm on a 6x4 is a much smaller table size than 15mm on a 6x4.pyruse wrote:The most obvious way to speed up the game is to play with fewer points. 650 point games in 25mm on 6x4 tables are nice and decisive.
- Mon Sep 02, 2013 10:49 pm
- Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
- Topic: Winners Atrittion
- Replies: 85
- Views: 25546
Re: Winners Atrittion
The growing popularity of SAGA also suggests people are looking to get the fun back into wargaming through more historical-style match-ups and shorter game timespans. My recollection is that Slitherine wanted people to play more historical match-up type games with FoG AM rather than wide open forma...
- Mon Sep 02, 2013 10:32 pm
- Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
- Topic: Winners Atrittion
- Replies: 85
- Views: 25546
Re: Winners Atrittion
What's needed is a way to make the individual games more interesting, increase the range of different, viable armies and cut down the number of potential mismatches due to asymetrical army choices. That can be done by changing points, table size or very clever theming, but all need careful work on ...
- Tue Jun 04, 2013 2:32 am
- Forum: Army Design
- Topic: What Size For LRR Legionary BGs?
- Replies: 2
- Views: 1577
Re: What Size For LRR Legionary BGs?
I agree a mix of 8s and 4s would be most effective.
- Sat May 11, 2013 2:18 pm
- Forum: Tournaments
- Topic: 2013 US Open, May 3-5
- Replies: 57
- Views: 8578
Re: 2013 US Open, May 3-5
I took the Early Aechemenid Persians to the US Open in Santa Clara. It was a great event and if you didn't attend you missed out. Why take the Persians? Actually it is very simple - Immortals. The 16 bases of Immortals are IMO some of the best troops in FoG now. In virtually every way they got bette...
- Mon Apr 29, 2013 4:22 pm
- Forum: Modelling
- Topic: Little Big Men vs. VeniVidiVici shield transfers (15mm)
- Replies: 14
- Views: 8132
Re: Little Big Men vs. VeniVidiVici shield transfers (15mm)
You can sometimes reposition very carefully by getting the LBM transfers sufficiently wet, I often "paint" water over them after they are on the shield and gently tug them around with a razor blade. You do wreck an xfer once in a while doing this but it can work. Then sop up the water with...
- Tue Apr 02, 2013 10:55 pm
- Forum: Modelling
- Topic: Little Big Men vs. VeniVidiVici shield transfers (15mm)
- Replies: 14
- Views: 8132
Re: Little Big Men vs. VeniVidiVici shield transfers (15mm)
LBM are IMO generally awesome one of best new things in the hobby in a long time. They can be fussy but figuring them out pays off.
- Tue Apr 02, 2013 10:53 pm
- Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
- Topic: Historicon preperations
- Replies: 2
- Views: 1616
Re: Historicon preperations
and where does one find this
- Thu Mar 28, 2013 11:26 am
- Forum: Army Design
- Topic: Later Seleucid 900 points
- Replies: 38
- Views: 12135
Re: Later Seleucid 900 points
Troops will not make impetuous charges if they would contact elephants...ravenflight wrote: Remembering that knights are impetuous so will charge anyway - so it isn't hard, but your lack of maneuverability will not make it easy either.
- Thu Mar 28, 2013 11:24 am
- Forum: Army Design
- Topic: Seleucids - How does this army handle?
- Replies: 8
- Views: 3085
Re: Seleucids - How does this army handle?
I think the answer is definiately buy the quality pike. Then buy whatever will allo you to deliver them into contact. See madaxeman's latest reports from lisbon where he face two. So then... the Superior pike is better than the imitation legionaries? Is that because they're a better value? Or is it...
- Sat Mar 23, 2013 6:29 pm
- Forum: Army Design
- Topic: New Kingdom Egyptian
- Replies: 38
- Views: 12579
Re: New Kingdom Egyptian
Actually not really. The Egyptian chariots are going to fight all the Sea People impact foot on evens in impact and melee. Really? Worse than that actually I suppose. Sea Peoples are MF Impact Foot/Swords. In impact the chariots get +PoA for mounted vs. MF, the Sea Peoples get +PoA for Impact foot ...
- Fri Mar 22, 2013 10:21 pm
- Forum: Army Design
- Topic: New Kingdom Egyptian
- Replies: 38
- Views: 12579
Re: New Kingdom Egyptian
The recommendation isn't to leave the Egyptians home, just bring enough Sea People to concentrate your opponent's attention. Without good chariots of their own, a Sea People army is likely to be vulnerable to Egyptian chariots. Chris Actually not really. The Egyptian chariots are going to fight all...
- Wed Mar 20, 2013 10:19 pm
- Forum: Army Design
- Topic: New Kingdom Egyptian
- Replies: 38
- Views: 12579
Re: New Kingdom Egyptian
NKE have the problem of not having anything quite threatening enough. I think to make a chariot army work you need something that will legitimately attract a lot of enemy attention or do damage. In period, the Sea People impact foot may well be able to serve as that threat for the NKE. Not much oth...
- Sat Mar 16, 2013 3:00 pm
- Forum: Army Design
- Topic: New Kingdom Egyptian
- Replies: 38
- Views: 12579
Re: New Kingdom Egyptian
NKE have the problem of not having anything quite threatening enough. I think to make a chariot army work you need something that will legitimately attract a lot of enemy attention or do damage.
- Sat Mar 02, 2013 4:29 pm
- Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
- Topic: Do we still need this forum?
- Replies: 1
- Views: 1238
Do we still need this forum?
It seems like this is now just FoG discussion generally...