Search found 172 matches
- Mon Oct 30, 2017 8:09 pm
- Forum: Field of Glory II
- Topic: Please add yourself to this PLAYER LOCATION thread
- Replies: 274
- Views: 48933
Re: Please add yourself to this PLAYER LOCATION thread
76mm / Berlin, Germany AlessandroD / Augusta Taurinorum, Italy eddieballgame / Anchorage, Alaska ianiow / Isle of Wight, UK keyth / Devizes, UK kilroy1 / South Carolina, USA lecrop / Barcelona, SPAIN N.E.Essex, U.K. NikiforosFokas/ Kavala, Greece Petrus58 / Nottingham UK rbodleyscott / South Wales, ...
- Mon Oct 23, 2017 6:30 pm
- Forum: Field of Glory II
- Topic: Field of Glory II Tournament
- Replies: 188
- Views: 19874
Re: Field of Glory II Tournament
Yes, that will be interesting to see. But you can roughly work it out already. If we say that the maximum a player can get from a game is 105pts (winning 45-0) and the smallest win you can get is 61pts; the half-way point between 61 and 105 is 83. So I think 85 which equals 60pts for the win and 25...
- Sun Oct 22, 2017 3:30 pm
- Forum: Field of Glory II
- Topic: Field of Glory II Tournament
- Replies: 188
- Views: 19874
Re: Field of Glory II Tournament
Are there any rules for conceding/surrendering? I don't plan on doing that of course, but my opponent did in both my games. Besides being poor form (there's no risk of getting injured like in a physical sport for continuing, and the opponent general deserves to witness his plans come to fruition - o...
- Tue Dec 02, 2014 5:32 pm
- Forum: Tech Support
- Topic: MP games - show opp turn ?
- Replies: 3
- Views: 1890
Re: MP games - show opp turn ?
Thanks, that would be awesome!
Is there any plan to make the MP maps playable in single scenario?
Also, I've seen at least one map where one faction has twice the cash of the other, and similar starting armies. I can see a smaller offset, but twice ... too much.
Is there any plan to make the MP maps playable in single scenario?
Also, I've seen at least one map where one faction has twice the cash of the other, and similar starting armies. I can see a smaller offset, but twice ... too much.
- Sun Nov 30, 2014 4:40 am
- Forum: Tech Support
- Topic: MP games - show opp turn ?
- Replies: 3
- Views: 1890
MP games - show opp turn ?
I'm playing a couple games and both were set up with "show opp move" ticked. It is also ticked in my options. However, when my turn comes I just see the results and nothing about what my opponent did. What's wrong? It's really frustrating to play like that ...
- Sun Nov 30, 2014 12:26 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Flyers
- Replies: 5
- Views: 2204
Flyers
Does anyone know what 'evasion' really means? how does it factor into the combat ...
Thanks !
Thanks !
- Thu Nov 27, 2014 7:52 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Initiative
- Replies: 6
- Views: 1769
Re: Initiative
So if my 5 tanks have one extra initiative the will do only 1 damage before combat to the enemy stack, not 5. Right ? Thanks for the info.Rudankort wrote:It does not matter if your attack inflicts 1 or 10 damage overall. 1 point of initiative advantage will apply 1hp of damage upfront.
- Thu Nov 27, 2014 6:53 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Initiative
- Replies: 6
- Views: 1769
Re: Initiative
Thanks !Rudankort wrote:Each point of initiative advantage allows you to inflict 1hp of damage before the enemy fires back.
1hp of damage ... overall? as in _only_ 1hp of damage. Or 1hp per unit shooting? or ... per unit times weapons firing?
- Thu Nov 27, 2014 4:01 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Initiative
- Replies: 6
- Views: 1769
Initiative
What is initiative useful for? I've played a couple hours and still can't put my finger on it. Is there any difference between a unit with A. 5 or B. 7 initiative fighting one with 6? Does my unit deal damage first in case B. then the enemy retaliates after being dealt damage? but he gets the first ...
- Mon Jun 30, 2014 2:54 am
- Forum: The FOG Digital League
- Topic: The dustbin
- Replies: 6819
- Views: 496542
Re: Classical Antiquity; winner post your result here please
Div A
Sharkall (Early Hoplites) 13/43 vs 40/40 londo (Ptolemaic Roman Greek)
Sharkall (Early Hoplites) 13/43 vs 40/40 londo (Ptolemaic Roman Greek)
- Sun Jun 29, 2014 7:01 pm
- Forum: The FOG Digital League
- Topic: The dustbin
- Replies: 6819
- Views: 496542
Re: Classical Antiquity; winner post your result here please
Div A
Sharkall (Early Hoplites) 3/42 vs. macsen (Macedonian succ.) 43/39
Sharkall (Early Hoplites) 3/42 vs. macsen (Macedonian succ.) 43/39
- Thu Jun 26, 2014 4:18 am
- Forum: The FOG Digital League
- Topic: The dustbin
- Replies: 6819
- Views: 496542
Re: Classical Antiquity; winner post your result here please
Div A
Sharkall (Early Hoplites) 15/42 vs batesmotel (Palmyran) 33/31
Sharkall (Early Hoplites) 15/42 vs batesmotel (Palmyran) 33/31
- Mon Jun 16, 2014 8:50 pm
- Forum: The FOG Digital League
- Topic: The dustbin
- Replies: 6819
- Views: 496542
Re: Classical Antiquity; winner post your result here please
Div A
Sharkall (Early Hoplites) 22/42 vs. Jonathan4290 (Early Achaemanid Persian) 47/47
Sharkall (Early Hoplites) 21/43 vs. cavehobbit (Mid-Republican Roman) 34/34
Sharkall (Early Hoplites) 22/42 vs. Jonathan4290 (Early Achaemanid Persian) 47/47
Sharkall (Early Hoplites) 21/43 vs. cavehobbit (Mid-Republican Roman) 34/34
- Thu May 15, 2014 7:07 am
- Forum: The FOG Digital League
- Topic: The dustbin
- Replies: 6819
- Views: 496542
Re: Classical Antiquity recruitment is now open!
I'll also join this one.
1. Macedonian Successor
2. Early Hoplite Greek
3. Early Achaemenid Persian (Plataea)
1. Macedonian Successor
2. Early Hoplite Greek
3. Early Achaemenid Persian (Plataea)
- Fri Apr 18, 2014 4:04 am
- Forum: The FOG Digital League
- Topic: The dustbin
- Replies: 6819
- Views: 496542
Re: High Middle Ages: post your results here
Div A result:
Sharkall (Latin Greece) 22/40 vs ianiow (Hungarians) 42/37
Sharkall (Latin Greece) 22/40 vs ianiow (Hungarians) 42/37
- Fri Apr 18, 2014 3:53 am
- Forum: The FOG Digital League
- Topic: The dustbin
- Replies: 6819
- Views: 496542
Re: Early Middle Ages: post your results here
Div A
Sharkall (Visigoths) 19/34 vs ianiow (Musafarids) 31/30
Sharkall (Visigoths) 19/34 vs ianiow (Musafarids) 31/30
- Mon Apr 14, 2014 2:24 am
- Forum: The FOG Digital League
- Topic: The dustbin
- Replies: 6819
- Views: 496542
Re: High Middle Ages: post your results here
Div A
Sharkall (Latin Greeks) 29/44 vs hidde(Georgian) 47/38
Sharkall (Latin Greeks) 29/44 vs hidde(Georgian) 47/38
- Thu Apr 10, 2014 4:40 am
- Forum: The FOG Digital League
- Topic: The dustbin
- Replies: 6819
- Views: 496542
Re: very important games
Haha, no those values are aggregates over all the matches, like total BP lost and total BP killed in the division :) It would be good to know how the game will be scored, since Eric doesn't have any incentive to attack and I don't afford attacking into Dailami and Sup MF archers on steep hills eithe...
- Wed Apr 09, 2014 6:46 pm
- Forum: The FOG Digital League
- Topic: The dustbin
- Replies: 6819
- Views: 496542
Re: Early Middle Ages: post your results here
Div A
Sharkall (Visigoths) 11/43 vs Demetrios (Arab Conquest L) 46/36
Sharkall (Visigoths) 11/43 vs Demetrios (Arab Conquest L) 46/36
- Wed Apr 09, 2014 6:16 am
- Forum: The FOG Digital League
- Topic: The dustbin
- Replies: 6819
- Views: 496542
Re: High Middle Ages: post your results here
Div A result:
Sharkall (Latin Greece) 18/49 vs Tiavals(Low countries Max) 42/32
Sharkall (Latin Greece) 18/49 vs Tiavals(Low countries Max) 42/32