Search found 15 matches
- Fri Sep 19, 2014 4:51 pm
- Forum: Pandora : Tech Support
- Topic: Installed new DLC Eclipse of Nashira - where is it?
- Replies: 2
- Views: 1355
Installed new DLC Eclipse of Nashira - where is it?
I have purchased the new DLC from your store, installed it without problem using the S/N given at purchase, yet when I launch my main Pandora game icon, I do not see any reference to the DLC in any screens. I did register the original Pandora game with Steam but Steam rejects the Slitherine S/N and ...
- Sat May 31, 2014 5:33 am
- Forum: Pandora - First Contact
- Topic: Version 1.4.0 Released (Return of the Messari)
- Replies: 9
- Views: 8496
Re: Version 1.4.0 Released (Return of the Messari)
Congratulations on promises kept. Now off to fight aliens!
- Fri May 30, 2014 1:21 am
- Forum: Order of Battle Series
- Topic: Camouflage, Paint Schemes, etc.
- Replies: 10
- Views: 6520
Re: Camouflage, Paint Schemes, etc.
I'd say, issue the game with plain and let modders add camo versions. Alternately, if programming resources and funding allows for it, issue the game with both versions and allow the player to decide which version to use in the Options menu.
- Mon May 19, 2014 1:38 am
- Forum: Pandora - First Contact
- Topic: World sizes > Medium = "Not Recommended?"
- Replies: 9
- Views: 3650
Re: World sizes > Medium = "Not Recommended?"
Oh, I get more than enough border conflict, believe me. And the pesky aliens pile on as well.
- Sun May 18, 2014 10:14 pm
- Forum: Pandora - First Contact
- Topic: World sizes > Medium = "Not Recommended?"
- Replies: 9
- Views: 3650
World sizes > Medium = "Not Recommended?"
Is this a feature or a bug that is being worked on? I like playing larger maps but so far the only CTD I've experienced with Pandora was with a Large map size. I take it Huge is even more unstable?
- Wed Mar 06, 2013 6:52 am
- Forum: Pandora : Public Beta
- Topic: Initial impressions
- Replies: 4
- Views: 1400
Re: Initial impressions
OK, have about two hours under my belt, with two different starts. I have to say it is a challenging game because the locals seem to be cleaning my clock! Game grows on you like alien flora. :D So far it is stable, no crashes, animation works well. No real delays on my machine, turns process almost ...
- Tue Mar 05, 2013 11:38 pm
- Forum: Pandora : Public Beta
- Topic: Initial impressions
- Replies: 4
- Views: 1400
Initial impressions
I'll be posting to this thread as I gather more experience with the Beta. For my first comment, I just want to say that it is a pleasure to be included and I'll do my best to give the game a fair and thorough looking over. Boot up was quick and unremarkable. I began using my desktop resolution in fu...
- Tue Mar 05, 2013 11:29 pm
- Forum: Pandora : Public Beta
- Topic: Beta Testing Credits
- Replies: 105
- Views: 16440
Re: Beta Testing Credits
Ed "Gunnergoz" Gosnell
- Wed Nov 28, 2012 1:34 am
- Forum: Commander - The Great War
- Topic: Scrap the German Fleet!!!!
- Replies: 50
- Views: 7795
Re: Scrap the German Fleet!!!!
I concur that the naval war representation in the game is pretty weak and unimaginative. If it cannot be represented more accurately in the tactical/operational sense, better to just abstract it with zones and have production/manpower points being bled off to represent the load on the war effort. St...
- Mon Aug 27, 2012 1:16 am
- Forum: Panzer Corps
- Topic: Panzer Corps Cheat Codes and Hotkey List
- Replies: 98
- Views: 232934
Re: Panzer Corps Cheat Codes and Hotkey List
Thanks guys, that' what I failed to understand.
- Sun Aug 26, 2012 11:15 pm
- Forum: Panzer Corps
- Topic: Panzer Corps Cheat Codes and Hotkey List
- Replies: 98
- Views: 232934
Re: Panzer Corps Cheat Codes and Hotkey List
I can get most of the codes to work but not "reform units." Any idea why that may not be working? Do the killed units show up immediately on the reserve units list or only at the end of the scenario? Or does it matter when we call up this code, i.e. right after a unit is killed or anytime,...
- Wed Aug 15, 2012 5:07 am
- Forum: Panzer Corps : Scenario Design
- Topic: Grand Campaign Unit Revisions - Update for GC42-43West
- Replies: 629
- Views: 107956
Re: Grand Campaign Unit Revisions - Update for PzC v1.10
Am enjoying the heck out of your mod and want you to know I appreciate the work you clearly put into your research. Kudos!
- Fri Aug 03, 2012 4:45 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Terrain tile options?
- Replies: 2
- Views: 958
Terrain tile options?
I'm new to the forum because I've not played this game much yet. I'd be very interested in improving the appearance of terrain in the game, which I presently find very dreary looking and not very easy to look at for long. I searched "terrain" and "terrain tiles" but got a lot of ...
- Sun Apr 01, 2012 4:12 pm
- Forum: Team Assault
- Topic: First Impressions????
- Replies: 53
- Views: 27728
Re: First Impressions????
for Xerkis: Thank you for your advice, much of which I did understand already. The bunching up is still happening because the game too narrowly defines the circumference of the Command Circle. If you use 8-man squads, most of the game's cover is worthless for at least 4 of the 8 men. And 8-man squad...
- Sun Apr 01, 2012 3:31 am
- Forum: Team Assault
- Topic: First Impressions????
- Replies: 53
- Views: 27728
Re: First Impressions????
My first impressions are less than positive, unfortunately. The game mechanics totally elude me, and I've been playing computer games for 20+ years, including most all of the tactical turn based games. This game's controls are byzantine and far from intuitive. Repeated tries on small maps fail to gi...