Search found 200 matches
- Tue Aug 02, 2016 12:14 pm
- Forum: Tech Support
- Topic: Time of turns in multiplayer
- Replies: 3
- Views: 1650
Re: Time of turns in multiplayer
Thanks, Pipster
- Sun Jul 24, 2016 8:25 am
- Forum: Tech Support
- Topic: Time of turns in multiplayer
- Replies: 3
- Views: 1650
Time of turns in multiplayer
Hi slithery ones - I hope you're enjoying your summer! Here in Oz, it's winter, but that didn't stop us from from having a 26 deg C day yesterday, same as Brexiting London! Anyway, my question relates to the time displayed when an opponent in multiplayer submits his turn. For example, Roger just put...
- Sun Jan 31, 2016 12:10 pm
- Forum: Battle Academy
- Topic: Heat-seeking mortars?
- Replies: 3
- Views: 1526
Re: Heat-seeking mortars?
He mortared my inf, not the other way around, so no flashes to give away my position.
And LOS errors on TWO different units? Unlikely.
And LOS errors on TWO different units? Unlikely.
- Mon Jan 18, 2016 1:54 am
- Forum: Battle Academy
- Topic: Heat-seeking mortars?
- Replies: 3
- Views: 1526
Heat-seeking mortars?
Was playing against someone that I hadn't played against before. I had unloaded some guys into forest (out of LOS) and moved deeper in. Encountered no-one on the way. Guys were not adjacent nor did they advance in a straight line. Enemy did not have air support, so I was somewhat surprised when both...
- Sat Jul 04, 2015 6:32 am
- Forum: Battle Academy 2 – Eastern Front
- Topic: Pace for Multiplay
- Replies: 12
- Views: 2710
Re: Pace for Multiplay
'chalky' is another one.johntindall wrote:Having said that, 'mikeandike52' accepted a challenge of mine in May, then did not submit a single turn for 30 days. I just closed it off but you have to wonder, 'Why accept in the first place?'

- Sat Jun 20, 2015 3:15 am
- Forum: Battle Academy 2 – Eastern Front
- Topic: Pace for Multiplay
- Replies: 12
- Views: 2710
Re: Pace for Multiplay
Having said that, 'mikeandike52' accepted a challenge of mine in May, then did not submit a single turn for 30 days. I just closed it off but you have to wonder, 'Why accept in the first place?' 

- Sat Jun 13, 2015 4:45 am
- Forum: Battle Academy 2 – Eastern Front
- Topic: Pace for Multiplay
- Replies: 12
- Views: 2710
Re: Pace for Multiplay
...also makes a difference what continent and time zone you're in. Not everyone lives in continental USA, I've heard...
Ps - you joined in 2011 and have only just started multiplayer? I agree, truly glacial...
Ps - you joined in 2011 and have only just started multiplayer? I agree, truly glacial...

- Sat Jun 13, 2015 4:41 am
- Forum: Battle Academy 2 – Eastern Front
- Topic: Oddity
- Replies: 11
- Views: 3777
Re: Oddity
You're so right! How dare they release software that is not 100% perfect in all details!
(Sheesh)
(Sounds like you're volunteering as a tester, btw. Lieutenant - another volunteer to test mine fields over here!)
(Sheesh)

(Sounds like you're volunteering as a tester, btw. Lieutenant - another volunteer to test mine fields over here!)
- Thu Feb 05, 2015 1:36 am
- Forum: Battle Academy 2 – Eastern Front
- Topic: Partial damage indicators
- Replies: 12
- Views: 3719
Re: Partial damage indicators
That was the answer. On iPad, if I tap and hold on a damaged vehicle, below the vehicle's name there is a text explanation of what's wrong. Hadn't noticed it before so I must suffer from Reduced Visibility too!pipfromslitherine wrote:You should be able to tap or hold over the icons?

- Mon Jan 26, 2015 7:06 pm
- Forum: Battle Academy 2 – Eastern Front
- Topic: Partial damage indicators
- Replies: 12
- Views: 3719
Re: Partial damage indicators
Thanks morge. Can't hover with the iPad
- Mon Jan 26, 2015 11:51 am
- Forum: Battle Academy 2 – Eastern Front
- Topic: Partial damage indicators
- Replies: 12
- Views: 3719
Re: Partial damage indicators
Just had another one. Just above the seated figure, what looks like a red turret lid. Pip? Or is it secret Slithery business?
- Tue Jan 20, 2015 8:31 am
- Forum: Battle Academy 2 – Eastern Front
- Topic: Partial damage indicators
- Replies: 12
- Views: 3719
Re: Partial damage indicators
Thanks folks. Someone mentioned that the thought the sitting figure (commander?) might indicate reduced accuracy. I use iPad so it's a little hard to see, but your comments make sense.
Perhaps we need 'partial boosters' too? Vodka bottle for the Russians?
Perhaps we need 'partial boosters' too? Vodka bottle for the Russians?
- Mon Jan 19, 2015 6:48 am
- Forum: Battle Academy 2 – Eastern Front
- Topic: Partial damage indicators
- Replies: 12
- Views: 3719
Partial damage indicators
G'day folks - I hope you're well.
Sorry if this has been covered elsewhere but couldn't find it. What do the red partial damage indicators on AFVs mean? I know tracks = immobilised, gun = no fire, but can't be sure about the rest. Thanks for clarifying!
Sorry if this has been covered elsewhere but couldn't find it. What do the red partial damage indicators on AFVs mean? I know tracks = immobilised, gun = no fire, but can't be sure about the rest. Thanks for clarifying!
- Sun Sep 28, 2014 9:56 pm
- Forum: Battle Academy
- Topic: BA2 iPad release date?
- Replies: 4
- Views: 2006
Re: BA2 iPad release date?
G'day Iain. I was chafing about having to wait until a friend said, "let the PC folk fix all the bugs for us first"!
How're the fixes going and will we see the iPad version in October?
How're the fixes going and will we see the iPad version in October?
- Sun Sep 28, 2014 9:34 pm
- Forum: Battle Academy 2 – Eastern Front
- Topic: More Help with PBEM
- Replies: 6
- Views: 723
Re: More Help with PBEM
Regrettably you can't review the map when it's not your turn. But here's two (admittedly less effective) ideas. 1. Play two games of the same scenario at once. At least you get to see the map and what you learn from being (say) Axis in one game can be applied in the other. 2. Take screen shots and p...
- Sat Sep 20, 2014 8:27 am
- Forum: Battle Academy 2: Scenario Design
- Topic: Scenario Design
- Replies: 28
- Views: 12245
Re: Scenario Design
Hypothetical Americans vs Russians...
- Sat Sep 20, 2014 8:24 am
- Forum: Battle Academy 2: Modders Corner
- Topic: Modder's Corner
- Replies: 14
- Views: 7343
Re: Modder's Corner
Which means, my friends, Shermans vs T-34s! That'll be a popular mod when it's done...pipfromslitherine wrote:- the unit format has been kept compatible, so unit assets from the original game are usable.
- Tue Sep 16, 2014 12:10 pm
- Forum: Battle Academy
- Topic: Sigh, zero post count opponents
- Replies: 21
- Views: 4891
Re: Sigh, zero post count opponents
We'll, actually, that's true. Show me someone who does enjoy being trashed by an old woman and I'll show you a sick person!MrsWargamer wrote:Or is it you can't hack being trashed by an old woman?
The only thing sadder is this: http://www.youtube.com/watch?v=vUSoPerLVRQ
- Thu Sep 11, 2014 8:19 am
- Forum: Battle Academy 2 – Eastern Front
- Topic: Americans v Russians?
- Replies: 15
- Views: 4958
Re: Americans v Russians?
Go on - do it...
Or just add American units to the modders' toolbox?
Or just add American units to the modders' toolbox?
- Tue Sep 09, 2014 10:02 pm
- Forum: Battle Academy 2 – Eastern Front
- Topic: coop strangeness
- Replies: 4
- Views: 963
Re: coop strangeness
Probably partisans or peasants. Maybe you interrupted their trashcan barbecue? 
