Search found 297 matches

by eddieballgame
Tue Feb 18, 2020 12:49 am
Forum: Astra Exodus
Topic: Larger More Spacious Galaxies
Replies: 1
Views: 28

Re: Larger More Spacious Galaxies

It appears GalaxySizeFactor = 3 is the max.
But it really is huge...even on 'Tiny'.
by eddieballgame
Sun Feb 16, 2020 8:13 pm
Forum: Tech Support
Topic: Loading Multiple Mods
Replies: 1
Views: 30

Re: Loading Multiple Mods

'Dev' responded & is looking into it.
by eddieballgame
Sun Feb 16, 2020 8:12 pm
Forum: Tech Support
Topic: Globals.lua Modding Issue
Replies: 1
Views: 18

Re: Globals.lua Modding Issue

'Dev' responded & is looking into it.
by eddieballgame
Sun Feb 16, 2020 9:20 am
Forum: Tech Support
Topic: Globals.lua Modding Issue
Replies: 1
Views: 18

Globals.lua Modding Issue

Per the 'Globals.lua' file: when editing - PrimitiveStartPopulation = 4, AverageStartPopulation = 8, AdvancedStartPopulation = 12, this part of the file & changing PrimitiveStartPopulation from a 4 to a 6 for example; (to include editing the other 2 categories) either via the original file or via a ...
by eddieballgame
Sat Feb 15, 2020 9:41 pm
Forum: Tech Support
Topic: Loading Multiple Mods
Replies: 1
Views: 30

Loading Multiple Mods

Per modding, I noticed only 1 mod can be loaded at a time.
Unless I am missing something.
btw, showed this game to an old MOO II friend of mine...he likes it & purchased it.
by eddieballgame
Sat Feb 15, 2020 8:58 pm
Forum: Astra Exodus
Topic: Larger More Spacious Galaxies
Replies: 1
Views: 28

Larger More Spacious Galaxies

Editing the 'Golbals.lua' file per the Galaxy Size Factor is interesting to try. Changing: -- Galaxy GalaxySizeFactor = 1, to a 2 for example (tried 4 & the game would not load) :) increases the size of the galaxy. Based on the way the number of Star Systems are assigned per Galaxy this allows a Tin...
by eddieballgame
Thu Feb 13, 2020 10:36 pm
Forum: Tech Support
Topic: Customization Bug
Replies: 2
Views: 57

Re: Customization Bug

The simple fix to this issue is to edit the faction file in the faction folder.
Kudos to the 'dev' for allowing this game to be 'modder friendly'.
by eddieballgame
Wed Feb 12, 2020 9:30 pm
Forum: Tech Support
Topic: Customization Bug
Replies: 2
Views: 57

Customization Bug

When renaming a faction & changing the leaders name, I always get a pause/freeze then onto a random battle that should not even exist. This particular error happens when I use an upper case 'R' in the name. Small letters don't appear to cause this issue & I am not sure if it is only the upper case '...
by eddieballgame
Tue Feb 11, 2020 7:07 pm
Forum: Astra Exodus
Topic: Minimum 1 AI Mod - UPDATED for 1.03
Replies: 0
Views: 79

Minimum 1 AI Mod - UPDATED for 1.03

A simple mod done more for experimentation. A minimum of 1 AI is required to play any Galaxy size. Also increased the maximum AIs by 1. Place extracted folder in Documents/My Games/Astra Exodus/Mods NOTE: Faction Customization is not functional in any mod to date...per the 'dev'. If one wants to edi...
by eddieballgame
Sat Feb 08, 2020 9:28 pm
Forum: Astra Exodus
Topic: Modding Bug?
Replies: 0
Views: 37

Modding Bug?

Did a little modding for fun. I noticed when modding the 'Globals.lua' file everything worked great as long I edited the original (backed up, of course) in it's original Data folder. However, when I created an independent mod the changes still worked BUT...removed my option to Customize a Faction. B...
by eddieballgame
Sat Feb 08, 2020 6:25 pm
Forum: Astra Exodus
Topic: Sandbox mode number of openents
Replies: 7
Views: 186

Re: Sandbox mode number of openents

As advertised, the game is very moddable. If one wants to play vs a minimum of 1 AI on any galaxy size, simply...mod it. Main Dir/Data/Globals.lua file (of course, always back up the original) -- Galaxy GalaxySizeFactor = 1, MinimumDistanceBetweenStars = 4, MaximumDistanceBetweenStars = 8, TinyGalax...
by eddieballgame
Wed Jan 22, 2020 10:44 pm
Forum: Field of Glory: Empires
Topic: Exploiting peace offers
Replies: 10
Views: 351

Re: Exploiting peace offers

If you bought the game on Steam you can take part in the Beta. Right click on the game and then somewhere in the properties you can switch to the Beta. One short download later you have the Beta version. You can go back to normal any time but you cannot have both at the same time. Also, if you boug...
by eddieballgame
Fri Jan 17, 2020 9:35 pm
Forum: Astra Exodus
Topic: UI Scaling
Replies: 0
Views: 157

UI Scaling

Will this game be offering UI Scaling per the text?
by eddieballgame
Sun Jan 05, 2020 8:32 pm
Forum: Field of Glory: Empires
Topic: Nations most played and most interesting
Replies: 12
Views: 575

Re: Nations most played and most interesting

Have been playing Gothones, recently.
Mainly as a challenge vs a couple of friends.
Quite the...challenge.
I have found patients is key. :)
by eddieballgame
Mon Dec 30, 2019 6:54 am
Forum: Field of Glory: Empires
Topic: Nations most played and most interesting
Replies: 12
Views: 575

Re: Nations most played and most interesting

Judea has been an a fun & challenging nation to play, for me.
by eddieballgame
Mon Dec 23, 2019 12:18 am
Forum: Modders Corner
Topic: General Mod
Replies: 54
Views: 3295

Re: General Mod

Thank you for this, Cronos09.
by eddieballgame
Wed Nov 13, 2019 11:25 pm
Forum: Fantasy General II - Invasion
Topic: Updates larger than the Install
Replies: 2
Views: 263

Re: Updates larger than the Install

Thank you 'zakblood'.
by eddieballgame
Wed Nov 13, 2019 8:25 pm
Forum: Fantasy General II - Invasion
Topic: Updates larger than the Install
Replies: 2
Views: 263

Updates larger than the Install

Excellent update...but why are the updates twice as large as the initial install?
by eddieballgame
Sat Oct 19, 2019 8:11 pm
Forum: Field of Glory II
Topic: Please don't make me come and get you.
Replies: 111
Views: 4693

Re: Please don't make me come and get you.

I played a league game awhile back & encountered an opponent who did not move...just lined up & waited.
I, bravely (?), marched forward to the end of the map & engaged him.
The result was not good for me...should have stayed back & claimed a draw. :)
by eddieballgame
Thu Oct 03, 2019 5:28 pm
Forum: Fantasy General II - Invasion
Topic: Random Map Generator?
Replies: 5
Views: 339

Re: Random Map Generator?

Randomly selecting pre-made maps is not 'random map generation'.
If you are serious about purchasing this game, read the free game manual on the Steam store page per this game.

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