Search found 25 matches

by Principes
Tue Mar 14, 2017 4:27 am
Forum: Sanctus Reach Tech Support
Topic: Invulnerability bug is back
Replies: 0
Views: 458

Invulnerability bug is back

Skirmish game. Attacked a group of Skorcha nobz. Had them down to 1 unit with 60 hp. Move a landspeeder to 2 hexes away and took 2 clear shots at it. No damage at all. Then moved bolter marines to 3 hexes. took 2 more shots for no damage. Ignored them and came back and killed them next turn when inv...
by Principes
Mon Mar 13, 2017 10:15 am
Forum: Warhammer 40,000: Sanctus Reach
Topic: Beta gameplay changes
Replies: 0
Views: 612

Beta gameplay changes

1. I really like the new movement rules for the fast attack units. They feel much more like flyers and scouting cavalry. 2. I really dislike the shortened turn limits on the skirmish maps in the campaigns. The skirmishes were the only place to try out new tactics and mess around with different unit ...
by Principes
Mon Mar 13, 2017 10:10 am
Forum: Sanctus Reach Tech Support
Topic: Bugs
Replies: 0
Views: 449

Bugs

1. In many cases hills don't appear to be blocking line of sight. Infantry units (bolters and gretchins) are able to fire completely through them without any issue. 2. long range fire accuracy guess is wildly inaccurate. Shooting at near to a units max range doesn't appear to have the predicted accu...
by Principes
Sun Mar 05, 2017 7:26 am
Forum: Sanctus Reach Tech Support
Topic: Bugs: Game not loading and locking up
Replies: 2
Views: 604

Re: Bugs: Game not loading and locking up

Found issue. Problem is not the game. it was a corrupted .dll file
by Principes
Thu Mar 02, 2017 7:43 am
Forum: Sanctus Reach Tech Support
Topic: Bugs: Game not loading and locking up
Replies: 2
Views: 604

Bugs: Game not loading and locking up

I am playing the latest steam version and the game is having issues loading. many times it is sticking on the load screens with the red bar and wont complete the load. I have also run into issues with it locking up during opponents turn. cntrl-alt-del is necessary to get out of that.
by Principes
Wed Feb 08, 2017 9:34 am
Forum: Warhammer 40,000: Sanctus Reach
Topic: Force Selection in Patch v1.0.10 feedback
Replies: 29
Views: 3755

Re: Force Selection in Patch v1.0.10 feedback

I am going to have to agree that the current force selection mechanics in skirmish mode are a major negative. If for AI balance reasons you don't want to give the players the ability to choose any combination of units, then the least one could do would be to publish the characteristics of each army ...
by Principes
Thu Feb 02, 2017 10:03 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Bug: Gretchen track team
Replies: 2
Views: 515

Re: Bug: Gretchen track team

No. I was rocking along. waiting for the scenario to end. There were only a couple of orcs left alive and then out of left field the gretchin track team enters play. Heads down the right sideline around the trees and then loops up to capture the communications array in one 16 square move. I wasnt pa...
by Principes
Thu Feb 02, 2017 6:40 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Bug: Metalstorm frag ammo not working.
Replies: 2
Views: 516

Re: Bug: Metalstorm frag ammo not working.

Odds of it being a random occurrence in this incidence are low. I took 5 separate shots on the two gretchin squads only only hit one unit at a time. Could be random, but low percentage chance of that being true.
by Principes
Thu Feb 02, 2017 6:38 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Bug: meltagun levelled up and did not receive an ability
Replies: 15
Views: 3829

Re: Bug: meltagun levelled up and did not receive an abilit

No they didn't die. They showed as level 2 without any abilities. Later when they leveled up to 3 they did get one ability but never got the ability for level 2.
by Principes
Thu Feb 02, 2017 8:24 am
Forum: Warhammer 40,000: Sanctus Reach
Topic: Bug: Metalstorm frag ammo not working.
Replies: 2
Views: 516

Bug: Metalstorm frag ammo not working.

Swiftclaw squadron leveled up and got metalstorm frag ammo which is supposed to hit all units in a squad at reduced power. I have since shot 2 gretchin squads and I am clearly only shooting one gretchin at a time. Update: I closed the game and reloaded. Metalstorm is now working. Slaughters gretchin
by Principes
Thu Feb 02, 2017 7:53 am
Forum: Warhammer 40,000: Sanctus Reach
Topic: Bug: Ork Shoota invisibility fields dont work
Replies: 0
Views: 425

Bug: Ork Shoota invisibility fields dont work

Stormclaw campaign. First skirmish. the Ork Shoota boys bought an invisibility field from Acme (proud purveyor of quality products to Wiley Coyote). Although I could clearly see them when they shot me, I could not see them after I moved 1 unit next to them and 2 other bolter squads 1 square away. Un...
by Principes
Thu Feb 02, 2017 7:21 am
Forum: Warhammer 40,000: Sanctus Reach
Topic: Bug: Gretchen track team
Replies: 2
Views: 515

Bug: Gretchen track team

In the first stormclaw scenario the Gretchen track team made an appearance. Using their awesome Gretchen speed and open field running ability they moved a total of 16 squares in one turn, weaving through my entire army and recaptured the communications array. They were one of the Gretchins that spaw...
by Principes
Wed Jan 25, 2017 10:00 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Poll: What DLC do you want first?
Replies: 63
Views: 15153

Re: Poll: What DLC do you want first?

Eldar and Imperial Guard
by Principes
Fri Jan 20, 2017 5:10 am
Forum: Warhammer 40,000: Sanctus Reach
Topic: Yes, this game has Hotseat mode!!!
Replies: 13
Views: 3474

Re: Yes, this game has Hotseat mode!!!

Tried playing the hotseat mode. It is incredibly clunky, slow and prone to lags and locking up. Tried three games and we couldn't finish any. Extremely frustrating. A regular on computer client hotseat is much more preferable.
by Principes
Thu Jul 14, 2016 4:37 am
Forum: Field of Glory Digital
Topic: New version a big step backwards
Replies: 1
Views: 684

New version a big step backwards

The graphics on the new version are significantly poorer than the old version. In addition, I cant seem to get the game out of a letterbox format. The army selection screens have less info and aren't as well designed. Frankly, this feels like a beta. I don't see anything that is an improvement over ...
by Principes
Thu Jun 09, 2016 7:42 pm
Forum: Field of Glory Digital
Topic: DAG hotseat
Replies: 2
Views: 573

DAG hotseat

Is it possible to have Digital Army generator battles in hotseat mode?
by Principes
Sat Apr 02, 2016 2:56 am
Forum: Sovereignty
Topic: Newest steam beta crashes
Replies: 1
Views: 1285

Newest steam beta crashes

I just updated to the beta on steam. After I choose a country to begin play, the game locks up and crashes to desktop. Tried it with ariselle, dragonhold and iron barony Update. Oddly the game created a save game file for dragonhold and would launch when I hit load game. However it promptly crashed ...
by Principes
Sat Apr 02, 2016 2:11 am
Forum: Sovereignty
Topic: Can someone please explain autobattles and archers?
Replies: 5
Views: 1987

Re: Can someone please explain autobattles and archers?

Appears to be 1.9. Ill update to 2.0 and check if issue continue
by Principes
Wed Mar 30, 2016 3:40 am
Forum: Sovereignty
Topic: Crashes upon completion of tutorial
Replies: 3
Views: 1217

Re: Crashes upon completion of tutorial

Ok. System keeps refusing attachment. Some days nothing seems to work. Here is plan B. System Information ------------------ Time of this report: 3/29/2016, 21:52:54 Machine name: SCIPIO-PC Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.160211-0600...

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