Search found 39 matches
- Wed May 29, 2019 2:30 pm
- Forum: Panzer Corps 2
- Topic: Panzer Corps Wehrmacht Youtube claims the game of slitherine.com is inappropriate !!!
- Replies: 19
- Views: 6314
Re: Panzer Corps Wehrmacht Youtube claims the game of slitherine.com is inappropriate !!!
But you know what, too bad. You want to make money using youtube's systems you HAVE to play by their rules. You are trying to monetize your videos I see, and if you didn't you wouldn't have this problem BTW. So people can complain and cry about what they determine are draconian rules, but thems the...
- Fri Apr 05, 2019 4:42 pm
- Forum: Panzer Corps 2
- Topic: Suggestions, wishlist and ideas for Panzer Corps 2 gameplay
- Replies: 400
- Views: 115764
Re: Suggestions, wishlist and ideas for Panzer Corps 2 gameplay
I only have 2 wishes for PC2 -Please construct the game so, that mr. McGuba can design his mega super Battle for Europe scenario. Alternatively I would also accept if you offer your own giant Europe WW2 scenario. :) -Please change the strength display of the units. (or let the user choose from a dif...
- Wed Jul 15, 2015 3:44 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Anti-tank Support
- Replies: 4
- Views: 2406
Re: Anti-tank Support
ok, but only with changing of their point cost, or this new abilty would make the AT support too cheap.
- Fri Jul 10, 2015 9:15 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: "Challenging" or "hard", which one should i go for?
- Replies: 1
- Views: 1660
Re: "Challenging" or "hard", which one should i go for?
hard is not that a problem, but for one scenario which is very difficult to win even on normal. I would say try first challenging.
- Wed Jul 01, 2015 12:51 pm
- Forum: Pike & Shot
- Topic: Battle Academy ends!!! What will happen to P&S?
- Replies: 15
- Views: 3960
Re: Battle Academy ends!!! What will happen to P&S?
thats great. I am really looking forward to this. Maybe one wish I have: sometimes it seems that I have not enough control over the units especially when they break and there is chain reaction. Of course thats what acutally happens to a general of this age, but I am a control and not so a simulation...
- Wed Jul 01, 2015 11:47 am
- Forum: Pike & Shot
- Topic: Battle Academy ends!!! What will happen to P&S?
- Replies: 15
- Views: 3960
Re: Battle Academy ends!!! What will happen to P&S?
P&S is great. Will the engine cover other ages too in the future? (eg napoleonic or medieval?)
- Mon Jun 29, 2015 5:08 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: "Guardians at Infernus"
- Replies: 19
- Views: 9415
Re: "Guardians at Infernus"
while dreadnoughts probably have the best bang for the buck, there are some scenarios which are not winnable with dn´s alone.
- Sun Jun 28, 2015 12:04 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Now that is true epic Warhammer 40k!
- Replies: 9
- Views: 5094
Re: Now that is true epic Warhammer 40k!
How does your megamod come along?
- Sun Jun 28, 2015 12:02 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Commander EaW 2nd edition?
- Replies: 5
- Views: 2328
Commander EaW 2nd edition?
Commander is quite an old game now. will there be a 2nd edition made? Or will this game die?
- Sat Jun 27, 2015 9:08 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: "Guardians at Infernus"
- Replies: 19
- Views: 9415
Re: "Guardians at Infernus"
First you go along the railway and kill all orks north of it, then move to the mine entrances, the refugees will pour out of the mines. (blue circles in the pic) The goto A and then goto B. In B you will find more refugees. You can also goto C for more refugees but thats difficult. If you have time ...
- Wed Jun 24, 2015 11:39 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: "Guardians at Infernus"
- Replies: 19
- Views: 9415
Re: "Guardians at Infernus"
look in the west for refugees.
- Thu Jun 11, 2015 8:23 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Acheron very hard - need help
- Replies: 3
- Views: 1482
Re: Acheron very hard - need help
Maybe you have the wrong army composition. I often use destroyers and anti-tank teams when I want to wreck skullhammers. one or two hits and they are weakened. several hits of these and they are toast.
- Thu Jun 11, 2015 8:16 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Now that is true epic Warhammer 40k!
- Replies: 9
- Views: 5094
Re: Now that is true epic Warhammer 40k!
interesting, so you overhaul the point system? How do achieve a limit cap on titans or dreadnoughts for example? Is the editor capable of this?
- Tue Jun 09, 2015 9:14 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Now that is true epic Warhammer 40k!
- Replies: 9
- Views: 5094
Re: Now that is true epic Warhammer 40k!
WoW great picture. I guess this is self made map, no? Could you send the file to me? I would be very glad to play through it. Maybe per pm or download link?
- Fri Jun 05, 2015 10:20 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Now that is true epic Warhammer 40k!
- Replies: 9
- Views: 5094
Now that is true epic Warhammer 40k!
https://www.youtube.com/watch?v=ItB81DVbRDs
I mean that Apocalypticon battle with 600.000(!) points and 50 players is true epic Warhammer 40k. Question to the devs: Will Armageddon ever deliver such unbelievable epic battles? Please.
I mean that Apocalypticon battle with 600.000(!) points and 50 players is true epic Warhammer 40k. Question to the devs: Will Armageddon ever deliver such unbelievable epic battles? Please.
- Wed Jun 03, 2015 11:57 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Army ballance
- Replies: 7
- Views: 3092
Re: Army ballance
If unit limits will not be put in place, then the point system needs a complete overhaul. . I agree. There is a reason that Games Workshop has unit limits (a certain percentage of an army must consist of standard, elite or assault models AFAIK) in its point buy system. They realized that without it...
- Sun May 31, 2015 4:47 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Just finished Glory of Macragge
- Replies: 6
- Views: 4897
Just finished Glory of Macragge
I just finished the Ultrasmurf campaign DLC "Glory of Macragge". It was great. Nearly every scenario was well balanced and not too difficult, but also no walkover and quite challenging. Many hours of fun which were worth every single of the 6 Euro I invested. Thanks Slith for this great ga...
- Wed May 27, 2015 3:16 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Glory of Macragge DLC is out!
- Replies: 12
- Views: 6729
Re: Glory of Macragge DLC is out!
na, the blue is ok. :) What I would wish would be larger scenarios. At least some of the key scenarios should be three times larger to give more epic feel. Warhammer 40k is pure epicness. this involves an epic amount of forces bashing each other at big plains, 100m high iron gates and heroes larger ...
- Wed May 27, 2015 3:11 pm
- Forum: Sovereignty
- Topic: Some gripes and observations about the game
- Replies: 2
- Views: 1567
Re: Some gripes and observations about the game
thanks for the reply. Always good to know when the devs are listening IMO the game could become a real gem.
- Tue May 26, 2015 7:48 pm
- Forum: Sovereignty
- Topic: Some gripes and observations about the game
- Replies: 2
- Views: 1567
Some gripes and observations about the game
First I have to admit not to played it but only looked at some youtube lets play videos. But there are some things which were strange and IMO need a change in the actual game. -capturing capital territories: In real life capturing a capital is one of the downfall of the enemy and will usually not be...