Search found 450 matches

by ErissN6
Sun Oct 21, 2018 6:01 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: More meaty DLC please!
Replies: 1
Views: 24

Re: More meaty DLC please!

AlbertoC wrote:
Fri Oct 19, 2018 1:24 pm
five brand new units for $4,99, this is just the beginning!
Priced right? I bought, but it tastes no good. Maybe my last Gladius purshase before some years and then a big sale on the remaining.
by ErissN6
Sun Oct 21, 2018 5:53 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Gladius - v1.1.0 Change log
Replies: 2
Views: 60

Re: Gladius - v1.1.0 Change log

v1.1.0 Balance - Reduced ranged damage reduction for city, forest and imperial ruins from 50 to 33%, for outposts from 25 to 17%. What was the need to destroy a good balance?!? it was perfect. Now Necron cleans all, infantry feel feeble, research for TacticalMarines become useless as upgraded TM be...
by ErissN6
Mon Oct 08, 2018 11:15 pm
Forum: Sovereignty
Topic: Anybody Alive Out There?
Replies: 18
Views: 1561

Re: Anybody Alive Out There?

If you bought, try it, you may be lucky. Or wait for at least 5 years, at this patching pace.
by ErissN6
Sat Sep 29, 2018 9:25 am
Forum: Field of Glory II: Tech Support
Topic: A few bugs and notes
Replies: 14
Views: 651

Re: A few bugs and notes

modify keyboard shortcuts it only allowed some of the keys to be reassigned, those customisable bindings are in the Options.txt file in /Documents/My Games/FieldOfGlory2: KEY_W 87 KEY_A 65 KEY_S 83 KEY_D 68 KEY_LEFT 37 KEY_RIGHT 39 KEY_UP 38 KEY_DOWN 40 KEY_SPACE 32 KEY_TAB 9 KEY_M 77 KEY_Q 81 KEY_...
by ErissN6
Sat Sep 29, 2018 8:33 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 56
Views: 7166

Re: Panzer Corps 2 - Dev Diary #4

better scouting behavior will result so your expensive armor stop getting surprised by sneaky hidden ATGs. Scouting was maybe not enough usefull in PCorps (who want a feeble unit in a scenarized game? just relaunch the scenario), but it should be solved in PC2 using the new slots. I hope too the sc...
by ErissN6
Fri Sep 28, 2018 12:11 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 56
Views: 7166

Re: Panzer Corps 2 - Dev Diary #4

a strategy i could never have done in PC1 : some paratroopers far behind enemy lines to take an airfield: it takes so many turns to make them travel, land, and make them their way until the airfield that the countdown is already finished... It sure can be a strategy against a lower tech opponent, b...
by ErissN6
Fri Sep 28, 2018 12:04 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 56
Views: 7166

Re: Panzer Corps 2 - Dev Diary #4

Problem with the turn limit option is this will divide the community, we will play 2 different games. That's already the case thanks to the chess mode. your units never get into unexpected trouble, they basically never die Yes. Maybe the chess mode has to be balanced strategically with randomness a...
by ErissN6
Thu Sep 27, 2018 12:50 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 56
Views: 7166

Re: Panzer Corps 2 - Dev Diary #4

Weird, I never felt there was a turn limit. I just attack the better. Problem with the option is this will divide the community, we will play 2 different games.
Overwhole, nice ideas for PC2.
by ErissN6
Sat Sep 15, 2018 12:36 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
Topic: Crash to deskto desktop - bad allocation
Replies: 8
Views: 464

Re: Crash to deskto desktop - bad allocation

I never had this bug, and still don't have. I have started a new game just for you, to be sure.
GOG 1.09 on Win10 64b
So now you should feel better, as at last somebody wrote in this thread. :mrgreen:
by ErissN6
Thu Aug 30, 2018 12:31 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Suggestions
Topic: A couple of suggestions...
Replies: 2
Views: 182

Re: A couple of suggestions...

thank you for a great WH40k game COLOR PALETTE The game looks a little bit washed out, because of the grey palette I sometimes miss certain "special features" on the map simply because they blends with the envirorment so I got to zoom in to make sure not to miss anything. * I got problems recognizi...
by ErissN6
Mon Aug 27, 2018 8:45 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Chapter VI SMarines quest
Replies: 2
Views: 374

Chapter III SMarines quest

Maybe that would bad that I open a thread for other chapters of Smarines quests... So: Chapter III SMarines quest Often one of the 3 spots to be visited is behind enemy stronghold. I try to reach it last with the librarian. . If I can't, often it makes me destroying the faction, and even win the gam...
by ErissN6
Fri Aug 24, 2018 11:30 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Kastelan Robots - any weaknesses?
Replies: 6
Views: 495

Re: Kastelan Robots - any weaknesses?

MartiusR wrote:
Fri Aug 24, 2018 9:37 am
get rid of those pesky robots. will waste too much time on travelling to other side of map,
You don't have to clean all to win, only other players. I usely let the wilds alone if they don't bother.
EDIT: Okay sorry.
by ErissN6
Thu Aug 23, 2018 10:59 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
Topic: [Bug] Objuration Mechanicum
Replies: 3
Views: 193

Re: [Bug] Objuration Mechanicum

With the Librarian's Skill "Objuration Mechanicum" I can target units which are in range but not in vision. Yes, even without any indirect vision, the librarian can launch his skill in an 'empty' hexe he however aims in the FoW. (I precise for we can miss the botom hexe in the example picture, if w...
by ErissN6
Thu Aug 23, 2018 8:44 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Lord of skulls OP?
Replies: 21
Views: 1885

Re: Lord of skulls OP?

Version 1.0.9 Changelog (21st August, 2018) Balance * Melta Bomb and Tankbusta Bomb can now only target Vehicles, Monstrous Creatures and Fortifications. Seems you forgot the Lord of Skulls. Hard to kill him without my MeltaBombs, now useless against him. He's not a monstruous creature, nor vehicle??
by ErissN6
Tue Aug 21, 2018 5:17 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Version 1.0.9 is here!
Replies: 2
Views: 659

Re: Version 1.0.9 is here!

AlbertoC wrote:
Tue Aug 21, 2018 3:34 pm
keyboard hotkeys!
* Q Unit ability 1
* W Unit ability 2
* A Unit ability 6
* S Unit ability 7
* D Unit ability 8
* no Z
I hoped we could remap the ZQSD keys to move the screen (WASD for non french), as we must often use the [Tab] key near.
EDIT: that's not in the Configuration file
by ErissN6
Mon Aug 20, 2018 3:33 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: French no longer in the release ?
Replies: 21
Views: 885

Re: French no longer in the release ?

Hello, i'm one of the translators who contributed to the localisation of Gladius. Initially there was more typos. Of course this was adressed in a patch. In the current state of the game, i think there is still something between 0.25% and 0.5% various typos and mistakes. Yes, with the patch I retur...
by ErissN6
Sat Aug 18, 2018 5:55 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Dreadnoughts need more armor
Replies: 31
Views: 1491

Re: Dreadnoughts need more armor

1.09 beta:
"* Melta Bomb and Tankbusta Bomb can now only target Vehicles, Monstrous Creatures and Fortifications."
Are dreadnoughts vehicle? (or monsters?): IIRC in DoW video an ork rushes and sticks a tankbusta bomb to a dreadnought, which is then destroyed in flying pieces.
by ErissN6
Thu Aug 16, 2018 8:14 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Suggestions
Topic: UI scale 50% and Death Counter
Replies: 1
Views: 166

Re: UI scale 50% and Death Counter

Yeah the engine is not well optimized, or lower settings are not low enough.
I too don't play on my laptop for I need to undersize the resolution and the IU becomes too big.
(Already I play lower settings on my tower pc for less earing its airpullers)
by ErissN6
Wed Aug 15, 2018 8:03 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Suggestions
Topic: Space Marine Economy Suggestion
Replies: 3
Views: 165

Re: Space Marine Economy Suggestion

Maybe for I play only solo games, I don't feel SM economy becomes bad. If my economy lowers, it's for on the long run my army is becoming big (and so its upkeep), at least 2 times bigger than the stronger AI. So AIs have better economy, but lower army strenght and they will lose.. However allowing j...
by ErissN6
Wed Aug 15, 2018 7:51 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: [Mod Release v1.0.9] Selection Circle Removal v1.0
Replies: 7
Views: 235

Re: [Mod Release v1.0.8] Selection Circle Removal v1.0

when you take a resource you have your faction outpost with team coloured flags put around the resource. Yes, but they are tiny, we must zoom on to guess. I play the more unzoomed to have maximum strategical intemlligence. When you select a unit it gets displayed in your ui Sure, but it does not sa...

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