Search found 109 matches

by zellak
Wed Jun 20, 2012 10:48 am
Forum: Field of Glory : Swords & Sorcery : General Discussion
Topic: Making stuff up.
Replies: 15
Views: 6912

Re: Making stuff up.

Sorry guys.

But 3 years on, and Mantic have released a cracking ruleset (Kings of War) which will do for me.

So best of luck and hope you get a better response from Slitherine.

Cheers.
by zellak
Sat Oct 09, 2010 2:15 pm
Forum: Field of Glory : Swords & Sorcery : General Discussion
Topic: Undead
Replies: 9
Views: 2322

Last year we tried a game treating Undead as plain Superior without capabilities. They don't do a great deal of damage, but they do tie up the opposition for a variable but often significant length of time. If you make them unbreakable, they are basically flypaper that locks down the opponent for t...
by zellak
Sat Oct 09, 2010 2:04 pm
Forum: Field of Glory : Swords & Sorcery : General Discussion
Topic: Dwarf army adaptation
Replies: 9
Views: 2303

"Armies of Arcana " by any chance ?
by zellak
Mon Sep 20, 2010 4:42 pm
Forum: Field of Glory : Swords & Sorcery : General Discussion
Topic: Dwarf army adaptation
Replies: 9
Views: 2303

Artillery range . Can i suggest you double its long range but keep its effective range the same. And allow heavy artillery to pivot on its center, as it cannot move. Converting rules I dont play WFB, but why try to copy so many special rules from the original ? Do they make the game any better as y...
by zellak
Sat Sep 18, 2010 3:20 pm
Forum: Field of Glory : Swords & Sorcery : General Discussion
Topic: Large battle report with pictures !!!
Replies: 4
Views: 3787

Looks like you had a great game. :) Thanks for sharing. We also have tried a Dark elf army with these rules, and came to the same conclusions. (ie counting repeating crossbows as longbows and dino-riders as Knights.) I also agree that artillery ranges are too short, we will change that next time we ...
by zellak
Thu Sep 09, 2010 3:16 pm
Forum: Field of Glory : Swords & Sorcery : General Discussion
Topic: Undead
Replies: 9
Views: 2322

Great stuff...let us know how you get on. :)
by zellak
Sat Aug 21, 2010 3:54 pm
Forum: Field of Glory : Swords & Sorcery : General Discussion
Topic: Undead
Replies: 9
Views: 2322

Here is a picture.
http://northayrshirewargamesclub.co.uk/photo

note we were using the bases on their 3"side (see other topic)

The orange D8 behind the lines denote spells still to be cast.
by zellak
Sun Aug 15, 2010 8:45 pm
Forum: Field of Glory : Swords & Sorcery : General Discussion
Topic: Base Sizes
Replies: 11
Views: 5559

Having now played over a dozen games with the big bases (5" frontage), we are looking at changing to smaller bases. A 3" frontage would allow 3 figs for HF or 2 for MF/LF. And 2 horsemen look okay on a 3" frontage also. A 700 point army goes from table edge to edge, with no room to manouever. Not a ...
by zellak
Sun Aug 15, 2010 8:30 pm
Forum: Field of Glory : Swords & Sorcery : General Discussion
Topic: Undead
Replies: 9
Views: 2322

We tried this out today with 700point armies. Beastmen vs Undead. One thing we added, after a bit of dicussion before the game was that the auto-break of the undead would be as Elite troops , i.e. 60% losses. It worked well, and seemed to be fairly balanced , neither side showing to be totally overp...
by zellak
Wed Aug 11, 2010 5:40 pm
Forum: Field of Glory : Swords & Sorcery : General Discussion
Topic: Undead
Replies: 9
Views: 2322

50 lurkers and no comments. Time to add a few thoughts. Taken that a BG has a thousand men ( or skeletons/zombies) . How could one necromancer control an army of 10 BG ? Lets guess that each BG is led by one of the Necromancers henchmen (an apprentice necromancer ?) And when the BG is reduced to one...
by zellak
Mon Aug 02, 2010 8:51 pm
Forum: Field of Glory : Swords & Sorcery : General Discussion
Topic: Undead
Replies: 9
Views: 2322

Undead

Has anyone playtested undead .

If so , what special rules did you use ?

I am going to run a test game soon , the idea being this:

Undead cost as Elite troops.

Undead count as poor troops when fighting.

Undead don't take morale tests...the only way to remove them is destroy them.
by zellak
Fri Jul 09, 2010 10:26 am
Forum: Field of Glory : Swords & Sorcery : General Discussion
Topic: Behemoths - a new troops type?
Replies: 8
Views: 6379

I am sure the Napoleonic and Renaissance rules will add changes to the rules, so I don't think we should shy away from doing so, as long as you don't make the game overly complicated. i agree, but the fantasy ruleset will need a lot more variation than historical periods. We will need extra rules f...
by zellak
Mon Jul 05, 2010 11:16 am
Forum: Field of Glory : Swords & Sorcery : General Discussion
Topic: Behemoths - a new troops type?
Replies: 8
Views: 6379

We normally play it that a Troll/Ogre/Blackscale lizardman represents 3 or 4 normal size miniatures. Lets say a BG of Blackscales has 6 bases. We would depict it as 6 miniatures on 3 doubledepth bases. Lose a base...lose a miniature. So although the miniatures are side by side, they are really one r...
by zellak
Sun Jan 03, 2010 1:38 pm
Forum: Field of Glory : Swords & Sorcery : General Discussion
Topic: Lord of the Rings
Replies: 10
Views: 3945

Re: Lord of the Rings

bertalucci wrote: Additional Unit Factor - Fear - Cohesion Test reqd after Impact fought with any unit causing Fear at -1.
So were you making troops fighting against "Fear causing troops" take a cohesion test even if they won the combat ?
by zellak
Mon Dec 28, 2009 6:50 pm
Forum: Field of Glory : Swords & Sorcery : General Discussion
Topic: NAWC magic rules
Replies: 6
Views: 2909

MikeK wrote: If an official book comes out, I'd like to see that chassis plus several magic modules plus design instructions for building your own magic system (and maybe something on campaigns).
Some rules for building Monsters (with points values) would be good to.
by zellak
Mon Dec 28, 2009 6:42 pm
Forum: Field of Glory : Swords & Sorcery : General Discussion
Topic: NAWC magic rules
Replies: 6
Views: 2909

143scooter wrote:Yeah, I also think this forum is unusual. :D
Anyway, I'd like to thank you for information.
of course, it's a big help. :D :D
Thanks for the feedback. :D
by zellak
Sun Dec 20, 2009 7:27 pm
Forum: Field of Glory : Swords & Sorcery : General Discussion
Topic: NAWC magic rules
Replies: 6
Views: 2909

Fifth playtest today. Dwarves versus Beastmen. 650pts a side. Dwarf wizard...got Conjure Monster, Counterspell, and two failures. Snakeman wizard got Scrying, Counterspell, and two failures. The Dwarf waited till the two battlelines closed and then Conjured a Monster...the Snakeman dispelled it. Tim...
by zellak
Sun Oct 11, 2009 7:19 pm
Forum: Field of Glory : Swords & Sorcery : General Discussion
Topic: NAWC magic rules
Replies: 6
Views: 2909

NAWC magic rules

Our quick and dirty D&D magic system. ( North Ayrshire Wargames Club) So here are some ideas for a magic system in line with Dungeons and Dragons. Wizards cost 10 points + 10 points per spell. Maximum cost 50 points. (level 4 wizard) Wizards are not bases they are upgrades to a base,when the base is...
by zellak
Wed Sep 23, 2009 8:04 am
Forum: Field of Glory : Swords & Sorcery : General Discussion
Topic: Base Sizes
Replies: 11
Views: 5559

Hi Stork, we found that a lot of the miniatures were on 25mm bases , so it would not work for HF. We also double the measurement, 2" to a MU, and in order to get the wheeling to work the same we doubled the frontage. 120mm or about 5". :) It looks quite good. :) Have you seen the battle report i pos...
by zellak
Fri Sep 11, 2009 11:21 am
Forum: Field of Glory : Swords & Sorcery : General Discussion
Topic: High Elfes army list
Replies: 5
Views: 2838

Thanks again , you are a Gent. :D

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