Search found 8 matches

by lloydster4
Sat Mar 02, 2019 7:10 pm
Forum: Order of Battle Series
Topic: Best use of engineers
Replies: 24
Views: 1900

Re: Best use of engineers

I disagree a bit here. They have better mechanical defense than infantry defense. I had to go look it up, but you are correct for the early parts of the war. In the later years the infantry defense increases past the mechanical defense. But I was also surprised to see that, for every year, standard...
by lloydster4
Sat Mar 02, 2019 4:15 am
Forum: Order of Battle Series
Topic: Best use of engineers
Replies: 24
Views: 1900

Re: Best use of engineers

Something to keep in mind: engineers are extremely vulnerable to enemy tanks. Keep them supported with a powerful AT gun when they're on the front line.
by lloydster4
Sat Mar 02, 2019 4:09 am
Forum: Order of Battle Series
Topic: Endsige help with Ardennenoffensive
Replies: 6
Views: 618

Re: Endsige help with Ardennenoffensive

* Minor Spoilers ahead * This was a tough one for me. My first two attempts I directed my primary attack along the north side of the map, grabbing the fuel depot along the way to Liege. That approach is definitely possible, but I struggled to push across the open ground near the city without taking ...
by lloydster4
Thu Dec 06, 2018 10:20 pm
Forum: Panzer Corps 2
Topic: Panzer Corps 2 - Dev Diary #6
Replies: 7
Views: 4131

Re: Panzer Corps 2 - Dev Diary #6

It seems like all of these maps types are defined by the presence or lack of water tiles. In that vein I would suggest "Strait" and possibly "Peninsula" types."Strait" would be defined as two continental areas separated by a relatively narrow sea. Something like Sicily/Italy or Calais/Dover in large...
by lloydster4
Tue Jan 16, 2018 9:16 pm
Forum: Order of Battle Series
Topic: Tanks among the trees
Replies: 15
Views: 1519

Re: Tanks among the trees

ivanov wrote:It's not a hardcore simulation but rather slightly more advanced beer and pretzels, roughly based on the history
Exactly. Hence why tanks can fight in forests (but not "dense" forests).
by lloydster4
Tue Jan 16, 2018 9:09 pm
Forum: Order of Battle Series
Topic: Unreliable too unreliable
Replies: 10
Views: 1052

Re: Unreliable too unreliable

A couple observations on moving unreliable units: -They do not lose efficiency if you move them by rail -They do not lose efficiency if you switch their position with an adjacent unit (control + click) While still cumbersome, early tigers are very effective at defending cities along rail lines. Late...
by lloydster4
Mon Dec 16, 2013 1:31 am
Forum: Panzer Corps
Topic: Allied Corps: Salerno AI exploit
Replies: 3
Views: 679

Re: Allied Corps: Salerno AI exploit

I think it's a credit to the great level design (or my own incompetence) that this was the first time I managed to fool the AI in a significant way. Maybe I've been spoiled by the major improvements in scripting since the original campaign. Looking back, I had overextended both my core and my cortex...
by lloydster4
Sun Dec 15, 2013 4:20 am
Forum: Panzer Corps
Topic: Allied Corps: Salerno AI exploit
Replies: 3
Views: 679

Allied Corps: Salerno AI exploit

After getting slaughtered on the southern beaches my first go around, I tried attacking Naples directly and found an easy way to get a bloodless minor victory. After using ~5 turns positioning my forces, I landed the bulk of my forces west of Naples with airborne landing simultaneously to the north/...

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