Search found 632 matches

by JimmyC
Sun Jun 20, 2021 6:29 am
Forum: Panzer Corps : AAR's
Topic: Battlefield Europe v2.2 - General/Realistic
Replies: 18
Views: 2961

Re: Battlefield Europe v2.2 - General/Realistic

keep it up, what turn are these reports? Sorry for the late reply. My pc is a laptop and some of the keys stopped working. Around 20% of the keys dont work. So its quite difficult to write an AAR! I bought a keyboard which i have plugged into the laptop, so can finally type again!! I am around turn...
by JimmyC
Thu Jun 03, 2021 12:35 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3576
Views: 976838

Re: Battlefield: Europe MOD v2.3

Do you think I have still a chance for Total Victory by defending successfully in Normandy and try a counterattack around turn 80-85 ? I am confident Minor Victory is certain, I lost nearly my whole fleet and subs, but I only lost ONE fighter , so I ll be probably able to get air superiority after ...
by JimmyC
Thu Jun 03, 2021 12:23 am
Forum: Panzer Corps : AAR's
Topic: Battlefield Europe v2.2 - General/Realistic
Replies: 18
Views: 2961

July-Dec ‘43

Army Group North Gorky is captured and our forces advance along both banks of the Volga River. They are met by significant Soviet counterattacks on the northern side, slowing progress. However, we are able to make use of the dense forested terrain to trap and annihilate the Soviet armour, whilst ou...
by JimmyC
Wed Jun 02, 2021 11:30 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3576
Views: 976838

Re: Battlefield: Europe MOD v2.3

- Sinking each of the Allied convoy ship units at or near the convoy routes gives 100 prestige points to the Axis side and 100 penalty to the Allies, but patroling the Allied convoy routes now gives 25 prestige points (instead of 50) This is an interesting change and will result in a different stra...
by JimmyC
Thu May 27, 2021 1:24 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3576
Views: 976838

Re: Battlefield: Europe MOD v2.2

It is really hard to hold Iceland) However, holding Iceland is of course helpful since you have the Keflavik airbase to refuel your planes but it would be really helpful if the Axis could use a port as well, in Reykjavik for example... I think it is not really worth it overall... Yes, i did this to...
by JimmyC
Thu May 20, 2021 11:45 pm
Forum: Panzer Corps : AAR's
Topic: Battlefield Europe v2.2 - General/Realistic
Replies: 18
Views: 2961

Re: Battlefield Europe v2.2 - General/Realistic

I see your approach in Sicily working quite well so far, good 👍 job When you consider that if you were to try and hold North Africa, you would need at least 3 times more forces, compared to just defeating Husky. By taking this approach you can use those extra forces to assist in the east. So i thin...
by JimmyC
Tue May 18, 2021 4:21 am
Forum: Panzer Corps : AAR's
Topic: Battlefield Europe v2.2 - General/Realistic
Replies: 18
Views: 2961

Jan - June 1943

Army Group North Leningrad was captured early in the new year, allowing us to transfer our forces to army group centre, both to assist them in defeating the Soviet counterattacks around Kursk and also to push east from Moscow to Gorky and beyond. The valiant Finns captured Archangelsk. Army group n...
by JimmyC
Sat May 15, 2021 12:23 am
Forum: Panzer Corps
Topic: Tipps for playing Battlefield Europe mod v2.2
Replies: 78
Views: 12688

Re: Tipps for playing Battlefield Europe mod v2.2

I look forward to my next playthrough Have you decided how you will play next time and what will be your aim? Note that I am planning to release a small update soon v2.3, with a few fixes and other cosmetic things. For example I have fixed the Italian mobil AA that could not shoot at planes, follow...
by JimmyC
Sat May 15, 2021 12:11 am
Forum: Panzer Corps : AAR's
Topic: Battlefield Europe v2.2 - General/Realistic
Replies: 18
Views: 2961

Strategic Objectives & Analysis

Originally i had intended to strike out towards the Caucuses/oilfields from the Spring/Summer of '42, whilst simply containing the enemy at Leningrad. However i changed my strategic objectives after the capture of Moscow. Instead of striking out to the oilfields i decided to storm Leningrad and buil...
by JimmyC
Sat May 15, 2021 12:00 am
Forum: Panzer Corps : AAR's
Topic: Battlefield Europe v2.2 - General/Realistic
Replies: 18
Views: 2961

July - Dec 1942

Army Group North The majority of forces involved in the capture of Moscow transferred north to attack Leningrad. A significant amount of time was spent clearing out the enemy forces East of Leningrad, with much close range fighting in dense terrain. After eliminating this threat, we commenced our a...
by JimmyC
Fri May 14, 2021 11:38 pm
Forum: Panzer Corps : AAR's
Topic: Battlefield Europe v2.2 - General/Realistic
Replies: 18
Views: 2961

Re: Battlefield Europe v2.2 - General/Realistic

By, 5 of our elite divisions were annihilated, you mean permanent loss? Or heavy losses? Permanently lost. :cry: The first winter in Russia is really harsh, with -1 strength each turn from the weather and counterattacks by T34's, Katyushas, etc. Also, the terrain is rough and the ground becomes alm...
by JimmyC
Fri May 14, 2021 2:08 am
Forum: Panzer Corps
Topic: Tipps for playing Battlefield Europe mod v2.2
Replies: 78
Views: 12688

Re: Tipps for playing Battlefield Europe mod v2.2

Its the great thing about this mod that there are so many different strategies and tactics. I remember in one earlier playthrough i liberated Iceland and used it as a base for launching bombing raids on the shipping channels to support my uboats and capital ships, which also joined in for commerce r...
by JimmyC
Fri May 14, 2021 1:52 am
Forum: Panzer Corps : AAR's
Topic: Battlefield Europe v2.2 - General/Realistic
Replies: 18
Views: 2961

Jan – June 1942

North Africa Whilst the majority of our forces were evacuated from Benghazi, the Commonwealth forces pushed forward, forcing our towed AT and an Italian infantry division to make the long retreat to Tripoli, where they were then safely evacuated to Sicily. We no longer have any presence in Africa. ...
by JimmyC
Fri May 14, 2021 1:10 am
Forum: Panzer Corps : AAR's
Topic: Battlefield Europe v2.2 - General/Realistic
Replies: 18
Views: 2961

Re: Battlefield Europe v2.2 - General/Realistic

Excellent AAR good maps and strategic analysis. Also very good progress in Moscow, When you take city drive to Gorky. I think your plan is an interesting one, leaving Afrika. In 1942 you should hardly push to Rostov and try to take or reach Grozny oil field Thanks, I thought my progress to Moscow w...
by JimmyC
Thu May 13, 2021 3:23 am
Forum: Panzer Corps : AAR's
Topic: Battlefield Europe v2.2 - General/Realistic
Replies: 18
Views: 2961

June – December 1941

North Africa The Africa Corps were caught up in a fight vs Commonwealth forces south-west of Tobruk. By engaging in an active defense, they were able to withdraw mostly intact towards Benghazi, with only 1 Italian infantry division being annihilated. https://i.ibb.co/D4m9y0R/North-Africa.png The Re...
by JimmyC
Thu May 13, 2021 2:01 am
Forum: Panzer Corps : AAR's
Topic: Battlefield Europe v2.2 - General/Realistic
Replies: 18
Views: 2961

The Plan

Taking a defensive stance against the western allies, we aim to crush all of the soviet forces until they surrender. 1941 - Africa Corps will be evacuated back to Europe and Africa abandoned. We will aim to encircle and force the surrender of the Russian border armies. Our forces will attempt to cap...
by JimmyC
Thu May 13, 2021 1:34 am
Forum: Panzer Corps : AAR's
Topic: Battlefield Europe v2.2 - General/Realistic
Replies: 18
Views: 2961

Battlefield Europe v2.2 - General/Realistic

Its been a couple of years since I played this mod and it seems that there have been a lot of small tweaks and changes. I therefore decided to play cautiously and aim for a marginal victory. As I’m currently in 2 week quarantine (thank you COVID) I have plenty of time available and so have written u...
by JimmyC
Thu May 13, 2021 1:32 am
Forum: Panzer Corps
Topic: Tipps for playing Battlefield Europe mod v2.2
Replies: 78
Views: 12688

Re: Tipps for playing Battlefield Europe mod v2.2

Hi JimmyC A. In late '42: better use east and south east of Tobruk as strong point for your defense, there is a chock point there B. For Torch you need to build a separate strong force to deal with C. The push to the oil fields is better to do it from Rostov - Russia to Grozny and Baku D. Alexandri...
by JimmyC
Thu May 13, 2021 1:27 am
Forum: Panzer Corps
Topic: Tipps for playing Battlefield Europe mod v2.2
Replies: 78
Views: 12688

Re: Tipps for playing Battlefield Europe mod v2.2

faos333 wrote: Wed May 12, 2021 8:14 am Tipps videos

Thank you all for the warm welcome of the installation help video.
Now we are very excited to announce the creation of new content in the Mods You Tube Channel.
Nice one Faos. I hope that it can get more people interested in this great Mod.
by JimmyC
Wed May 12, 2021 1:26 am
Forum: Panzer Corps
Topic: Tipps for playing Battlefield Europe mod v2.2
Replies: 78
Views: 12688

North Africa/Egypt

In late '42 Commonwealth troops arrive from the Suez and counter attack. Do you recommend to try and take the defenses at El Alamein before the reinforcements from Suez arrive, or is it better to use Tobruk as the strongpoint for defending against them? Soon after this, the Western Allies commence O...

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