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by pipfromslitherine
Mon Jul 06, 2020 3:41 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Join the Slitherine 20th Anniversary Tournament for Sanctus Reach
Replies: 4
Views: 186

Re: Join the Slitherine 20th Anniversary Tournament for Sanctus Reach

The fix is with production, but I don't know if it has gone through to release as yet. The current situation is causing much slower throughput than usual unfortunately.

Cheers

Pip
by pipfromslitherine
Mon Jun 29, 2020 3:12 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Warhammer 40,000: Sanctus Reach - v1.3.0 Update - New Achievements, co-op, tournaments!
Replies: 16
Views: 2185

Re: Warhammer 40,000: Sanctus Reach - v1.3.0 Update - New Achievements, co-op, tournaments!

Thanks for the info. I would imagine that the coming update should fix these issues too, though I have not seen them when testing, when I must have kicked off 50 coop/skirmish games. I will keep checking.

Thanks!

Pip
by pipfromslitherine
Wed Jun 24, 2020 2:57 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Warhammer 40,000: Sanctus Reach - v1.3.0 Update - New Achievements, co-op, tournaments!
Replies: 16
Views: 2185

Re: Warhammer 40,000: Sanctus Reach - v1.3.0 Update - New Achievements, co-op, tournaments!

Thanks a lot! I will give the work around a try :) Edit: we tried it and could start a game as Astra Militarum against Daemons in coop. But after I did my deployment, he got the following error message when trying to do his error.jpg Please send the error file from that run (it is either the most r...
by pipfromslitherine
Mon Jun 22, 2020 10:11 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Join the first Warhammer 40,000: Sanctus Reach Tournament!
Replies: 27
Views: 1893

Re: Join the first Warhammer 40,000: Sanctus Reach Tournament!

I managed to track down and fix the abilities issue today. It was a nasty one... So should be fixed in the next update.

Cheers

Pip
by pipfromslitherine
Mon Jun 22, 2020 3:29 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Join the first Warhammer 40,000: Sanctus Reach Tournament!
Replies: 27
Views: 1893

Re: Join the first Warhammer 40,000: Sanctus Reach Tournament!

Thanks for the feedback. Foibles in maps is why the games are paired, so everyone enjoys the same challenges :)

I will be trying to track down the bug today, assuming that the fixes I made recently have not fixed it.

Cheers

Pip
by pipfromslitherine
Thu Jun 18, 2020 9:47 pm
Forum: Sanctus Reach Tech Support
Topic: missing unit abilities (coop / tournament maps)
Replies: 3
Views: 140

Re: missing unit abilities (coop / tournament maps)

Thanks for the report. I will check it out. It is possible this is related to a bug in the scripting that I fixed that was causing odd behaviour in coop. Sorry for the inconvenience.

Cheers

Pip
by pipfromslitherine
Thu Jun 18, 2020 3:07 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Join the first Warhammer 40,000: Sanctus Reach Tournament!
Replies: 27
Views: 1893

Re: Join the first Warhammer 40,000: Sanctus Reach Tournament!

Thanks for letting me know. It looks like their scripts are not standard in some way, so we will try and send them a message to reinstall or unfortunately remove them from the tournament.

Cheers

Pip
by pipfromslitherine
Wed Jun 17, 2020 9:05 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Warhammer 40,000: Sanctus Reach - v1.3.0 Update - New Achievements, co-op, tournaments!
Replies: 16
Views: 2185

Re: Warhammer 40,000: Sanctus Reach - v1.3.0 Update - New Achievements, co-op, tournaments!

Weird. We both use the latest Version on Steam. The only difference is, that he doesn't own the Horrors of the Warp DLC. We have no altered scripts or mods. I finally managed to repeat and fix this. It will be resolved in the next update. Until then you can work around the problem by creating the s...
by pipfromslitherine
Wed Jun 17, 2020 9:04 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: difficulty registering for multiplayer.
Replies: 15
Views: 3004

Re: difficulty registering for multiplayer.

I finally managed to repeat and fix this. It will be resolved in the next update. Until then you can work around the problem by creating the skirmish, then remaining in the MP lobby until the other player has accepted, then start the first turn. Once the initial turn is created and saved with the co...
by pipfromslitherine
Wed Jun 17, 2020 3:14 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: difficulty registering for multiplayer.
Replies: 15
Views: 3004

Re: difficulty registering for multiplayer.

Hello, I am having a similar issue. When I select Chaos as a faction for my multiplayer skirmish it resets it to Space Wolves and Orks. Actually no matter who I choose it always sets it back to Space Wolves V Orks. Is there a way to fix this? I own all the DLC and I bought it through steam. Thanks,...
by pipfromslitherine
Tue Jun 16, 2020 2:31 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Warhammer 40,000: Sanctus Reach - v1.3.0 Update - New Achievements, co-op, tournaments!
Replies: 16
Views: 2185

Re: Warhammer 40,000: Sanctus Reach - v1.3.0 Update - New Achievements, co-op, tournaments!

Can I suggest you both try verifying your files through Steam and/or reinstalling, if that is practical (the game, not all of Steam :) ). I will keep trying to see what could cause something like this. Sorry for the hassles.

Cheers

Pip
by pipfromslitherine
Mon Jun 15, 2020 3:08 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Join the first Warhammer 40,000: Sanctus Reach Tournament!
Replies: 27
Views: 1893

Re: Join the first Warhammer 40,000: Sanctus Reach Tournament!

I will check it out. Thanks for the info.

Cheers

Pip
by pipfromslitherine
Mon Jun 15, 2020 3:07 pm
Forum: Field of Glory II: Tech Support
Topic: Update Problem
Replies: 7
Views: 247

Re: Update Problem

That would only lead to people installing the patch in the wrong place. Very few games are happy to have you just move them around after installation. If you need to move the game, just uninstall and reinstall and everything should be set up correctly.

Cheers

Pip
by pipfromslitherine
Mon Jun 15, 2020 3:06 pm
Forum: Battle Academy : Tech Support
Topic: Online game "stuck"
Replies: 1
Views: 190

Re: Online game "stuck"

What happens when you try and go into the game? Does it crash? Does it hang?

Cheers

Pip
by pipfromslitherine
Mon Jun 15, 2020 3:05 pm
Forum: General Discussion
Topic: Battle Academy Demo: How to move troops?
Replies: 2
Views: 289

Re: Battle Academy Demo: How to move troops?

In the tutorial you must move to the tile indicated by the animating object, no other move will work.

Cheers

Pip
by pipfromslitherine
Mon Jun 15, 2020 3:03 pm
Forum: Field of Glory II: Modding
Topic: Global Mod with Edits to UI files
Replies: 11
Views: 326

Re: Global Mod with Edits to UI files

IIRC the documentation does apologise for the differences in folder layout between global mods and campaigns. :)

Cheers

Pip
by pipfromslitherine
Thu Jun 11, 2020 9:56 pm
Forum: Sanctus Reach Tech Support
Topic: Multiplayer issue in Tournament
Replies: 10
Views: 314

Re: Multiplayer issue in Tournament

Are these both with the same user? Wakavengerf?

Cheers

Pip
by pipfromslitherine
Wed Jun 10, 2020 10:18 pm
Forum: Sanctus Reach Tech Support
Topic: Multiplayer issue in Tournament
Replies: 10
Views: 314

Re: Multiplayer issue in Tournament

Did the messages continue after the first turn? We don't want anyone playing with altered scripts...

Cheers

Pip
by pipfromslitherine
Tue Jun 09, 2020 10:27 pm
Forum: MOD
Topic: How to add new custom banners ?
Replies: 7
Views: 175

Re: How to add new custom banners ?

If you need to change the texture on an S4F you could just use the import tool (see here: http://www.slitherine.com/forum/viewtopic.php?f=492&t=81693 ) and load the S4F, change the texture, and save it out again. You may need to tinker to get the tool config set up, but once it is running you can cr...

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