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by pipfromslitherine
Wed Oct 17, 2018 9:05 pm
Forum: Field of Glory II: Modding
Topic: the UI viewer for the units does not work in the global mods? (Photo)
Replies: 5
Views: 70

Re: the UI viewer for the units does not work in the global mods? (Photo)

Armylists are designed to be per-campaign, but I guess we could allow mods to replace the CORE file if it would be useful - but it might be simpler to just put it into a campaign, which would allow it to be used in MP if desired.

Cheers

Pip
by pipfromslitherine
Wed Oct 17, 2018 4:08 pm
Forum: Battle Academy 2 – Eastern Front
Topic: Battle of Kursk released and Eastern Front Updated!
Replies: 16
Views: 8235

Re: Battle of Kursk released and Eastern Front Updated!

Silencioso wrote:
Tue Oct 16, 2018 11:11 pm
Is it in Spanish language?
Yes - the game has Spanish as a language option.

Cheers

Pip
by pipfromslitherine
Wed Oct 17, 2018 4:06 pm
Forum: Field of Glory II
Topic: Any chance for real new gameplay features (not just new units) in the future ?
Replies: 85
Views: 2840

Re: Any chance for real new gameplay features (not just new units) in the future ?

I don’t believe that 90% of players only play sp. Mp battles are the key element of any wargame. One reason being that the AI is usually so poor compared to human players. Sp mode and the campaigns should still be improved, though. There are people only really interested in campaigns. This isn't a ...
by pipfromslitherine
Wed Oct 17, 2018 4:03 pm
Forum: Battle Academy 2 – Eastern Front
Topic: Don't see all matches
Replies: 5
Views: 54

Re: Don't see all matches

IIRC it hides matches where the CRCs for the map do not match. It could be that.

Cheers

Pip
by pipfromslitherine
Tue Oct 16, 2018 3:05 pm
Forum: Field of Glory II: Modding
Topic: change the textures assigned to the models in the .s4f files
Replies: 5
Views: 77

Re: change the textures assigned to the models in the .s4f files

I have done it using Notepad++, but it might be better to use a binary file editor.

Cheers

Pip
by pipfromslitherine
Tue Oct 16, 2018 3:04 pm
Forum: Field of Glory II
Topic: Any chance for real new gameplay features (not just new units) in the future ?
Replies: 85
Views: 2840

Re: Any chance for real new gameplay features (not just new units) in the future ?

Round about 90% of players playing only SP is what Slitherine tells me, from their previous research. It seems otherwise on the boards only because the MP players post more. That is about right from our experience. As you say, people who play MP are also often more active in the community. And it's...
by pipfromslitherine
Mon Oct 15, 2018 8:49 pm
Forum: Field of Glory II: Modding
Topic: change the textures assigned to the models in the .s4f files
Replies: 5
Views: 77

Re: change the textures assigned to the models in the .s4f files

You can edit the file in a text editor, but you need to be very careful, ensuring that the replacement filename is exactly the same size. If you are talking about ingame, then you can use the editor to select texture sets from a specific unit type. Or of course you can just replace the existing text...
by pipfromslitherine
Fri Oct 12, 2018 7:55 pm
Forum: General Discussion
Topic: Confused about GOG
Replies: 19
Views: 670

Re: Confused about GOG

An answer for what?

Cheers

Pip
by pipfromslitherine
Fri Oct 12, 2018 2:58 pm
Forum: Field of Glory II: Tech Support
Topic: FOG2 crashed during multiplayer turn due to Windows 10 update
Replies: 7
Views: 133

Re: FOG2 crashed during multiplayer turn due to Windows 10 update

Hmmm. In that case it looks more like the app is being killed off by something, perhaps AV, perhaps Windows. It is not crashing in the normal sense - it would have to go through the crash hook and show a message and output the error log. So something at a higher level of privilege is killing it off....
by pipfromslitherine
Thu Oct 11, 2018 3:14 pm
Forum: Field of Glory II: Tech Support
Topic: FOG2 crashed during multiplayer turn due to Windows 10 update
Replies: 7
Views: 133

Re: FOG2 crashed during multiplayer turn due to Windows 10 update

Hmmm - the log says that the game is running on a 965M, which is a mobile laptop card. It is also cut off again, which is very odd.

What error message shows when the game crashes? Can you please post a screenshot.

Cheers

Pip
by pipfromslitherine
Wed Oct 10, 2018 2:55 pm
Forum: Field of Glory II: Tech Support
Topic: FOG2 crashed during multiplayer turn for no apparent reason
Replies: 9
Views: 194

Re: FOG2 crashed during multiplayer turn for no apparent reason

I just spotted the other post of yours. I think the most likely cause is a driver issue, so as I say, running in Windowed mode will likely workaround this problem. You could also check for updated drivers, but given you are on a laptop these tend to not be very frequent nor timely.

Cheers

Pip
by pipfromslitherine
Wed Oct 10, 2018 2:51 pm
Forum: Field of Glory II: Tech Support
Topic: FOG2 crashed during multiplayer turn for no apparent reason
Replies: 9
Views: 194

Re: FOG2 crashed during multiplayer turn for no apparent reason

Can you again please post the error log, there should be a fairly obvious crash report at the end of the log.

Cheers

Pip
by pipfromslitherine
Wed Oct 10, 2018 2:41 pm
Forum: Field of Glory II: Tech Support
Topic: FOG2 crashed during multiplayer turn due to Windows 10 update
Replies: 7
Views: 133

Re: FOG2 crashed during multiplayer turn due to Windows 10 update

Please post the error message and the content of the error.log (there should be a timestamped log if you have run the game again since the crash) in Documents/My Games/FieldOfGlory2. Running in Windowed mode (without a frame) will look the same as fullscreen but be far more robust when dealing with ...
by pipfromslitherine
Tue Oct 09, 2018 3:10 pm
Forum: Panzer Corps
Topic: [Greetings and question] PBEM without game registered here
Replies: 2
Views: 202

Re: [Greetings and question] PBEM without game registered here

You do not need to (and indeed cannot) register a Steam game here via a key, but your account still works in the same way as any other registered account. All gamers are equal on the server, so all will see your challenge.

Cheers

Pip
by pipfromslitherine
Fri Oct 05, 2018 9:20 pm
Forum: Field of Glory II
Topic: Is FOG II made with Unity engine?
Replies: 3
Views: 247

Re: Is FOG II made with Unity engine?

It uses an internal codebase, it does not use Unity.

Cheers

Pip
by pipfromslitherine
Fri Oct 05, 2018 3:17 pm
Forum: Field of Glory II: Tech Support
Topic: FOG2 crashed during multiplayer turn for no apparent reason
Replies: 9
Views: 194

Re: FOG2 crashed during multiplayer turn for no apparent reason

It doesn't look like the entire log posted. Near the bottom should be a fairly obvious error message and logging. If this is indeed the whole log, are you running Google Drive or some other syncing system on the FoG folder?

Cheers

Pip
by pipfromslitherine
Wed Oct 03, 2018 2:38 pm
Forum: Field of Glory II: Tech Support
Topic: Game Crashing
Replies: 12
Views: 169

Re: Game Crashing

This issue appeared after a W10 update and as Richard says we thought we had solved it. Are you running the latest version of the game (I assume you must be otherwise the MP server would complain and request that you update, but just checking)? I will take another look at the skirmish map temporary ...
by pipfromslitherine
Tue Oct 02, 2018 10:40 am
Forum: Field of Glory II: Tech Support
Topic: FOG2 crashed during multiplayer turn for no apparent reason
Replies: 9
Views: 194

Re: FOG2 crashed during multiplayer turn for no apparent reason

The error log is actually in Documents/My Games/FieldOfGlory2. There should be a timestamped error log if the game has been run since the original crash.

Cheers

Pip

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