Search found 409 matches

by proline
Mon Aug 20, 2018 4:21 am
Forum: Panzer Corps
Topic: Why "3D" Graphics Will Never be Good for PzC
Replies: 96
Views: 4062

Re: Why "3D" Graphics Will Never be Good for PzC

Elkarlo wrote:
Fri Aug 17, 2018 8:58 am
As long as you can switch to a 2D like mode, I'm cool.
There's no evidence whatsoever that a 2D like mode is under development.
by proline
Mon Aug 20, 2018 4:16 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #2
Replies: 68
Views: 5027

Re: Panzer Corps 2 - Dev Diary #2

I think anwering proline is a really waste of time. The guy is clearly a troll. You should probably read some of my prior posts before throwing around insults. Rudankort started off saying he has no idea where people are getting the idea that there will be few, or any, human made campaigns. I point...
by proline
Sun Aug 19, 2018 4:02 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #2
Replies: 68
Views: 5027

Re: Panzer Corps 2 - Dev Diary #2

You wanted to know the situation with content in Panzer Corps 2. I have explained it to you several times in different words.Grand campaign already exists, releasing it again would look like "milking" our customers, so of course they would not respond favorably to it. We will need to come up with s...
by proline
Sat Aug 18, 2018 5:44 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #2
Replies: 68
Views: 5027

Re: Panzer Corps 2 - Dev Diary #2

Q: How will the campaign be structured and will we re-do the whole Grand Campaign packs now that there will be a skirmish mode A: We don't plan to repeat Grand Campaign exactly, because it already exists. Our goal in every campaign will be to give the players some new experience. But we do not excl...
by proline
Fri Aug 17, 2018 10:39 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #2
Replies: 68
Views: 5027

Re: Panzer Corps 2 - Dev Diary #2

I never doubted there would be scenarios. At the same time, players are asked to trade in the rich variety of campaigns in PzC for a smaller, more impoverished set similar to the old SSI games. There has been no commitment whatsoever to produce the same total number of campaigns or scenarios, for e...
by proline
Fri Aug 17, 2018 3:56 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #2
Replies: 68
Views: 5027

Re: Panzer Corps 2 - Dev Diary #2

There will of course be hand crafted scenarios. There has never been any suggestion by us that there would not! I have seen others suggest it but no idea what it is based on. I never doubted there would be scenarios. At the same time, players are asked to trade in the rich variety of campaigns in P...
by proline
Tue Aug 14, 2018 4:31 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #2
Replies: 68
Views: 5027

Re: Panzer Corps 2 - Dev Diary #2

I would not remove shadows completely (personally I find it unrelastic), but maybe optional? Rudankort has explained elsewhere that you will not be able to turn the shadows off as some terrain, such as hills, would completely disappear in even light as they consist of nothing but shadow generators....
by proline
Thu Aug 09, 2018 9:52 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #2
Replies: 68
Views: 5027

Re: Panzer Corps 2 - Dev Diary #2

What a difference. So much so that I think the game view should default to the top link, when a new player fires up the game for the first time, this is the default perspective/view mode. And then of course with camera tools mouse wheel or whatever, they can change their perspective as they see fit...
by proline
Thu Aug 09, 2018 7:08 am
Forum: Panzer Corps 2
Topic: Panzer Corps 2 - Dev Diary #2
Replies: 13
Views: 736

Re: Panzer Corps 2 - Dev Diary #2

Nice to see the dev diaries continue. Shame the front of the units must always be in darkness but this is a game obsessed with shadows.
by proline
Wed Aug 08, 2018 4:00 pm
Forum: Panzer Corps
Topic: Panzer II Flamm: Hot or not?
Replies: 44
Views: 6693

Re: Panzer II Flamm: Hot or not?

:D They seem to gain star faster than most tanks. You can use them to build up an very experienced unit rather quickly then change it to a battle tank. Honestly they're pretty good and can hit back against decent tanks and not die. Unlike infantry. I've toyed with the idea of not deploying infantry...
by proline
Tue Aug 07, 2018 4:26 am
Forum: Panzer Corps
Topic: Why "3D" Graphics Will Never be Good for PzC
Replies: 96
Views: 4062

Re: Why "3D" Graphics Will Never be Good for PzC

One of the options that I would like to see is variable fog of war. Example - A unit has a spotting ability of two hexes. An enemy unit is seen two hexes away. Only the unit type is known at that range... armor/inf/etc. The detailed info is NOT known (specific unit/strength/exp/etc.) unless you get...
by proline
Thu Aug 02, 2018 2:23 pm
Forum: Panzer Corps
Topic: Why "3D" Graphics Will Never be Good for PzC
Replies: 96
Views: 4062

Re: Why "3D" Graphics Will Never be Good for PzC

Some hills in Panzer Corps do not include trees, but they still work, because their shape is clear. Incidentally, shadows on the hills in Panzer Corps were rendered from 3D. Sure, there are shadows in PzC, but that game wasn't 100% dependent on them. Hills in PzC2 are basically just shadow generato...
by proline
Thu Aug 02, 2018 6:06 am
Forum: Panzer Corps
Topic: Why "3D" Graphics Will Never be Good for PzC
Replies: 96
Views: 4062

Re: Why "3D" Graphics Will Never be Good for PzC

Here's another question- why do you insist on lighting the scene from behind so that the shadows point toward the gamer? That just makes it so that the close side of the tanks is in darkness and you can't see any detail. Why not put the sun nearly overhead, 5˚ away from zenith toward the player? Th...
by proline
Wed Aug 01, 2018 5:00 am
Forum: Panzer Corps 2
Topic: What content would you like to see in PzC 2?
Replies: 13
Views: 631

Re: What content would you like to see in PzC 2?

That is the million dollar question :twisted: . What content would you like to see in PzC 2? It is never too early to hear your ideas for a campaign, isn't it? Obviously Pacific theater from both Japanese and American perspectives. And somehow we need to keep the wealth of existing content. Maybe a...
by proline
Wed Aug 01, 2018 4:44 am
Forum: Panzer Corps
Topic: Why "3D" Graphics Will Never be Good for PzC
Replies: 96
Views: 4062

Re: Why "3D" Graphics Will Never be Good for PzC

You guys that are all bashing 3D claiming graphics don't matter to you so why not keep it 2D- if graphics really don't matter, why is everyone discussing them for god's sake? Um, very few people here are claiming that graphics don't matter. They matter a lot. They can either enhance or detract from...
by proline
Tue Jul 31, 2018 8:30 pm
Forum: Panzer Corps
Topic: Why "3D" Graphics Will Never be Good for PzC
Replies: 96
Views: 4062

Re: Why "3D" Graphics Will Never be Good for PzC

http://flashback.games/files/cameratest.jpg This is obviously much better, in the sense that you can tell what unit is what. The oblique angle messes with distance, which is certainly to the detriment of a strategy game, but since you're obsessed with obliques I'll move on (but it will affect the s...
by proline
Mon Jul 30, 2018 5:07 pm
Forum: Panzer Corps
Topic: Why "3D" Graphics Will Never be Good for PzC
Replies: 96
Views: 4062

Re: Why "3D" Graphics Will Never be Good for PzC

From the beginning, the premise of this topic has been that, at least graphically, Panzer Corps 2 cannot be good "by definition", no matter what our team does. For the record, this statement is false. The premise, from the beginning, was that PzC2 can be good if, and only if, it abandons the key te...
by proline
Sun Jul 29, 2018 6:27 am
Forum: Panzer Corps
Topic: Why "3D" Graphics Will Never be Good for PzC
Replies: 96
Views: 4062

Re: Why "3D" Graphics Will Never be Good for PzC

I understand that you guys are cautious about another "dark age", and I would not want that to repeat either. But I also don't want this style of gameplay to remain niche. I believe that the simplicity and beauty of this game's design can appeal to many more people. I know it is risky, but damn, I ...
by proline
Thu Jul 26, 2018 5:03 am
Forum: Panzer Corps
Topic: Why "3D" Graphics Will Never be Good for PzC
Replies: 96
Views: 4062

Re: Why "3D" Graphics Will Never be Good for PzC

Thank you for the thoughtful and detailed reply. I appreciate very much that you've responded to the points I've made, unlike certain others who lump all criticism together as "hates 3D" or "thinks its ugly". First of all, you are saying that profile view is somehow very important. But we all rememb...
by proline
Wed Jul 25, 2018 9:22 pm
Forum: Panzer Corps
Topic: Why "3D" Graphics Will Never be Good for PzC
Replies: 96
Views: 4062

Re: Why "3D" Graphics Will Never be Good for PzC

Your argument is pure tosh. The choice isn't just for 'marketing reasons'. From just a technical point of view 3D is better in terms of memory, asset creation, animation, supporting high resolution screens, leveraging the hardware, skinning, and damage states, to name just a few off the top of my h...

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