Search found 21 matches

by CustodianV131
Tue Apr 09, 2019 11:53 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Warhammer 40,000: Gladius - Version 1.2.4 (Changelog and download link)
Replies: 2
Views: 1626

Re: Warhammer 40,000: Gladius - Version 1.2.4 (Changelog and download link)

Really like how your are fine-tuning the gameplay with those patches.

Looking forward to discover what you're cooking up next for Gladius.
by CustodianV131
Tue Apr 09, 2019 11:48 am
Forum: News & Announcements
Topic: Fantasy General II is announced!
Replies: 25
Views: 2531

Re: Fantasy General II is announced!

That takes me back...

Really like the idea of playing a revitalized / re-imaged version of this type of game.
I've started up the old game at times, but it has gotten really old by today's standards.

I've added Fantasy General II to my wishlist on GOG for sure.
by CustodianV131
Sun Jan 13, 2019 4:39 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Fantastic game!
Replies: 4
Views: 743

Re: Fantastic game!

Seems most people that play it are pleasantly surprised by it. Of course the Warhammer 40K theme creates a niche, but its a big enough niche that a lot of people will hopefully discover this gem.

I know I try and get people to give it a go for sure. So far no complaints of those that tried it.
by CustodianV131
Sun Jan 13, 2019 4:35 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Help, a tide of Obelisks
Replies: 9
Views: 857

Re: Help, a tide of Obelisks

Thanks. Competition is not fun for everybody, in a compete game often there is only one optimum strategy, and the fun is to aply it the more adaptativly possible. But it can be boring for (many) others who dislike being forced in only one way, or in a way that doesn't fit them. So, at medium diffic...
by CustodianV131
Sun Jan 13, 2019 4:33 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: The Tyranids will invade Gladius on January 15th!
Replies: 1
Views: 465

Re: The Tyranids will invade Gladius on January 15th!

Always so sudden with the announcements. I would really like it if you had a bit more lead up time.
by CustodianV131
Sun Jan 13, 2019 4:30 pm
Forum: News & Announcements
Topic: Warhammer 40,000: Gladius - Tyranids Gameplay Mechanics
Replies: 1
Views: 1537

Re: Warhammer 40,000: Gladius - Tyranids Gameplay Mechanics

Looks like you worked to make them play very differently from the other factions. Like how you worked the Tyranid extreme alienness into the way they play. Look forward to see how that works out in the actual game.
by CustodianV131
Wed Dec 12, 2018 8:38 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: The Great Devourer comes! Warhammer 40,000: Gladius - Tyranids has been announced!
Replies: 6
Views: 988

Re: The Great Devourer comes! Warhammer 40,000: Gladius - Tyranids has been announced!

Good announcement. Not the faction I was expecting. Definitely a challenging faction to tackle, kudos for taking them on! Curious to see how your are going to handle that temporary city idea. The Hive mind control zone also sounds interesting and offers options when fighting them. Looking at your id...
by CustodianV131
Wed Nov 21, 2018 12:53 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Gladius - v1.1.3 is out!
Replies: 5
Views: 685

Re: Gladius - v1.1.3 is out!

- AI will now be more aggressive when fighting other factions. This might slightly weaken them in FFA scenarios but should be more fun to play against. That's the way. A perfect AI is only fun for its dev, the player wants to be able to win. A game AI must be given flaws, for different difficulties...
by CustodianV131
Thu Oct 04, 2018 9:15 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Gladius - v1.0.10 is out!
Replies: 6
Views: 1043

Re: Gladius - v1.0.10 is out!

Looking good! Hope to take it for a spin soon. A bit busy at the moment... but one can hope. Look forward to hearing about the DLC!
by CustodianV131
Mon Jul 02, 2018 12:33 pm
Forum: Aggressors: Ancient Rome
Topic: Aggressors - Units infographics part I
Replies: 3
Views: 1092

Re: Aggressors - Units infographics part I

Clear and recognizable, just what a strategy game like this needs.

I like that the Infantry man tier one is the same as a cavalry man tier one, will make it easy to see at a glance what is what.

Ehm... hopefully you'll also show of Rome soon? Pretty please! ;)
by CustodianV131
Mon Jun 11, 2018 6:13 pm
Forum: News & Announcements
Topic: Aggressors Dev Diary #3 - Diplomacy
Replies: 12
Views: 17739

Re: Aggressors Dev Diary #3 - Diplomacy

Really like the sound of this diplomacy system.

Have to admit that I do wonder on how well the AI will play the diplomacy game, but what you write about the AI ability does sound promising for sure.
by CustodianV131
Fri Jul 03, 2009 1:07 pm
Forum: Field of Glory Digital
Topic: Field of Glory comes to your PC!
Replies: 34
Views: 9941

Anytime reality gets in the way of fun, fun wins. Think that's important to keep in mind. An exact copy of the tabletop rules, but not being playable and fun, would not be a good thing I think. Still I've faith that Slitherine will be able to find a good middle ground. I also look forward to see or...
by CustodianV131
Thu Jun 25, 2009 9:16 pm
Forum: Field of Glory Digital
Topic: Field of Glory comes to your PC!
Replies: 34
Views: 9941

I really like the sound of this! I can't find the time for ehm "unplugged" tabletop gaming anymore, so this would be a great solution for me! Sure it will be tricky to pull off, but Slitherine and Hexwar both have a lot of experience in online and offline wargames. If anyone can pull this one off, i...
by CustodianV131
Mon Jun 08, 2009 10:26 pm
Forum: HISTORY™ Great Empires: Rome
Topic: Few questions about Great Empires: Rome
Replies: 7
Views: 5852

How about from us :) Erhm I would have done that, but didn't see a price listed for GE:R, only a link to the info. Hope to order Conquest with you soon, but want to try the demo first, since I can't form a good picture about what the gameplay is like. Been playing most of your games since Legion an...
by CustodianV131
Sun Jun 07, 2009 2:14 pm
Forum: Legion & Legion Gold
Topic: Legion 2?
Replies: 33
Views: 16978

WoW! Very impressive indeed! Did you make these all by yourself? *stunned by the ammount of units.... they really should be used for something great... Those graphics for battles coupled with the Spartan/GOT map and cities (love the little animations) would make me very happy already for Legion 2. T...
by CustodianV131
Sat Jun 06, 2009 7:56 pm
Forum: HISTORY™ Great Empires: Rome
Topic: First Impressions
Replies: 17
Views: 10993

I got the game last Saturday. I'm really enjoying it. :) Well, no question it seems to be Legion shrunk to handheld proportions but just the thing for playing with the headphones on alongside my wife on the couch while she watches dull TV programs about interior decorating, etc. It seems satisfacto...
by CustodianV131
Sat Jun 06, 2009 7:47 pm
Forum: HISTORY™ Great Empires: Rome
Topic: Few questions about Great Empires: Rome
Replies: 7
Views: 5852

The mini-games are just for fun little interludes. They are not integrated into the game itself. The game is unadulterated Legion-esque strategy. Ah great! Can't wait to play this on my DSi! Sadly, I didn't manage to locate in a shop today (checked 6 for it, but no luck) But I'll place an order onl...
by CustodianV131
Sat Jun 06, 2009 9:29 am
Forum: HISTORY™ Great Empires: Rome
Topic: Few questions about Great Empires: Rome
Replies: 7
Views: 5852

Thanks for the answers! Really must get this game now! One further question: 2, 4 minigames, one about topografy, one sudoku (roman numbers), one quiz like game and a puzzle sliding game. That might be quite fun, but I really hate sudoku... So my question, where are the minigames used for and are th...
by CustodianV131
Fri Jun 05, 2009 3:26 pm
Forum: HISTORY™ Great Empires: Rome
Topic: Few questions about Great Empires: Rome
Replies: 7
Views: 5852

Few questions about Great Empires: Rome

How do battles play out? Is it the same as in Legion for the PC where you plan where to put each unit, keeping the terrain and which enemy units where discovered by scouts in mind and then they go at it? I really liked how that worked in Legion, Chariots and the Spartan/Troy games so hopefully this ...

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