Search found 315 matches

by DonCzirr
Mon Aug 27, 2018 6:03 pm
Forum: News & Announcements
Topic: Afghanistan '11: Royal Marines is announced!
Replies: 6
Views: 1259

Re: Afghanistan '11: Royal Marines is announced!

Cool.

I'm not overly interested in this theater but will buy it just because you are selling it on IOS.

Thanks
by DonCzirr
Mon Aug 27, 2018 3:37 pm
Forum: Battle Academy 2 – Eastern Front
Topic: Barbarossa Scenario List?
Replies: 2
Views: 142

Re: Barbarossa Scenario List?

Ok thanks Pip - I saw that there are less than / greater than brackets under the scenarios and it allows you to see the coming scenarios as well.

Much appreciated.
by DonCzirr
Sun Aug 26, 2018 10:02 pm
Forum: Battle Academy 2 – Eastern Front
Topic: Barbarossa Scenario List?
Replies: 2
Views: 142

Barbarossa Scenario List?

Does anyone have a list of the scenarios in Barbarossa ?

I am switching iPADs soon and don't want to make the switch until I complete the campaign (as long as I am not too far away from the end).


I've seen lots of flow charts for Panzer Corps campaigns but can't find anything for BA2.
by DonCzirr
Fri Aug 24, 2018 7:11 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: POTZBLITZ V5.35 (BETA), NOV 23th
Replies: 748
Views: 46452

Re: POTZBLITZ V5.35 (BETA), NOV 23th

Wonderful to see you still supporting this mod and game.

I'll look forward to applying it to my PC version of the game once I am done with my current iPAD campaign.
by DonCzirr
Thu Aug 16, 2018 9:50 pm
Forum: Panzer Corps
Topic: Does slitherine plan on supporting PzC for Ipad?
Replies: 17
Views: 632

Re: Does slitherine plan on supporting PzC for Ipad?

Oh sorry I wasn't clear. I was referring to the fact that slitherine has let a lot of games on ipad go defunct. The majority of my games on ipad no longer work and require a developer update that I've since read isn't coming since slitherine is supposedly dropping their support for iOS games. I don...
by DonCzirr
Thu Aug 16, 2018 4:45 pm
Forum: Panzer Corps
Topic: Does slitherine plan on supporting PzC for Ipad?
Replies: 17
Views: 632

Re: Does slitherine plan on supporting PzC for Ipad?

I don't think that Panzer Corps was on the 32 bit list of doomed Slitherine Apps like BA, BA2, P&S, CTGW etc - so I think it should be fine on IOS 11 ....
by DonCzirr
Sat Aug 11, 2018 6:10 pm
Forum: News & Announcements
Topic: Aggressors - Units Infographics Part II
Replies: 5
Views: 873

Re: Aggressors - Units Infographics Part II

One thing that typically ruins the immersion for me in games is having huge icons that look like giants in comparison to towns and cities. I know you guys have the initial graphics locked in - but at some time in the future, I'd like to see an option for infantry and cav more to scale - using a unit...
by DonCzirr
Wed Aug 08, 2018 11:37 am
Forum: Aggressors: Ancient Rome
Topic: What is the major difference to Civilization ?
Replies: 5
Views: 616

Re: What is the major difference to Civilization ?

I just tried to play Civilization again.

In a few turns, Hamilcar Barca showed up to work for Rome.

This triggered an automatic removal script on my typing fingers and now I await the release of Aggressors ;)
by DonCzirr
Sat Jul 28, 2018 5:00 pm
Forum: Battle Academy : Scenario Design
Topic: New Scenario Gudrian Breakthrough Sedan
Replies: 9
Views: 449

Re: New Scenario Guderian Breakthrough Sedan

Thanks guys. Feedback welcome for the next! I always wanted to see a single player Battle of the Bulge scenario / campaign for BA1 from the Axis side. I was quite disappointed that the original was on the Allied side. The truly interesting mechanics would be making the Axis effort more effective.
by DonCzirr
Fri Jul 27, 2018 4:54 pm
Forum: Desert Fox: The Battle of El Alamein
Topic: Desert Fox no longer on AppStore?
Replies: 15
Views: 2476

Re: Desert Fox no longer on AppStore?

Right.

Given statements like this and Shenandoah's general turn away from IOS support, I will not buy it at full price.


If they do a 50% sale on IOS titles where they dropped support, I'd pick them up.
by DonCzirr
Fri Jul 27, 2018 4:04 pm
Forum: Aggressors: Ancient Rome
Topic: Aggressors: Ancient Rome - Release date & Preview stream announced!
Replies: 8
Views: 749

Re: Aggressors: Ancient Rome - Release date & Preview stream announced!

Thanks Pavel - you have just officially been entered into my Q3 budget ;)
by DonCzirr
Fri Jul 27, 2018 2:16 pm
Forum: Aggressors: Ancient Rome
Topic: Aggressors: Ancient Rome - Release date & Preview stream announced!
Replies: 8
Views: 749

Re: Aggressors: Ancient Rome - Release date & Preview stream announced!

Cool - out on Steam from the beginning? or would Steam come later ?
by DonCzirr
Fri Jul 20, 2018 1:50 pm
Forum: Aggressors: Ancient Rome
Topic: Aggressors Dev Diary #6 - Combat (part 1)
Replies: 2
Views: 1174

Re: Aggressors Dev Diary #6 - Combat (part 1)

Sounds good. I would like to see something like what the Empires in Arms board game used for their combat system in the future. In addition to the things you mentioned, have the player select chits or options for general strategies such as Outflank, Defend (standing ground), fighting withdrawal, Pro...
by DonCzirr
Thu Jul 19, 2018 1:34 am
Forum: Panzer Corps 2
Topic: Panzer Corps 2 - Dev Diary #1
Replies: 38
Views: 4249

Re: Panzer Corps 2 - Dev Diary #1

Terrain looks very nice.

Please include option for NATO counters.

Thanks
by DonCzirr
Sun Jul 08, 2018 12:43 am
Forum: Game Ideas
Topic: Battlefleet Gothic
Replies: 2
Views: 499

Re: Battlefleet Gothic

Well - there may be some wiggle room. After Battle Fleet Gothic came out on PC - which I would not touch with a 10 foot pole since it was Real Time, a company named Grand Cauldron published a game called Battle Fleet Gothic Leviathan on Mobile. Not sure if it was legal though since - all of a sudden...
by DonCzirr
Sat Jul 07, 2018 12:00 am
Forum: Battle Academy 2 – Eastern Front
Topic: Battle Academy iOS Bundle Pack!
Replies: 6
Views: 3327

Re: Battle Academy iOS Bundle Pack!

I can't see this happening .... the Slitherine / Apple honeymoon is long over and dead ... and they have moved onto consoles instead as a secondary publishing platform. There is hope however for you folks that did not keep an old iPAD contained from the IOS 11 'App'ocalaypse : https://www.theverge.c...
by DonCzirr
Thu Jul 05, 2018 10:57 pm
Forum: Field of Glory II
Topic: music in-game?
Replies: 7
Views: 613

Re: music in-game?

Excellent - thanks Paul !
by DonCzirr
Thu Jul 05, 2018 4:43 pm
Forum: Field of Glory II
Topic: music in-game?
Replies: 7
Views: 613

Re: music in-game?

Thanks for the reply Richard.

If you could give the name of the particular .wav file when you return, it would be most appreciated.
by DonCzirr
Wed Jul 04, 2018 9:49 pm
Forum: Field of Glory II
Topic: music in-game?
Replies: 7
Views: 613

Re: music in-game?

On a somewhat related note - is there any way to disable the little fanfare sound that plays with the New Turns ?

I use external music (Roman sounding) soundtracks to set the atmosphere and when the Da ... Da Da Da sound comes up, it tends to break the immersion.
by DonCzirr
Thu Jun 28, 2018 5:26 pm
Forum: Scenario Design
Topic: Post here links to the MP scenarios you have created
Replies: 98
Views: 17451

Re: Post here links to the MP scenarios you have created

I have been trying out Poltava, and am very impressed. I would love to see more Great Northern War scenarios, and if possible ones from The War of the Spanish Succession. Marlborough's campaigns and the first Peninsula War could provide rich pickings. I wish that I was skilled enough to have a go m...

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