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by IainMcNeil
Thu Jan 10, 2019 9:27 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Help, a tide of Obelisks
Replies: 7
Views: 274

Re: Help, a tide of Obelisks

This issue should be fixed in the last patch guys. The AI got a little carried away...
by IainMcNeil
Wed Dec 19, 2018 12:13 pm
Forum: Field of Glory: Empires
Topic: Field of Glory: Empires Unveiled!
Replies: 96
Views: 8672

Re: Field of Glory: Empires Unveiled!

There isn't a map editor as such but the map is just a set of data that can be replaced. The game is in Archon, which means it is almost entirely driven from scripts not code. This makes it extremely moddable. Almost every game rule and mechanics can be edited and changed or removed / replaced. Pret...
by IainMcNeil
Wed Dec 05, 2018 5:26 pm
Forum: General Discussion
Topic: IOS
Replies: 7
Views: 821

Re: IOS

This is why we are not investing in iOS.

https://twitter.com/Iain_Slitherine/sta ... 7409331200

The game has been out for 9 months, has DLC just released and been updated dozens of times.
by IainMcNeil
Wed Dec 05, 2018 4:23 pm
Forum: News & Announcements
Topic: Holiday Period - Slitherine Offices Closed
Replies: 7
Views: 19039

Re: Holiday Period - Slitherine Offices Closed

The product page tells you what you'll get as each game is different but Aggressors does not have a printed manual.
by IainMcNeil
Fri Nov 23, 2018 11:53 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Combat sequence issue
Replies: 2
Views: 482

Re: Combat sequence issue

In multiplayer things happen as you order them. So it depends who orders what first.
by IainMcNeil
Fri Nov 23, 2018 11:52 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: AI advantage in research and production
Replies: 1
Views: 348

Re: AI advantage in research and production

The only advantages are the ones you give it. The game setup says if you're giving them a bonus. The AI is now pretty good and will outplay a human new player fairly easily on equal settings so you may need to give it a handicap while you get to grips with the game.
by IainMcNeil
Fri Nov 23, 2018 11:50 am
Forum: Battlestar Galactica Deadlock
Topic: Slitherine Holiday Sale 2018
Replies: 15
Views: 15935

Re: Slitherine Holiday Sale 2018

Its now available in the top news item, by clicking on the Christmas art or by going direct to http://www.matrixgames.com/amazon/PDF/H ... 202018.pdf
by IainMcNeil
Wed Nov 21, 2018 5:57 pm
Forum: Battlestar Galactica Deadlock
Topic: Slitherine Holiday Sale 2018
Replies: 15
Views: 15935

Re: Slitherine Holiday Sale 2018

For some reason this sale has kicked off enormous traffic to the servers - way more than last year and we're trying to get things upgraded to cope.

You may have to be patient and try again later. Sorry for any inconvenience.
by IainMcNeil
Wed Nov 21, 2018 12:36 pm
Forum: News & Announcements
Topic: Field of Glory: Empires Event on Twitch
Replies: 7
Views: 7020

Re: Field of Glory: Empires Event on Twitch

Development of games takes years. You cant react to whats happening in the market as by the time you react and you take 1-3 years to develop a game the trend has finished. You are always going to be late. You have to set your own path and this is what we do. Game like this don't compete with each ot...
by IainMcNeil
Wed Nov 07, 2018 1:33 pm
Forum: General Discussion
Topic: Is Slitherine still doing the anniversary coupons?
Replies: 7
Views: 605

Re: Is Slitherine still doing the anniversary coupons?

By no he means nothing has changed and we still do them :)
by IainMcNeil
Wed Sep 26, 2018 4:12 pm
Forum: Panzer Corps 2
Topic: I'm exhausted and concerned
Replies: 6
Views: 1110

Re: I'm exhausted and concerned

No the game is not releasing in 2018. We dont want to set a date until we're more sure but we know it wont be before the end of this year.
by IainMcNeil
Fri Aug 17, 2018 1:08 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #2
Replies: 94
Views: 22654

Re: Panzer Corps 2 - Dev Diary #2

People seem to think that because you can play a generated campaign there will not be hand crafted campaigns. There will!
by IainMcNeil
Thu Aug 16, 2018 1:27 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Imperial Bastions - unit does not seem cost effective.
Replies: 4
Views: 763

Re: Imperial Bastions - unit does not seem cost effective.

Well it depends. Bear in mind you can build it as needed so it can be deployed wherever your tech priest is. Buildings them for the long term is possibly not cost effective but as a rapid boost to defences or as a way to harass enemy cities I find them pretty useful :)
by IainMcNeil
Thu Aug 16, 2018 1:25 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Hosts cheat by last minute changes
Replies: 2
Views: 455

Re: Hosts cheat by last minute changes

That sounds like a bug - will check.
by IainMcNeil
Thu Aug 16, 2018 12:20 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #2
Replies: 94
Views: 22654

Re: Panzer Corps 2 - Dev Diary #2

There will of course be hand crafted scenarios. There has never been any suggestion by us that there would not! I have seen others suggest it but no idea what it is based on.
by IainMcNeil
Thu Aug 02, 2018 9:20 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #1
Replies: 114
Views: 13670

Re: Panzer Corps 2 - Dev Diary #1

Unfortunately Andre73 turned out to be HBlack with another username and so has been banned again. I think this is the 10th time though I could easily have miscounted. We're still determining if any other accounts are under his control. It is so very sad that he keeps trying to derail discussions. An...
by IainMcNeil
Tue Jul 31, 2018 10:53 am
Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
Topic: 1.07 BUG
Replies: 2
Views: 516

Re: 1.07 BUG

Thanks - this is a big and has been fixed. We'll deploy a hotfix ASAP.
by IainMcNeil
Tue Jul 31, 2018 10:46 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Lord of skulls OP?
Replies: 21
Views: 2458

Re: Lord of skulls OP?

He is intended to be very powerful. This is not a mistake :)

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