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by IainMcNeil
Fri Aug 17, 2018 1:08 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #2
Replies: 93
Views: 17958

Re: Panzer Corps 2 - Dev Diary #2

People seem to think that because you can play a generated campaign there will not be hand crafted campaigns. There will!
by IainMcNeil
Thu Aug 16, 2018 1:27 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Imperial Bastions - unit does not seem cost effective.
Replies: 2
Views: 269

Re: Imperial Bastions - unit does not seem cost effective.

Well it depends. Bear in mind you can build it as needed so it can be deployed wherever your tech priest is. Buildings them for the long term is possibly not cost effective but as a rapid boost to defences or as a way to harass enemy cities I find them pretty useful :)
by IainMcNeil
Thu Aug 16, 2018 1:25 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Hosts cheat by last minute changes
Replies: 2
Views: 210

Re: Hosts cheat by last minute changes

That sounds like a bug - will check.
by IainMcNeil
Thu Aug 16, 2018 12:20 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #2
Replies: 93
Views: 17958

Re: Panzer Corps 2 - Dev Diary #2

There will of course be hand crafted scenarios. There has never been any suggestion by us that there would not! I have seen others suggest it but no idea what it is based on.
by IainMcNeil
Thu Aug 02, 2018 9:20 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #1
Replies: 114
Views: 10950

Re: Panzer Corps 2 - Dev Diary #1

Unfortunately Andre73 turned out to be HBlack with another username and so has been banned again. I think this is the 10th time though I could easily have miscounted. We're still determining if any other accounts are under his control. It is so very sad that he keeps trying to derail discussions. An...
by IainMcNeil
Tue Jul 31, 2018 10:53 am
Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
Topic: 1.07 BUG
Replies: 2
Views: 166

Re: 1.07 BUG

Thanks - this is a big and has been fixed. We'll deploy a hotfix ASAP.
by IainMcNeil
Tue Jul 31, 2018 10:46 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Lord of skulls OP?
Replies: 21
Views: 1722

Re: Lord of skulls OP?

He is intended to be very powerful. This is not a mistake :)
by IainMcNeil
Tue Jul 31, 2018 10:11 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: "None" option for artifacts request
Replies: 3
Views: 197

Re: "None" option for artifacts request

The problem is quests rely on them so it would break the game.

We may be able to have no artifacts but it would also have to disable quests. same for wildlife.
by IainMcNeil
Tue Jul 31, 2018 10:10 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Version 1.07 Now Available!
Replies: 4
Views: 443

Re: Version 1.07 Now Available!

Its still on the todo list. The list has hundreds of items on it and the team can only do so much :)
by IainMcNeil
Mon Jul 30, 2018 5:24 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Version 1.07 Now Available!
Replies: 4
Views: 443

Version 1.07 Now Available!

Hi guys, the team have been busy fixing bugs and making balance changes. Enjoy this long list of changes and as usual let us know your thoughts! You can download it from the Members Area. Thanks! v1.0.7 – 30th July, 2018 Balance * Flyers can no longer capture or hold artefacts. * Bomb trait: bombs f...
by IainMcNeil
Mon Jul 30, 2018 2:37 pm
Forum: Battlestar Galactica Deadlock
Topic: Multiplayer on xbox
Replies: 13
Views: 1592

Re: Multiplayer on xbox

Actually we fixed it and its releasing today! :)
by IainMcNeil
Fri Jul 27, 2018 2:07 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
Topic: Bug Necrons free production
Replies: 3
Views: 169

Re: Bug Necrons free production

Vovan we've been unable to reproduce the bug. Can you give us step by step instruction via a private message to me. Thanks!
by IainMcNeil
Fri Jul 27, 2018 6:57 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: French no longer in the release ?
Replies: 21
Views: 724

Re: French no longer in the release ?

The translators are working on improvements. I think some made it in to the last version but There is more to come.
by IainMcNeil
Thu Jul 26, 2018 10:55 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Dreadnoughts need more armor
Replies: 31
Views: 1347

Re: Dreadnoughts need more armor

The armour comes from the codex apparently unless someone got it wrong.
by IainMcNeil
Thu Jul 26, 2018 10:31 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Gladius v 1.06 Now available!
Replies: 0
Views: 548

Gladius v 1.06 Now available!

Hi guys, the first few patches focused on resolving crashes and serious game breaking issues. This patches gives multiplayer some love. We've also looked at the city spawn rate and made some changes to keep SM competitive in mid to late game. We've added chat in game, team chat, individual chat and ...
by IainMcNeil
Wed Jul 25, 2018 8:11 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Dreadnoughts need more armor
Replies: 31
Views: 1347

Re: Dreadnoughts need more armor

It has been discussed before but no consensus if it needs to be changed.
by IainMcNeil
Wed Jul 25, 2018 8:10 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Wonderfull Product
Replies: 1
Views: 173

Re: Wonderfull Product

Thanks and glad you like it. We haven't announced anything other than we have lots of plans :)
by IainMcNeil
Tue Jul 24, 2018 3:51 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
Topic: [Suggesion] Color coded icon-outlines
Replies: 5
Views: 182

Re: [Suggesion] Color coded icon-outlines

Maybe but if we try to show too many levels its gets hard to make any of them clear. I'd be happy with clearly showing actions / no actions remaining.

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