Search found 17 matches

by Poliorcetes
Mon Jul 16, 2018 2:17 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: harvest resources?
Replies: 5
Views: 489

Re: harvest resources?

Why not change the color of the bonus when you are getting it? If x color always meant you have the bonus active it would really simplify things. Currently you have to just trial and error and run the math just to sort out what changed, as there is no visually obvious way to tell if a tile is giving...
by Poliorcetes
Sun Jul 15, 2018 6:56 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: harvest resources?
Replies: 5
Views: 489

Re: harvest resources?

Hmmm, so supposedly you get the % bonus from the special tile adjacent, you don't get the % bonus from the fortress tile, and you also get the surround tiles % bonuses as well. Wow, none of that is intuitive or explained well in the game or manual!
by Poliorcetes
Sat Jul 14, 2018 3:21 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: harvest resources?
Replies: 5
Views: 489

harvest resources?

I am confused as to what the Fortress of Redemption does as far as resources. If i move onto a tile, it becomes an outpost and I get the resource. But the description of the Fortress makes it sound like it gathers more resource or something. I can't figure it out. Certainly its a good pillbox. But d...
by Poliorcetes
Fri Jun 08, 2018 3:52 am
Forum: Afghanistan '11
Topic: Emergency Supply and Airstrike cost
Replies: 9
Views: 3133

Re: Emergency Supply and Airstrike cost

I thought the airstrike was 600? And they both have cool down delay, I think 3 turns for airstrike and 2 turns for ES.
by Poliorcetes
Fri Jun 08, 2018 3:50 am
Forum: Afghanistan '11
Topic: FOBs
Replies: 2
Views: 750

Re: FOBs

I agree, the lack of easily accessible unit cost is bizarre in a game that is all about cost/benefit analysis.
by Poliorcetes
Fri Jun 08, 2018 3:48 am
Forum: Afghanistan '11
Topic: so is MOAB bugged?
Replies: 5
Views: 1104

Re: so is MOAB bugged?

Well I did notice that by the end of the game a few of the multi-red hexes had coalesced into a single slightly redder hex. Which did seem to be a cave(spawn point). So I could post sentry on that area, but didn't really see anything else to do (beyond wasting another MOAB on it).
by Poliorcetes
Fri Jun 08, 2018 1:35 am
Forum: Battlestar Galactica Deadlock: Tech Support
Topic: ? DLC activated
Replies: 21
Views: 1656

Re: ? DLC activated

I got an email today saying they have found the problem and should have a patch out tomorrow for the installer program issue.
by Poliorcetes
Wed Jun 06, 2018 7:00 pm
Forum: Afghanistan '11
Topic: so is MOAB bugged?
Replies: 5
Views: 1104

so is MOAB bugged?

Ok, so I spent 4,000pp to drop MOAB on 4 taliban units. Nice animation but no damage was done to any of the units? Either its bugged OR there is yet another undocumented feature (I notice the units were all on one side of a ridge and MOAB drop was on the other side, so is there a physics overlay to ...
by Poliorcetes
Tue Jun 05, 2018 11:26 pm
Forum: Battlestar Galactica Deadlock: Tech Support
Topic: ? DLC activated
Replies: 21
Views: 1656

Re: ? DLC activated

So the answer is (as already posted), look to top right corner of main menu to see what DLC is active in your game. My DLC is not installing so I am still working with tech support to figure out why not (even though I am getting the "its installed" message from the program).
by Poliorcetes
Mon Jun 04, 2018 11:19 am
Forum: Battlestar Galactica Deadlock
Topic: Friendly Fire
Replies: 14
Views: 2016

Re: Friendly Fire

Yup, seems to be part of the game. Which means in some cases you can hide behind asteroids. Ship debris I am less certain on, they seem "real" for the first turn after a ship breaks apart but after that they become intangible (or at least the hit box shrinks compared to the visual representation). I...
by Poliorcetes
Mon Jun 04, 2018 1:38 am
Forum: Afghanistan '11
Topic: OMG
Replies: 6
Views: 2216

OMG

This COULD be a great game, but I am spending/wasting hours trying to get through the tutorial because there is NO information on what anything is or how it works. 1. I am moving supplies to an FOB, but I don't know if I just have to let the truck sit there a turn, or do I push the Supply button wit...
by Poliorcetes
Sun Jun 03, 2018 11:17 am
Forum: Afghanistan '11
Topic: Icons
Replies: 5
Views: 857

Re: Icons

oh, the wheel button seems to be "move here". The star button is "move back to HQ" (not the closest fob though, as I recall from tutorial).
by Poliorcetes
Sun Jun 03, 2018 11:14 am
Forum: Afghanistan '11
Topic: Icons
Replies: 5
Views: 857

Re: Icons

I agree. I just bought the game and its not clear to me what the helmet button does. I was able to randomly figure out that the rocket launcher button is actually a mine detector. I read through the manual but they don't explain any of the button symbols. Nor does the manual explain how to pick up s...
by Poliorcetes
Sat Jun 02, 2018 4:59 pm
Forum: Battlestar Galactica Deadlock: Tech Support
Topic: ? DLC activated
Replies: 21
Views: 1656

Re: ? DLC activated

Hmmm, I have the current version. So I have to ask, are any of you guys actually part of the Support team? Because I am not getting a real answer to my question. Which is how to tell if the DLC is correctly installed. Having the latest game version is required, but doesn't in itself prove the DLC is...
by Poliorcetes
Sat Jun 02, 2018 10:54 am
Forum: Battlestar Galactica Deadlock: Tech Support
Topic: ? DLC activated
Replies: 21
Views: 1656

Re: ? DLC activated

So what version number am I looking for?
The implication is that there would be 4 versions (base game, base + dlc1, base + dlc2, base + dlc1+ dlc2).
by Poliorcetes
Sat Jun 02, 2018 3:32 am
Forum: Battlestar Galactica Deadlock: Tech Support
Topic: ? DLC activated
Replies: 21
Views: 1656

? DLC activated

How can you tell if the DLC is activated? I have both of them, but I was told to re-install the base game when I tried to set up the latest dlc. All 3 of my keys are registered here, I have done all the install downloads and run the programs. But nothing seems to change. I don't see any notice on th...
by Poliorcetes
Sat Nov 18, 2017 4:23 pm
Forum: Battlestar Galactica Deadlock
Topic: New player feedback
Replies: 4
Views: 1118

New player feedback

I recently bought the game and I really enjoy it. The early game seems to go quite well. But there are a couple of tech's that make for a jarring change in gameplay. 1. Sweepers - Obviously we love the chaff. But it does seem a bit odd that a single squadron that drops 10 chaff is all you need to to...

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