Search found 17 matches

by Mach25
Fri Nov 16, 2018 3:19 am
Forum: Buzz Aldrin's Space Program Manager
Topic: Editing rosters, custom pictures
Replies: 2
Views: 4582

Re: Editing rosters, custom pictures

So I followed the instructions in the Steam thread, and seem to have broken the image of Buzz Aldrin. Are there specific guidelines for the format of the image asset when it is imported into Unity? Do the dimensions have to be a specific size in order to work? Are there settings within Unity that ha...
by Mach25
Sun Aug 13, 2017 7:53 pm
Forum: Buzz Aldrin's Space Program Manager
Topic: [MOD] HISTORICAL ROSTER
Replies: 14
Views: 12901

Re: [MOD] HISTORICAL ROSTER

Great mod, Kalesin! Thank you so much for sharing, it really makes the game more realistic and fun. Can we expect to see more of these types of add ons and improvements?
by Mach25
Sat Apr 04, 2015 9:34 pm
Forum: Buzz Aldrin's Space Program Manager
Topic: Real Astronauts in BASPM
Replies: 7
Views: 5118

Re: Real Astronauts in BASPM

Awhile back, I created a historical astronaut candidate roster with over 200 names. Takes you up to the 1990 astronaut class. Includes USAF DynaSoar and MOL astronauts. http://www.mediafire.com/view/zp4g3jxrgf31qko/AstronautCandidates-NASA.xml Just download the file and put it in your SPM-Windows_Da...
by Mach25
Tue Nov 18, 2014 12:00 am
Forum: Buzz Aldrin's Space Program Manager
Topic: Future improvement
Replies: 8
Views: 3309

Re: Future improvement

I really missed the X-20 spaceplane and Manned Orbiting Lab programs in this game. The Titan IIIC was so beautifully done, it's a shame these payloads don't exist for it.

Image

Hope to see them in future updates/add-ons. Skylab would be cool, too!
by Mach25
Sun Nov 16, 2014 2:25 am
Forum: Buzz Aldrin's Space Program Manager : Tech Support
Topic: Bugs
Replies: 12
Views: 5016

Re: Bugs

Found another bug: Launched this mission with Saturn IB, animation showed a Saturn V.

Image
by Mach25
Wed Nov 12, 2014 8:22 pm
Forum: Buzz Aldrin's Space Program Manager
Topic: Are there any plans of opening the game to modders?
Replies: 26
Views: 11244

Re: Are there any plans of opening the game to modders?

nico7550 wrote:Mach25, never say "No" to the Lead Developer ;-)

The file here is "MainMenu03.dds" from "MainMenu-16.9.unity3d"...

Cheers

Got it...I was able to extract those with Disunity, but now comes the task of trying to figure out how to replace them... :D
by Mach25
Wed Nov 12, 2014 7:40 pm
Forum: Buzz Aldrin's Space Program Manager
Topic: Are there any plans of opening the game to modders?
Replies: 26
Views: 11244

Re: Are there any plans of opening the game to modders?

The images used in the popups when you start the game (i.e., the ones that show Eisenhower, Kennedy, etc) are named: BG_AdvisorIntroductionYYY BG_SpaceAgencyEstablishedYYY BG_MoonDecisionYYY where YYY can be either GSA, NASA or Soviet. Notice that there's no Moon decision for the GSA. Though by re-...
by Mach25
Wed Nov 12, 2014 5:23 pm
Forum: Buzz Aldrin's Space Program Manager
Topic: Are there any plans of opening the game to modders?
Replies: 26
Views: 11244

Re: Are there any plans of opening the game to modders?

Nico, I was able to change out some of the images in the game with that tool. Thanks for sharing that! However, I was not able to find the intro screens to change those out. I'm guessing those are locked in a unity3d file somewhere? Can I use this tool to import new assets, like astronaut photos, to...
by Mach25
Wed Nov 12, 2014 4:47 pm
Forum: Buzz Aldrin's Space Program Manager
Topic: Wishlist
Replies: 6
Views: 2578

Re: Wishlist

Can we also have the ability to name our saved games? For those of us who might have multiple programs going at once, this would give us an easier way to distinguish them. It can get a bit confusing when all slots are full...
by Mach25
Tue Nov 11, 2014 4:37 pm
Forum: Buzz Aldrin's Space Program Manager
Topic: Suggestion for improving the failure model
Replies: 7
Views: 3043

Re: Suggestion for improving the failure model

A couple of things from the old BARIS I would like to see in mission failures (and correct me if this is already there, I just may not have noticed it) -If my Manned Orbital mission succeeds in beating my opponent to First Man In Space, but astronaut dies during reentry, then there should still be s...
by Mach25
Tue Nov 11, 2014 4:19 pm
Forum: Buzz Aldrin's Space Program Manager
Topic: Changing Names
Replies: 13
Views: 2885

Re: Changing Names

Here is the link to download the Historical NASA astronaut roster file. Simply replace the existing one and restart the game. http://www.mediafire.com/view/zp4g3jxrgf31qko/AstronautCandidates-NASA.xml (click the GREEN download button) I tested it, and it works. The only "bug" is that the a...
by Mach25
Tue Nov 11, 2014 4:17 pm
Forum: Buzz Aldrin's Space Program Manager : Tech Support
Topic: Bugs
Replies: 12
Views: 5016

Re: Bugs

When launching a Mercury capsule on unmanned suborbital flight, the animation shows an Atlas-Agena. A manned suborbital Mercury flight shows the correct Atlas.
by Mach25
Mon Nov 10, 2014 10:41 pm
Forum: Buzz Aldrin's Space Program Manager
Topic: Are there any plans of opening the game to modders?
Replies: 26
Views: 11244

Re: Are there any plans of opening the game to modders?

I would like to be able to add pictures for each astronaut. I would also like to be able to change the images in the welcome/intro/menu screens from Soviet spacecraft to American. Maybe provide a set of alternate graphics for these screens?
by Mach25
Sun Nov 09, 2014 5:49 pm
Forum: Buzz Aldrin's Space Program Manager : Tech Support
Topic: Black screen after selecting difficulty level
Replies: 4
Views: 2063

Re: Black screen after selecting difficulty level

Thanks, Nacho! I was able to successfully start the game at that resolution. So far, no other bugs encountered. Looking forward to the patch!
by Mach25
Sun Nov 09, 2014 12:18 am
Forum: Buzz Aldrin's Space Program Manager : Tech Support
Topic: Black screen after selecting difficulty level
Replies: 4
Views: 2063

Re: Black screen after selecting difficulty level

Pretty much all of them, it seems. 1152x648, all the way up to 1920x1080. My system: SPM game version 1.00 Windows 7 Home Premium x64 bit Dell Intel Core i5 3.20 GHz 6GB RAM AMD Radeon HD 5450 Here is my DirectX report that I forgot to include in my original post. ------------------ System Informati...
by Mach25
Sat Nov 08, 2014 10:36 pm
Forum: Buzz Aldrin's Space Program Manager : Tech Support
Topic: Black screen after selecting difficulty level
Replies: 4
Views: 2063

Black screen after selecting difficulty level

So I select either Normal, Hard or Buzz-Hard and I click "Start". The screen turns black, with music playing. I've tried every resolution and quality setting with no luck. I cannot get past this black screen! Graphics card is AMD Radeon HD 5450.
by Mach25
Sat Nov 08, 2014 10:00 pm
Forum: Buzz Aldrin's Space Program Manager
Topic: Changing Names
Replies: 13
Views: 2885

Re: Changing Names

I have created a historical astronaut candidate roster with over 200 names. Takes you up to the 1990 astronaut class. Includes USAF DynaSoar and MOL astronauts. HOWEVER....
This board is not letting me attach a file OR insert a URL. So how am I supposed to share the file?

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