Search found 19 matches

by orci
Sat Jan 30, 2016 7:57 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Mac
Replies: 8
Views: 2787

Re: Mac

I loose the hope that there will be a Mac Version.

Did you stopped it or are you still working on it?
by orci
Wed Jan 07, 2015 7:09 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Any plans for a skirmish mode?
Replies: 4
Views: 1314

Re: Any plans for a skirmish mode?

Let's do 2 vs. 2 (as in Final Liberation)...
by orci
Fri Dec 19, 2014 5:48 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Slow down the AIs turn!
Replies: 19
Views: 2283

Re: Slow down the AIs turn!

Also second in FroBodine's request.
Good to know that it is on the list.
Sometimes at the beginning of AI turn a lot of sound effects are played without understanding what is happening because nothing is displayed or it is done so fast.
by orci
Fri Dec 19, 2014 5:45 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Mac
Replies: 8
Views: 2787

Re: Mac

It is fine for me that you don't give promises you can't keep. For sure this is what I prefer.
So I wait for the release of the iPad version and ask again :wink:
by orci
Thu Dec 18, 2014 5:59 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Mac
Replies: 8
Views: 2787

Re: Mac

Any Updates about a Mac Version?
by orci
Thu Dec 18, 2014 5:42 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Warhammer 40,0000 Armageddon update 1.03 coming soon!
Replies: 25
Views: 7424

Re: Warhammer 40,0000 Armageddon update 1.03 coming soon!

Wow! :shock: :lol:
Waiting for 1.02 seems taking so long and now bam! and 1.03 is here.
Change log reads fantastic. Looking forward to play it again when I get the necessary free time!
by orci
Sun Dec 14, 2014 8:10 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Campaign Battles Ending early?
Replies: 20
Views: 8359

Re: Campaign Battles Ending early?

Honestly for me the mission description was absolutely ok. Also changing the victory hexes without knowing it in advance.
Since when do you get clear and complete orders from your boss?
And also the best plan doesn't survive enemy contact.
by orci
Sun Dec 14, 2014 8:04 am
Forum: Mods and Scenario Design
Topic: How does the editor work?
Replies: 18
Views: 7834

Re: How does the editor work?

bram1979 wrote:ps: I'm not a PC wizz so please explain in easy steps
if so, do you think it is a good idea to this?
by orci
Fri Dec 12, 2014 5:56 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Org units with negative strength points
Replies: 9
Views: 3424

Re: Org units with negative strength points

Happened after close combat. Orcs have 0hp. Had to shot a second time -1hp and than died.
http://cloud-4.steampowered.com/ugc/543 ... 138D3E086/
by orci
Fri Dec 12, 2014 5:54 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Minor Bug
Replies: 4
Views: 1277

Re: Minor Bug

Same happen do me with my Terminators. Dropping number of Terminators from 10 to 4 without enemy fire :-(
by orci
Sun Dec 07, 2014 6:29 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Org units with negative strength points
Replies: 9
Views: 3424

Re: Org units with negative strength points

When playing via Steam hit F12 for screenshot.
by orci
Sun Dec 07, 2014 8:26 am
Forum: Warhammer® 40,000® Armageddon™
Topic: AI not aggressive enough on hard units
Replies: 17
Views: 1847

Re: AI not aggressive enough on hard units

Just read this thread yesterday night. After thinking about it I realized I have the same problem. I am currently in Act 2. For me the main problem is that if you move a weaker unit to front it will be shredded into pieces. Even tough Space Marine infantry in cover will die because the whole enemy a...
by orci
Sun Dec 07, 2014 8:16 am
Forum: Warhammer® 40,000® Armageddon™
Topic: 1.02 Patch
Replies: 54
Views: 9988

Re: 1.02 Patch

Bad Compiler! I had so much time to play this weekend, so a new patch would be welcome.
Anyhow the patch notes read good. Looking forward to this patch and the the ones to come.
by orci
Fri Dec 05, 2014 5:58 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Casulties
Replies: 20
Views: 3885

Re: Casulties

Thanks for the explanation. Didn't really get the system while playing. Surprisingly my play style and casualties always results in updating and stocking up my core units. If I had too many casualties I saw that could not reach the unit limit but being a bit more cautious gave me the ability to upgr...
by orci
Fri Dec 05, 2014 5:48 am
Forum: Warhammer® 40,000® Armageddon™
Topic: So I just lost 20 Space Marines
Replies: 7
Views: 1649

Re: So I just lost 20 Space Marines

I understand your point but I never encountered a game (PC or TT) where Space Marines are like in the books or stories. Maybe Space Marine 40K FPS where you kill hundreds but never die. Loading a save game isn't dying, isn't it? ;-) But I like the possibilities of W40k:A to edit the units. So feel f...
by orci
Fri Dec 05, 2014 5:42 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Combat Mechanics - Tips & Tricks & Guides
Replies: 56
Views: 12693

Re: Combat Mechanics - Tips & Tricks & Guides

Hello guys, as a non-veteran of PzC (never played this game) and a Final Liberation veteran and absolute fan I want to thank you for your inputs. Especially thanks to Kerensky and his post here and other threads (difficulty curve etc.) Really helped me to understand the mechanics and play better. Ev...
by orci
Thu Dec 04, 2014 6:00 am
Forum: Mods and Scenario Design
Topic: Exceed range 4 ? Possible ?
Replies: 16
Views: 4314

Re: Exceed range 4 ? Possible ?

Kerensky wrote:There is a code limitation that prevents direct fire weapons from exceeding range 4.
But why?
Why not leave it open to the unit values?
by orci
Tue Dec 02, 2014 5:50 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Terminators
Replies: 18
Views: 3103

Re: Terminators

Maybe I am too short into this game and no PzC veteran but I also don't get why it should be confusing to have a Land Raider as Terminator Transport.
I agree to have a transport for Terminators otherwise you have to slow down your advance for having them at front line.
by orci
Sun Nov 30, 2014 5:23 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Mac
Replies: 8
Views: 2787

Re: Mac

Never worked with Wine. Maybe I give it a try.
BUT please do a native Mac OS X version!

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