Search found 554 matches

by loki100
Mon Jan 04, 2021 11:05 pm
Forum: Field of Glory: Empires
Topic: Movement rules - joining of two forces
Replies: 12
Views: 495

Re: Movement rules - joining of two forces

... P.S. : what exactly are roads doing related to army-movement (some sort of discount i think but how does it work out?) thats an easier one, the who is the attacker etc is sort of clear but its not something you can influence (unless you start in the region and have no move orders at all). ok, a...
by loki100
Sun Jan 03, 2021 4:03 pm
Forum: Field of Glory: Empires
Topic: Exporting battles to FOG2 and back to FOGE too much work?
Replies: 12
Views: 431

Re: Exporting battles to FOG2 and back to FOGE too much work?

He's answered your question.

you decide to export the battle, it opens FOG2, FOGE goes into pause (it can't do anything till you return with the battle result), play the battle in FOG2, close it, FOGE re-opens, picks up the battle report and proceeds to process the rest of the turn
by loki100
Sun Jan 03, 2021 4:00 pm
Forum: Field of Glory: Empires
Topic: Movement rules - joining of two forces
Replies: 12
Views: 495

Re: Movement rules - joining of two forces

there is a random element, each 'phase' in the movement turn sees every available unit expend 1 MP (sooner or later units start to drop out as they have expended all their potential move allowance). In many situations the unit may not move a province till it has accumulated enough phases to pay the ...
by loki100
Thu Jul 02, 2020 4:47 pm
Forum: Field of Glory: Empires
Topic: My Guide got an award, yaaass!
Replies: 6
Views: 657

Re: My Guide got an award, yaaass!

well deserved .. you put a lot of effort into it and its an invaluable resource
by loki100
Thu May 21, 2020 8:07 am
Forum: Field of Glory: Empires
Topic: MP Export?
Replies: 5
Views: 410

Re: MP Export?

the phasing is nearly impossible to resolve. and a turn could take a long time to run. For eg, battle between 2 players occurs in the first impulse. They have to decide (both? just one?) to take to FoG2, fight and return. In the meantime (FoW) the other player(s) are completely unaware of why the tu...
by loki100
Thu May 14, 2020 8:41 am
Forum: Field of Glory: Empires
Topic: Vinetia invincible?
Replies: 3
Views: 392

Re: Vinetia invincible?

.. . Even when I attack from all sides with the maximum of troops, the surrounding provinces can support, and additionally from the Sea. My attacking armies are hand selected for swamp warfare but I can not even harm any of the defenders. I play on difficulty easy! .... What is wrong here? ok, as o...
by loki100
Tue May 12, 2020 1:26 pm
Forum: Field of Glory: Empires
Topic: Another impossible-to-loose battle lost (5 battle bugs)
Replies: 15
Views: 804

Re: Another impossible-to-loose battle lost (5 battle bugs)

one small bit, by using two armies, and all the swapping of units between commands, you are chucking away a lot of experience as units and commanders don't match. ... . ... This makes it even more important to know which general will command if 2 armies fight together (as you might actually loose a...
by loki100
Tue May 12, 2020 7:32 am
Forum: Field of Glory: Empires
Topic: Another impossible-to-loose battle lost (5 battle bugs)
Replies: 15
Views: 804

Re: Another impossible-to-loose battle lost (5 battle bugs)

one small bit, by using two armies, and all the swapping of units between commands, you are chucking away a lot of experience as units and commanders don't match. worth remembering, if you send two armies into a region and they arrive and fight together, they are 'merged' so one group of units picks...
by loki100
Mon May 04, 2020 7:44 pm
Forum: Field of Glory: Empires
Topic: Concerns about combat and FoG II Integration
Replies: 7
Views: 609

Re: Concerns about combat and FoG II Integration

1 - I solved this one by taking the option in FoG2 for armies to be inflated, I think you can go up to 50%. That seems to avoid the issue of a small elite army that can get swamped. 2 - is actually bad news, if I recall right, its really a penalty for the weaker commander to reflect some of their ar...
by loki100
Sun Apr 19, 2020 12:05 pm
Forum: Field of Glory: Empires
Topic: I was led to believe that I could "play tall"?
Replies: 12
Views: 1188

Re: I was led to believe that I could "play tall"?

I was led to believe that I could "play tall"? But it seems to me that regions seem to be the major factor in legacy computation. Thus, the game seems to encourage not painting the entire map, but painting more of the map than any serious competitor. Am I missing something? Thanks. I'd reverse your...
by loki100
Tue Mar 31, 2020 8:06 am
Forum: Field of Glory: Empires
Topic: maybe there is some change to made !
Replies: 6
Views: 491

Re: maybe there is some change to made !

WAD, same happens Sicily-Italy.

fleets only stop land movements if the region border is all sea.
by loki100
Mon Mar 30, 2020 4:11 pm
Forum: MOD
Topic: Possible to mod quality of national leaders?
Replies: 4
Views: 972

Re: Possible to mod quality of national leaders?

if you go to 'groups' in the set up files you can amend leader bias - raise or lower this and you change the likelihood of getting decent rulers & generals
by loki100
Fri Mar 27, 2020 10:16 am
Forum: Field of Glory: Empires
Topic: I am confused by amphibious ops???
Replies: 7
Views: 617

Re: I am confused by amphibious ops???

fine if you have absolute superiority, I was suggesting how to manage close escort with the fleet in its own stack.

I also think you may find that Mahan is less than totally relevant to ancient naval warfare?
by loki100
Thu Mar 26, 2020 8:16 pm
Forum: Field of Glory: Empires
Topic: I am confused by amphibious ops???
Replies: 7
Views: 617

Re: I am confused by amphibious ops???

I never combine a fleet and an army. Gain sea control with your fleet. Know where the enemy ships are and neutralize them. Then move your army in safety with its commander in charge. Good luck! its simpler than that, just make sure the fleet and the army enter a region in the same sub-phase during ...
by loki100
Wed Mar 25, 2020 11:54 am
Forum: Field of Glory: Empires
Topic: Playing on EXPERIENCE 150 turns in - Supply?
Replies: 3
Views: 402

Re: Playing on EXPERIENCE 150 turns in - Supply?

overland supply in Empires is fairly straightforward, as long as you have control over at least one neighbouring region, food will be turned to supply and sent to you. if you have landed say in N Africa, supply can come from a fleet off shore, you'll need to do some rotating but its simpler than the...
by loki100
Thu Mar 19, 2020 9:29 am
Forum: Field of Glory: Empires
Topic: Legion Upgrades??
Replies: 2
Views: 333

Re: Legion Upgrades??

not totally sure but I think one of the recent patches increased the territory you need to hold? Check the recent patch notes
by loki100
Sun Mar 08, 2020 3:25 pm
Forum: Field of Glory: Empires
Topic: When I get the msg "Harsh weather next turn"?
Replies: 3
Views: 379

Re: When I get the msg "Harsh weather next turn"?

in effect the next turn will be 'winter'. The impact of this will vary from reduced battle frontage to blocked regions (mountains will be impassable). In the deserts you can get sandstorms - similar effect. Note that both blizzards and sandstorms can hit at any turn, just more likely in the winter t...
by loki100
Thu Mar 05, 2020 10:54 pm
Forum: Field of Glory: Empires
Topic: Field of Glory Empires (Question about Units)
Replies: 2
Views: 340

Re: Field of Glory Empires (Question about Units)

... would be nice if you can answere me this questions and it would be mutch nicer if you can make a guide about the units that are availebel and the nessecerys for them. i hope that anyone can help me. There is a guide to all the regional units here: https://www.slitherine.com/forum/viewtopic.php?...
by loki100
Tue Mar 03, 2020 6:41 pm
Forum: Field of Glory: Empires
Topic: Some units when export battle to FOG2 will missing
Replies: 12
Views: 1096

Re: Some units when export battle to FOG2 will missing

you missed this section: In larger battles the unit conversion ratio is down-scaled to keep the number of units manageable This is really bull shit.I have controled 61 units in FOG2's epic battle Chalons(I'm on the Hunnic side) but I still can well manage them.Just want an at least 1:1 conversion. ...
by loki100
Tue Mar 03, 2020 3:59 pm
Forum: Field of Glory: Empires
Topic: Some units when export battle to FOG2 will missing
Replies: 12
Views: 1096

Re: Some units when export battle to FOG2 will missing

you missed this section: In larger battles the unit conversion ratio is down-scaled to keep the number of units manageable You can partially control for this within FoG2 as you can adjust the conversion rate from the baserate up to about +50% (ie you get larger armies and thus more chance of small u...

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