Search found 8 matches

by HoopJones
Fri Dec 19, 2014 6:27 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Act 2 Mission 2 (Breakthrough Operation) seems impossible..
Replies: 20
Views: 6431

Re: Act 2 Mission 2 (Breakthrough Operation) seems impossibl

I think I am going to quit playing this game until someone fixes what makes this a waste of time on harder difficulty. I've tried at least 5 different loadouts and tactics based on feedback and it's just not possible; I get to the exact same point EVERY single time and then it's over. Cover is too g...
by HoopJones
Fri Dec 19, 2014 5:19 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Act 2 Mission 2 (Breakthrough Operation) seems impossible..
Replies: 20
Views: 6431

Re: Act 2 Mission 2 (Breakthrough Operation) seems impossibl

Huge ork base squad size (why they are larger than even conscripts?) + increased squad size from patch + increased squad size from difficulty level is in general unhealthy combination. Can hurt in later scenarios aswell. That's an interesting point..the 40 sized shoota boys in the buildings that do...
by HoopJones
Thu Dec 18, 2014 5:00 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Act 2 Mission 2 (Breakthrough Operation) seems impossible..
Replies: 20
Views: 6431

Re: Act 2 Mission 2 (Breakthrough Operation) seems impossibl

Sorry to hear you are struggling so much with this mission. If you continue to have problems with this mobility on this map, have you tried going across the rivers to the side of the first choke point? If all else failes I would recommend trying to lower the difficulty setting. You can always come ...
by HoopJones
Thu Dec 18, 2014 6:57 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Act 2 Mission 2 (Breakthrough Operation) seems impossible..
Replies: 20
Views: 6431

Re: Act 2 Mission 2 (Breakthrough Operation) seems impossibl

Yep..still can't even come close to beating this mission. Getting annoyed. Have wasted about 5 hours trying to beat this crap.
by HoopJones
Tue Dec 16, 2014 9:08 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Act 2 Mission 2 (Breakthrough Operation) seems impossible..
Replies: 20
Views: 6431

Re: Act 2 Mission 2 (Breakthrough Operation) seems impossibl

What a coincidence - just got to this mission, havent tried it yet. I havent got any marines in my army yet, i couldnt bring myself to disband my steel legion infantry. I was wondering whether these act 2 missions would be doable without them. I still think IG tanks are useful, but the aforemention...
by HoopJones
Tue Dec 16, 2014 9:06 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Act 2 Mission 2 (Breakthrough Operation) seems impossible..
Replies: 20
Views: 6431

Re: Act 2 Mission 2 (Breakthrough Operation) seems impossibl

I think I'm on hard difficulty. I found that multiple basilisks (at least 4-5) and a few deathstrike missiles (2) are necessary to soften up the Squiggoths and Mega Nobz. Aside from that, I ran 2x Furioso dreadnoughts (these seem to work very well..) some Death Company Assault Teams, a termie squad,...
by HoopJones
Tue Dec 16, 2014 8:05 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Act 2 Mission 2 (Breakthrough Operation) seems impossible..
Replies: 20
Views: 6431

Act 2 Mission 2 (Breakthrough Operation) seems impossible..

I've lost this mission about 4 times now due to running out of time. It takes ages to kill all the enemy units required to get to all 8 victory hexes secured in 21 turns. I always get near the fortress up top..but there's no way to sweep that entire area in time. Am I missing something or is this mi...
by HoopJones
Tue Dec 16, 2014 6:50 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Patch 1.02 Available and Changelog
Replies: 4
Views: 3134

Re: Patch 1.02 Available and Changelog

Am I crazy or are Mega Nobz next to impossible to kill now? I keep losing the second Mission in Act 2 because it takes a rediculous amount of firepower to kill them..and I keep running out of turns with way too many opposing units alive at the top 4 objectives

Go to advanced search