Search found 1048 matches

by jomni
Sun Oct 06, 2019 8:10 am
Forum: Field of Glory II
Topic: Best Way to use Warband?
Replies: 5
Views: 350

Re: Best Way to use Warband?

Use them a fodder?
by jomni
Thu Oct 03, 2019 10:11 am
Forum: Field of Glory II
Topic: What do you hope to see added before Fog II ends?
Replies: 46
Views: 1640

Re: What do you hope to see added before Fog II ends?

Explicit logging of battles. (See my machine learning thread). Lol but Richard he will do it if he sees some merit. Chicken and egg.
by jomni
Mon Sep 30, 2019 11:12 am
Forum: Field of Glory II
Topic: What do you hope to see added before Fog II ends?
Replies: 46
Views: 1640

Re: What do you hope to see added before Fog II ends?

I'd like to see the ability to send flank marches of one command or to designate one as a reserve/reinforcement command to arrive on the friendly rear side later in the battle. +1 I like this mechanic in Takeda. When both armies send flank marches on the same side, they battle off map. The survivor...
by jomni
Sun Sep 29, 2019 7:35 am
Forum: Field of Glory II
Topic: Nearing the 100 hour mark
Replies: 23
Views: 701

Re: Nearing the 100 hour mark

I can see me putting 10X that into FoG II easy. I have been having a blast. Just had a knock-down drag-out 1400 point battle with the Bretons Vs Vikings that went right down to the last turn. I managed to pull a win just as I was running out of moves. Ended up something like 38% to 63% (most of tha...
by jomni
Sun Sep 29, 2019 2:22 am
Forum: Field of Glory II
Topic: Beginner's Guide Video Series
Replies: 60
Views: 7925

Re: Beginner's Guide Video Series

Form squares at the weak edge of the battle lines. Square prevents these guys from suffering the automatic cohesion drop from flank charges.
by jomni
Fri Sep 27, 2019 12:53 am
Forum: Field of Glory II
Topic: Campaign garrisons?
Replies: 5
Views: 266

Re: Campaign garrisons?

There is actually a “strategic” use but not the garrison itself. As the thread starter pointed out. It’s about rebalancing. When you keep your experienced troops late in the campaign, they will get more and more outnumbered. Sometimes that’s counterproductive. One would like to have enough units to ...
by jomni
Thu Sep 26, 2019 5:12 am
Forum: Field of Glory II
Topic: FoG Machine Learning Prediction Project
Replies: 10
Views: 457

Re: FoG Machine Learning Prediction Project

Yeah I guess without the help of auto logging and AI vs AI play, it’s hard to get enough data to do the study even when getting community participation.
by jomni
Wed Sep 25, 2019 4:33 am
Forum: Field of Glory II
Topic: Things we learned the hard way.
Replies: 97
Views: 13188

Re: Things we learned the hard way.

I only came to this game (didn't even know it existed) due to AGEOD's Empires (former member of AGEOD) and I saw the bundle offer and figured "Why not?". I have played quite a few exported Empire battles via FOG2. If you are only using FOG2 to resolve empire battles, you are doing yourself a disser...
by jomni
Fri Sep 20, 2019 2:43 am
Forum: Field of Glory II
Topic: Field of Glory II Silk Road Mod updated to v1.7
Replies: 69
Views: 14028

Re: Field of Glory II Silk Road Mod updated to v1.7

BornGinger wrote:
Thu Sep 19, 2019 4:45 pm
Now Dropbox link as of yet and I'm getting the itches to play this mod.
Sorry, was busy. will send during the weekend.
by jomni
Wed Sep 18, 2019 9:13 am
Forum: Field of Glory II
Topic: FoG Machine Learning Prediction Project
Replies: 10
Views: 457

Re: FoG Machine Learning Prediction Project

For the devs, can there be logging features developed to make this sort of studies possible in the future? Not just the data points above. Can help in balancing, rules changes, AI opponent optimisation too. First you would have to convince me that such a mechanistic analysis would actually have val...
by jomni
Wed Sep 18, 2019 3:56 am
Forum: Field of Glory II
Topic: FoG Machine Learning Prediction Project
Replies: 10
Views: 457

FoG Machine Learning Prediction Project

Hi everyone. I am exploring the relationship of army composition and victory. I believe FoG2 battles are won and lost not entirely by tactical decisions. Army composition (appropriate to terrain and opponent) increases chances of success. So I would like to employ machine learning techniques to buil...
by jomni
Tue Sep 10, 2019 4:33 am
Forum: Field of Glory II
Topic: Arrows vs Armour: Agincourt Myth Busting
Replies: 15
Views: 741

Re: Arrows vs Armour: Agincourt Myth Busting

I would imagine a pointy thing pressing on (but not piercing) your body would hurt too. It may cause bruises.
by jomni
Tue Sep 10, 2019 2:55 am
Forum: Field of Glory II
Topic: Field of Glory II Silk Road Mod updated to v1.7
Replies: 69
Views: 14028

Re: Field of Glory II Silk Road Mod updated to v1.7

BornGinger wrote:
Mon Sep 09, 2019 12:45 pm
Any chans of getting a download link I can use outside of the game (like with the TT-mod and the patches)? I have no internet at home and don't want to bring my computer to the library or local pub to download v1.7 of the mod.
I will PM you a Dropbox link when I get a chance.
by jomni
Mon Sep 09, 2019 2:51 am
Forum: Field of Glory II
Topic: Co-op mode
Replies: 3
Views: 150

Re: Co-op mode

Sounds cool.
by jomni
Mon Sep 09, 2019 2:41 am
Forum: Field of Glory II
Topic: Field of Glory II Silk Road Mod updated to v1.7
Replies: 69
Views: 14028

Re: Field of Glory II Silk Road Mod updated to v1.7

Yup. I’m aware of those minor changes to stock armies.
And are not possible adversaries of the Chinese.
by jomni
Sun Sep 08, 2019 5:20 am
Forum: Field of Glory II
Topic: Field of Glory II Silk Road Mod updated to v1.7
Replies: 69
Views: 14028

Re: Field of Glory II Silk Road Mod updated to v1.7

It won’t be updated until next year. The digital league will be using 1.7 from Oct - Dec. The current version still works right? It worked during the beta.
by jomni
Sat Sep 07, 2019 3:35 am
Forum: Field of Glory II
Topic: Cataphracts : Rework Needed ?
Replies: 39
Views: 1329

Re: Cataphracts : Rework Needed ?

Shock cavalry against medium foot does seem underwhelming regardless though. I mean irregular foot losing only 1 in 5 times on impact seems a bit low Agreed. Disciplined heavy foot is one thing, but irregular foot is something else. If cats can't be counted on to smash irregular foot pretty regular...
by jomni
Fri Sep 06, 2019 5:25 am
Forum: Field of Glory II
Topic: Cataphracts : Rework Needed ?
Replies: 39
Views: 1329

Re: Cataphracts : Rework Needed ?

My problem with these guys is they stick around for the melee. The get easily flanked or fighting effectiveness wears down in the melee.
by jomni
Fri Sep 06, 2019 5:17 am
Forum: Field of Glory II
Topic: Decide Folder for Mods and Campaigns
Replies: 3
Views: 197

Re: Decide Folder for Mods and Campaigns

Some mods can be huge and this is a concern for me as well.
by jomni
Mon Aug 19, 2019 9:27 am
Forum: Field of Glory II
Topic: SUGGESTION: Changes To Victory Conditions
Replies: 30
Views: 1034

Re: SUGGESTION: Changes To Victory Conditions

There is already a “remove the head mode” in multiplayer. Sudden death when C-in-C dies. I don’t think it’s popular.

Go to advanced search