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by rbodleyscott
Mon Mar 18, 2024 3:41 pm
Forum: Field of Glory II: Medieval Tech Support
Topic: Byzantine tournament game fails to send to server.
Replies: 3
Views: 44

Re: Byzantine tournament game fails to send to server.

rbodleyscott wrote: Mon Mar 18, 2024 6:53 am
Ray552 wrote: Sun Mar 17, 2024 1:34 pm The final score was properly recorded on the scoreboard.
It might get adjusted when the round ends if the game lasted less than 18 turns each.

If so, let us know and we can correct the scores back to 85 and 23.
It was adjusted by the system, but has now been manually fixed.
by rbodleyscott
Mon Mar 18, 2024 6:54 am
Forum: Field of Glory II: Medieval
Topic: Field of Glory II: Medieval - Byzantine Empire - Part 2 tournament open for sign-ups
Replies: 2
Views: 3304

Re: Field of Glory II: Medieval - Byzantine Empire - Part 2 tournament open for sign-ups

Ray552 wrote: Sun Mar 17, 2024 1:32 pm My fourth-round Medieval Byzantine tournament game with Koba1979 is complete, but after I review the turn, there are multiple failures to send the game to the server.
It's specific to the tournament game, my other MP games are sent without any problem.
See my reply in the Tech Support forum
by rbodleyscott
Mon Mar 18, 2024 6:53 am
Forum: Field of Glory II: Medieval Tech Support
Topic: Byzantine tournament game fails to send to server.
Replies: 3
Views: 44

Re: Byzantine tournament game fails to send to server.

Ray552 wrote: Sun Mar 17, 2024 1:34 pm The final score was properly recorded on the scoreboard.
It might get adjusted when the round ends if the game lasted less than 18 turns each.

If so, let us know and we can correct the scores back to 85 and 23.
by rbodleyscott
Thu Mar 14, 2024 6:35 am
Forum: Field of Glory II
Topic: Heavy Chariots
Replies: 4
Views: 132

Re: Heavy Chariots

At Tunis in 310 BC the Syracusans defeated the (2,000) Carthaginian chariots by shooting them and allowing them to pass through lanes in the hoplite ranks. They did not charge them.
by rbodleyscott
Thu Mar 14, 2024 6:28 am
Forum: Field of Glory II
Topic: Field of Glory II - Leave a Review
Replies: 39
Views: 19915

Re: Field of Glory II - Leave a Review

mgilletly wrote: Wed Mar 13, 2024 1:35 pmbut it's also completely unplayable as such due to the endless crahes, fatal errors and freezes of your entire system
If this is your experience, you should email support@slitherine.co.uk because this game is largely bug and crash free on the vast majority of systems.
by rbodleyscott
Thu Mar 14, 2024 6:25 am
Forum: Field of Glory II: Scenario Design
Topic: stupid question on squad.csv and scenario editing
Replies: 5
Views: 87

Re: stupid question on squad.csv and scenario editing

Enrico1969 wrote: Thu Mar 14, 2024 2:36 am Did the same but still not working...what am I doing wrong?


Screenshot 2024-03-13 193403.png
The squads file MUST be called "Squads.csv"

It will not work with any othewr filename
by rbodleyscott
Wed Mar 13, 2024 12:56 pm
Forum: Field of Glory II: Scenario Design
Topic: stupid question on squad.csv and scenario editing
Replies: 5
Views: 87

Re: stupid question on squad.csv and scenario editing

Do you know if the system reads UTF 8 CSV files or should I used a MS DOS CSv file? I don't know for certain but (when saving from Excel) I always use "CSV (Comma delimited) (*.csv)" not CSV UTF-8 nor CSV (MS-DOS) As I have never tried either of these, I cannot say whether they would work.
by rbodleyscott
Tue Mar 12, 2024 7:50 am
Forum: Field of Glory II: Scenario Design
Topic: stupid question on squad.csv and scenario editing
Replies: 5
Views: 87

Re: stupid question on squad.csv and scenario editing

Two main possibilities: 1) You don't have #REPLACE in cell A1 of your .CSV 2) You may have put the file in the wrong place in the file tree of your mod. See the file tree at the end of this page. https://archonwiki.slitherine.com/index.php/Modding It is not identical to the file tree in the main gam...
by rbodleyscott
Fri Mar 08, 2024 3:15 pm
Forum: Field of Glory II: Tech Support
Topic: Minor bug: Units outside deployment zone - Autodeploy
Replies: 3
Views: 79

Re: Minor bug: Units outside deployment zone - Autodeploy

Jorgito78 wrote: Fri Mar 08, 2024 1:20 pm
rbodleyscott wrote: Fri Mar 08, 2024 7:30 am It is a known feature.
Ok. Thank you. Anyway, it's a minor issue.
It mostly happens when the game tries to deploy cavalry on a square that is difficult terrain and then picks a random alternative square within 2 squares.

I did not feel it was worth to trouble of "fixing".
by rbodleyscott
Fri Mar 08, 2024 7:31 am
Forum: Field of Glory II: Medieval
Topic: HYW French campaign opening battle
Replies: 21
Views: 536

Re: HYW French campaign opening battle

MVP7 wrote: Thu Mar 07, 2024 8:38 pmbut I'm seriously starting to suspect that Richard has slipped in some bit of code that gives the French armies a hidden penalty to everything they do...
I really hope this is a joke.
by rbodleyscott
Thu Mar 07, 2024 12:22 pm
Forum: Field of Glory II: Medieval
Topic: New West African lists?
Replies: 6
Views: 224

Re: New West African lists?

I don't have any information.

Can you supply proposed lists with eivdence?
by rbodleyscott
Thu Mar 07, 2024 7:15 am
Forum: Field of Glory II: Medieval Tech Support
Topic: Unable to complete hung tournament game
Replies: 5
Views: 133

Re: Unable to complete hung tournament game

julianbarker wrote: Wed Mar 06, 2024 9:07 pm Doln't rememebr the score, and not that important. Wha tis more important is that today I got an email from support that just gave me a ticket number and nothign else. It takes three weeks for the support remail to respond!
Sorry to hear that.
by rbodleyscott
Wed Mar 06, 2024 12:59 pm
Forum: Field of Glory II
Topic: Elo Rankings
Replies: 65
Views: 2135

Re: Elo Rankings

tyronec wrote: Thu Jan 25, 2024 2:07 pm I guess it is interesting for players to see the rankings before they start a game.
vbeyer should be 1000.
aa.jpg
This issue (Elo rankings shown the wrong way round in the My Games list in the MP lobby in FOG2 Ancients) has now been fixed.
by rbodleyscott
Tue Mar 05, 2024 7:01 am
Forum: Field of Glory II
Topic: Running FOG2 on a 4K monitor?
Replies: 4
Views: 109

Re: Running FOG2 on a 4K monitor?

I can't answer this one as I don't have a 4K monitor to try it on.

Hopefully someone else will have tried it.
by rbodleyscott
Mon Mar 04, 2024 7:41 am
Forum: Field of Glory II
Topic: Recognising my own troops
Replies: 2
Views: 109

Re: Recognising my own troops

There isn't. The side 0 and side 1 banner colours in FOG2 Ancients were already chosen to distinguish the sides as much as possible.
by rbodleyscott
Mon Mar 04, 2024 7:40 am
Forum: Field of Glory II
Topic: Changes to artillery
Replies: 2
Views: 122

Re: Changes to artillery

I note that there is some limitation on the minus applied for being shot at by artillery mentioned in the update notes. It only applies to morale tests for shooting. Does shooting with artillery first, then charging with warbands on the same turn make it more likely that the warbands will disrupt t...
by rbodleyscott
Sat Mar 02, 2024 8:27 am
Forum: Field of Glory II: Tech Support
Topic: server down
Replies: 14
Views: 312

Re: server down

ewan_lawson2002 wrote: Sat Mar 02, 2024 1:19 am I am still getting this error message but I understand its not happening to everyone?
That appears to be correct. And it is working for me.

The original problem was a certificate that had gone out of date.

If you are still having problems, please email support@slitherine.co.uk
by rbodleyscott
Fri Mar 01, 2024 8:38 pm
Forum: Field of Glory II
Topic: Printer friendly manual
Replies: 1
Views: 98

Re: Printer friendly manual

Is there such a thing as a printer friendly manual for this game? Yes, there is a printer-friendly manual file in the Manuals folder of the game build. Siltherine version: C:\Program Files (x86) > Slitherine > Field of Glory II > Manuals > FOG2 manual printer-friendly.pdf STEAM version: C:\Program ...

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