Search found 30 matches
- Fri Apr 21, 2023 8:42 am
- Forum: Field of Glory II
- Topic: Development wishlist
- Replies: 138
- Views: 8300
Re: Development wishlist
One way to change the game to improve it is to place "?" icons to the enemy units. You can see them, maybe hear them but you need to be close to see more details (you can believe it is a heavy infantry, but maybe it is a medium), when you get closer you can discern which type, but have do...
- Fri Oct 23, 2020 12:03 pm
- Forum: News & Announcements
- Topic: Field of Glory II: Medieval is coming soon
- Replies: 141
- Views: 128744
Re: Field of Glory II: Medieval is coming soon
1040-1154. Yay, Hastings and the First Crusade then! Perhaps some tail end Vikings too. As for sieges, they are woefully underrepresented in wargames (board and computer) compared to how common and important they were historically. I feel however that trying to fit a siege model onto Field of Glory...
- Fri Oct 16, 2020 9:53 am
- Forum: News & Announcements
- Topic: Field of Glory II: Medieval is coming soon
- Replies: 141
- Views: 128744
Re: Field of Glory II: Medieval is coming soon
I want renaissance. :-)
- Wed Oct 10, 2018 11:40 am
- Forum: Field of Glory II
- Topic: Any chance for real new gameplay features (not just new units) in the future ?
- Replies: 85
- Views: 13444
Re: Any chance for real new gameplay features (not just new units) in the future ?
The feature that I would like to see added at some point is the weather. Rain certainly did affect some later medieval battles when firearms and cannons started being used, and wind and rain would always have affected archers to a certain extent. It wouldn't have to be too complicated. If it starte...
- Wed Mar 22, 2017 8:43 am
- Forum: Pike & Shot
- Topic: Eastern Europe armies.
- Replies: 8
- Views: 3675
Re: Eastern Europe armies.
What is the reason for this? They didnt have armed conflict with central and western Europe? The Poles fought the very modern Dutch-style Swedes on numerous occassions, and their old-school cavalry proved remarkably efficient until at least mid-century. One of the reasons for more cavalry and less ...
- Tue Mar 21, 2017 2:20 pm
- Forum: Field of Glory Digital
- Topic: FOG Wiki - Players Guide
- Replies: 27
- Views: 23610
Re: FOG Wiki - Players Guide
Love to read it but it says "subscription expired". What gives?
- Tue Mar 21, 2017 10:44 am
- Forum: Pike & Shot
- Topic: Wars of the Spanish Succession and Austrian Suc. Battles
- Replies: 12
- Views: 5298
Re: Wars of the Spanish Succession and Austrian Suc. Battles
My wish would be to have Malplaquet playable by the french 75 000 men would make at least 100 units in the game. You seriously want to shuffle that every turn? :-) Seriously, I think the system works best with the not-so-humongous armies of the Renaissance and TYW even if the later stuff is fun as ...
- Tue Mar 21, 2017 9:29 am
- Forum: Pike & Shot
- Topic: New Pike and Shot game?
- Replies: 19
- Views: 8129
Re: New Pike and Shot game?
Ancients does make sense. It does seem a bit weird to have two digital product lines based on FOG though. Ot maybe FOG2 is meant to supercede Pike and Shot as well?
- Mon Mar 20, 2017 11:42 am
- Forum: Pike & Shot
- Topic: New Pike and Shot game?
- Replies: 19
- Views: 8129
Re: New Pike and Shot game?
Agree that ancients is a good bet given the original focus of Field of Glory. Richard Bodley Scott doesn't seem to be much into anything past 1700, although I'm sure a Napoleonic or American Civil War adaption would sell lots. The real orphan in the above is 1700-1800, and especially the early 1700s...
- Thu Mar 31, 2016 1:02 pm
- Forum: Pike & Shot
- Topic: Melee engagements during the era of Pike and Shot
- Replies: 9
- Views: 3043
Re: Melee engagements during the era of Pike and Shot
Of course re-enactors keep their pikes vertical so as to avoid killing people, the opposite of a real pike fight. True, but you can still get valuable results from reenactments even if they don't kill each other. Also two hedges of pikes blocking each other and creating a kind of lockdown effect (a...
- Sat Mar 26, 2016 9:30 pm
- Forum: Pike & Shot
- Topic: Query on War of the Spanish Succession
- Replies: 9
- Views: 3029
Re: Query on War of the Spanish Succession
Hopefully the game series will get there. There are no modern computer wargames covering that era, which is both interesting and popular, so it would be great to have the P&S franchise develop in that direction. As for differences, the pike disappeared from most armies in the 1690s but the Swede...
- Sat Mar 26, 2016 9:20 pm
- Forum: Pike & Shot
- Topic: Next game and computer FOG
- Replies: 4
- Views: 1908
Re: Next game and computer FOG
Good to hear. I hope the Ipad is still part of this Archon thingy strategy?
- Sat Mar 26, 2016 9:11 pm
- Forum: Pike & Shot
- Topic: Melee engagements during the era of Pike and Shot
- Replies: 9
- Views: 3043
Re: Melee engagements during the era of Pike and Shot
Pike vs pike would probably be more shoving than killing, given that the pikes will block each other. Philip Sabin mentions reenacators have found that pike units can push each other back several hundred meters - push of pike indeed! Of course if you can break the cohesion of a pike unit it can be s...
- Sat Mar 26, 2016 9:00 pm
- Forum: Pike & Shot
- Topic: Cavalry weapons systems, the 1500s to the 1800s
- Replies: 15
- Views: 5613
Re: Cavalry weapons systems, the 1500s to the 1800s
The impetus for the reiter was the wheelock pistol, which could be used and reloaded on horseback. Since reiters were effective against both traditional heavy gendarme cavalry, while being cheaper, and also against pike units which they could blast from close range they quickly became indispensable....
- Mon Sep 28, 2015 11:03 am
- Forum: Battle of the Bulge
- Topic: Interface is "computerized" - baffled
- Replies: 2
- Views: 1492
Re: Interface is "computerized" - baffled
Thank you very much for the quick reply. I understand these are business decisions as well, I just felt that button size was such a basic issue that should (?) be scalable with few problems. As for the multiplayer, I have't tried the Slitherine service yet (didn't have time to register) so I can't c...
- Mon Sep 28, 2015 9:50 am
- Forum: Battle of the Bulge
- Topic: Interface is "computerized" - baffled
- Replies: 2
- Views: 1492
Interface is "computerized" - baffled
As a huge fan of the CiC series and primarily an Iphone player I was very disappointed to see that the interface had been "computerized", i.e. not at all designed for the Iphone anymore. The main annoyance is the tiny buttons. While I can accept some of the changes even if I don't like or ...
- Thu Jan 08, 2015 2:27 pm
- Forum: Desert Fox: The Battle of El Alamein
- Topic: The Lack of Stability is Unacceptable
- Replies: 19
- Views: 18338
Re: The Lack of Stability is Unacceptable
Working fine for me now after the update. Thanks!
- Tue Dec 23, 2014 6:04 pm
- Forum: Desert Fox: The Battle of El Alamein
- Topic: The Lack of Stability is Unacceptable
- Replies: 19
- Views: 18338
Re: The Lack of Stability is Unacceptable
Just gonna add my vote to this. The game is unplayable because of the crashes (I can't even exit the tutorial!) on my brand new 64 GB IPhone 6 with updated IOS 8 and lots of free space.
Help us Obi-Wan Shenandoah, you're our only hope!
Help us Obi-Wan Shenandoah, you're our only hope!
- Thu May 08, 2014 1:47 pm
- Forum: Shenandoah General Discussion Forum
- Topic: Sub game?
- Replies: 2
- Views: 1613
Re: Sub game?
Ok, thanks. Still looking forward to it.
- Thu May 08, 2014 9:02 am
- Forum: Shenandoah General Discussion Forum
- Topic: Sub game?
- Replies: 2
- Views: 1613
Sub game?
What happened to the submarine game? Is it still in the pipeline?