Search found 25 matches

by Southern Hunter
Mon Aug 20, 2018 5:21 am
Forum: Field of Glory II
Topic: How do you play heavy artillery ?
Replies: 26
Views: 1339

Re: How do you play heavy artillery ?

"Limbering" artillery sounds nice...for napoleonic field artillery. How do you limber a field-built Trebuchet?

p.s. Like most people here, I think I just avoid it most of the time. It is mostly useless.
by Southern Hunter
Tue Mar 27, 2018 2:48 am
Forum: Field of Glory II
Topic: Late Roman - Kinda bad?
Replies: 13
Views: 1189

Late Roman - Kinda bad?

Late in the Empire the Romans had to cope with cavalry armies and new tactics, so they developed this new kind of infantry with darts, bows, etc. Playing a long campaign with these late Romans, I am struggling to see their attraction. It seems I am constantly outclassed by cavalry armies with a lot ...
by Southern Hunter
Fri Mar 09, 2018 2:14 pm
Forum: Field of Glory II
Topic: Sandbox Campaign suggestions
Replies: 150
Views: 20651

Re: Sandbox Campaign suggestions

vakarr wrote:Oh, that's great, I can re-create my "Warlords of Minaria" game based on the "Divine Right" map

God, you must be old ;-) I still have my copy of Divine Right somewhere around here...
by Southern Hunter
Thu Mar 08, 2018 2:58 pm
Forum: Field of Glory II: Tech Support
Topic: Units upgrading with experience lose their name
Replies: 1
Views: 193

Units upgrading with experience lose their name

I have been upgrading (automatically) my Egyptian local pikemen (who start out as Raw) but when they become Regular Pikemen they forget their name. -- Edit: Sometimes! A couple of units have upgraded and lost their name, while 1 has upgraded and KEPT the name. I will have to investigate further to s...
by Southern Hunter
Thu Mar 08, 2018 1:11 pm
Forum: Field of Glory II
Topic: Field of Glory II v1.2.5 major update released!
Replies: 17
Views: 5732

Re: Field of Glory II v1.2.5 major update released!

Can I make the suggestion that the rule "No experience gain if the unit has not suffered casualties" be amended to be "No experience gain if not suffering OR CAUSING casualties"? I have some units that are doing wonderful things on the battlefield, shooting, charging flanks, etc, but do not gain exp...
by Southern Hunter
Thu Mar 08, 2018 11:45 am
Forum: Field of Glory II
Topic: Field of Glory II v1.2.5 major update released!
Replies: 17
Views: 5732

Re: Field of Glory II v1.2.5 major update released!

Thanks. I really look forward to some aspects of this. In particular, the upgrade of units with veterancy tickles my fancy.
by Southern Hunter
Thu Mar 08, 2018 11:44 am
Forum: News & Announcements
Topic: Legions Triumphant will be out on March 8th
Replies: 12
Views: 13049

Re: Legions Triumphant will be out on March 8th

Good to hear some news. Look forward to it.
by Southern Hunter
Wed Mar 07, 2018 11:31 pm
Forum: News & Announcements
Topic: Legions Triumphant will be out on March 8th
Replies: 12
Views: 13049

Re: Legions Triumphant will be out on March 8th

I hate to be 'that guy', but when? It has been March 8 here for 10.5 hours.
by Southern Hunter
Wed Feb 28, 2018 4:27 pm
Forum: Field of Glory II
Topic: Legions Triumphant will be out on March, 8th!
Replies: 18
Views: 2165

Re: Legions Triumphant will be out on March, 8th!

Yeah, looks good. I like that Raw troops will become regulars, etc, which was a little anachronistic. "Improved AI" is terse, but always welcome.
by Southern Hunter
Mon Jan 08, 2018 12:54 am
Forum: Field of Glory II: Scenario Design
Topic: Alesia
Replies: 5
Views: 925

Re: Alesia

I see. Thanks for clarifying. (and all your attention to the forum)
by Southern Hunter
Sun Jan 07, 2018 2:31 pm
Forum: Field of Glory II: Scenario Design
Topic: Alesia
Replies: 5
Views: 925

Re: Alesia

The scenario is fantastic. Good work. I have always wanted to play Alesia, and this seems a good representation. I think the scale is different to normal, roughly 150 men per figure? I wonder if this changes the results of firing? My engines and archers seemed to be presented with the option of doin...
by Southern Hunter
Tue Dec 05, 2017 2:27 pm
Forum: Field of Glory II
Topic: Field of Glory II - Immortal Fire is OUT NOW!
Replies: 19
Views: 2132

Re: Field of Glory II - Immortal Fire is OUT NOW!

Purchased, looks good. Interesting choice of campaign for Alexander. I rather expected to play fighting east to India, but not so!
by Southern Hunter
Mon Sep 11, 2017 5:03 pm
Forum: Field of Glory II
Topic: FOG2 Developer’s Diary – Innovations and Differences
Replies: 107
Views: 20231

Re: FOG2 Developer’s Diary – Innovations and Differences

Well, I seem to be a little bit out of the loop of late, but just catching up with FoG2 now, and it looks quite appealing. I look forward to it greatly.

(FOG1 player from way back)
by Southern Hunter
Sun Aug 23, 2015 1:15 am
Forum: Field of Glory Digital
Topic: Field of Glory Unity Dev update
Replies: 11
Views: 3766

Re: Field of Glory Unity Dev update

Thanks for the update. Look forward to getting back into it.
by Southern Hunter
Sat Jul 11, 2015 7:48 am
Forum: Close Combat – The Bloody First
Topic: CC 3D Bring Back Important CC2 Feature Request
Replies: 14
Views: 5696

Re: CC 3D Bring Back Important CC2 Feature Request

Yep, still here PL. A little older but not much wiser ;-)
by Southern Hunter
Mon May 25, 2015 10:42 am
Forum: Sovereignty
Topic: Campaign Balance
Replies: 2
Views: 666

Campaign Balance

I really like the 'introductory' campaigns that each faction has. They seem to be 'not too hard', generally involving learning how to use the faction, taking a few provinces, building out the troops, etc, and getting completed in a reasonable amount of time. The next step up, and there are 4 or 5 ot...
by Southern Hunter
Sun May 17, 2015 3:26 pm
Forum: Sovereignty
Topic: [Bugs]
Replies: 3
Views: 813

Re: [Bugs]

Can I just say that the War, Nature, Death and Illusion categories are QUITE unusual and hard to visualise. Most games might go fire, water, earth, air, life, death, physical, poison, etc, which are much easier to understand. A rather fundamental design point, but I will say it now anyway.
by Southern Hunter
Tue May 12, 2015 2:23 pm
Forum: Close Combat – The Bloody First
Topic: CC 3D Bring Back Important CC2 Feature Request
Replies: 14
Views: 5696

Re: CC 3D Bring Back Important CC2 Feature Request

We are all still here! Lol. Bring back the ladder and make the game better than CC2.
by Southern Hunter
Tue May 12, 2015 2:21 pm
Forum: Close Combat – The Bloody First
Topic: Features?
Replies: 8
Views: 4472

Re: Features?

Co-op CC would be great. Especially if we can get N (NvN) up to a slightly big number and still maintain connection. 4v4? It has been a dream to play Co-op CC since CC1. Using even an external sound sharing system for comms, it could be a lot of fun to try and coordinate Arty and Air (controlled by ...

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