Search found 744 matches

by SnuggleBunnies
Sat Nov 16, 2019 12:05 am
Forum: Field of Glory II
Topic: Elephants vs light javelinmen
Replies: 13
Views: 538

Re: Elephants vs light javelinmen

Light javelinmen are better at disrupting elephants at range than any other ranged troops, other than naphtha throwers. No player is going to be foolish enough to trundle into range of your waiting javelinmen with their +20% bonus for standing still. So you will have to run into range to get your vo...
by SnuggleBunnies
Fri Nov 15, 2019 11:59 pm
Forum: Field of Glory II
Topic: streams
Replies: 8
Views: 295

Re: streams

Frankly speaking, I've found streams to be very unintuitive in this game compared to my previous wargaming experience. To me, it would seem logical that defending on the bank should give you a substantial advantage and being in the stream a disadvantage. However, in my experience is simply doesn't ...
by SnuggleBunnies
Tue Nov 12, 2019 11:33 pm
Forum: Field of Glory II Digital League
Topic: Early Middle Ages: winners post your results here . . .
Replies: 190
Views: 5252

Re: Early Middle Ages: winners post your results here . . .

Division A

SnuggleBunnies (Anglo-Saxon) defeats harveylh (Khorasanian) 60-51

GG

(3-1)
by SnuggleBunnies
Tue Nov 12, 2019 2:51 am
Forum: Pike & Shot : Tournaments & Leagues
Topic: 2019 Tournament
Replies: 188
Views: 9869

Re: 2019 Tournament

SnuggleBunnies (Protestant) defeats gribol (Catholic) 64-25
by SnuggleBunnies
Mon Nov 11, 2019 12:34 pm
Forum: Field of Glory II
Topic: Heavy Weapon anti-armour effect revamp
Replies: 104
Views: 3191

Re: Heavy Weapon anti-armour effect revamp

I would not be totally opposed to a boost to Above Average with corresponding cost increase. Keep in mind they are on totally even terms fighting both Thureophoroi and Auxilia though.
by SnuggleBunnies
Fri Nov 08, 2019 7:24 pm
Forum: Field of Glory II
Topic: Heavy Weapon anti-armour effect revamp
Replies: 104
Views: 3191

Re: Heavy Weapon anti-armour effect revamp

Anything to make Rhomphaia less garbage. Worse unit for cost in the game hands down. Loses to significantly cheaper medium foot and still too poor quality/armour to take on any sort of cavalry unless defending on rough terrain or flanking (but again this is just as true of medium foot that cost 10 ...
by SnuggleBunnies
Wed Nov 06, 2019 3:25 pm
Forum: Pike & Shot
Topic: Difficulty Levels
Replies: 7
Views: 214

Re: Difficulty Levels

In scenarios the difficulty changes the number of men fielded by one side or another. Since the exact numbers are never really certain, this isn't even necessarily ahistorical.
by SnuggleBunnies
Wed Nov 06, 2019 2:44 pm
Forum: Pike & Shot
Topic: Difficulty Levels
Replies: 7
Views: 214

Re: Difficulty Levels

At the lowest level, you get more points and a slight boost to unit quality (ie, average units will be above average). The reverse at the highest difficulty. Otherwise, higher difficulty just gives the ai more points to spend.
by SnuggleBunnies
Wed Nov 06, 2019 4:46 am
Forum: Pike & Shot
Topic: Fatigue
Replies: 10
Views: 709

Re: Fatigue

Fatigue is abstractly modeled already. These were men who marched all day carrying a lot of stuff - marching across 10 'squares' (600 meters) wouldn't wear them out. Fighting is another story, of course, but a lot of units don't engage in much fighting a lot of the time, standing and waiting in the ...
by SnuggleBunnies
Sat Nov 02, 2019 1:22 am
Forum: Pike & Shot
Topic: History and expressions
Replies: 4
Views: 206

Re: History and expressions

Maybe referring to the Holy Rood, a fragment of the True Cross?
by SnuggleBunnies
Fri Nov 01, 2019 1:22 pm
Forum: Field of Glory II
Topic: Heavy Weapon anti-armour effect revamp
Replies: 104
Views: 3191

Re: Heavy Weapon anti-armour effect revamp

Hmm I guess I'm not sure how I feel about giving HW an advantage over similarly armored Spears from a unit to unit standpoint - 1) Did separately deployed units of mostly axemen even exist? Or were they always an attention grabbing minority of a largely spear armed unit? I'm thinking about the Spear...
by SnuggleBunnies
Thu Oct 31, 2019 9:16 pm
Forum: Field of Glory II
Topic: ZOCs blocking break-offs.
Replies: 44
Views: 1576

Re: ZOCs blocking break-offs.

The idea that the stirrup was a decisive factor was thoroughly debunked decades ago
by SnuggleBunnies
Wed Oct 30, 2019 2:38 pm
Forum: Field of Glory II
Topic: Heavy Weapon anti-armour effect revamp
Replies: 104
Views: 3191

Re: Heavy Weapon anti-armour effect revamp

A reduction instead of cancellation could be good, though it might require changing some unit costs. I think one of the main items of importance is making sure that, in a clash between two equally armored units in which only one has heavy weapon, that that unit still gets some benefit from wielding ...
by SnuggleBunnies
Tue Oct 29, 2019 12:51 am
Forum: Field of Glory II Digital League
Topic: Early Middle Ages: winners post your results here . . .
Replies: 190
Views: 5252

Re: Early Middle Ages: winners post your results here . . .

Division A

SnuggleBunnies (Anglo-Saxon 600-870 AD with Welsh 600-1049 AD ally) defeats MikeC_81 (Viking (Ireland) 780AD with Scots-Irish ally) 51-30 (Viking surrender)

GG
by SnuggleBunnies
Mon Oct 28, 2019 4:08 pm
Forum: Field of Glory II
Topic: ZOCs blocking break-offs.
Replies: 44
Views: 1576

Re: ZOCs blocking break-offs.

I think light infantry and cavalry are well balanced already, and would be opposed to a change in their interactions
by SnuggleBunnies
Sun Oct 27, 2019 11:32 pm
Forum: Field of Glory II Digital League
Topic: Late Antiquity; winners post your results here . . .
Replies: 181
Views: 4628

Re: Late Antiquity; winners post your results here . . .

Division A SnuggleBunnies (Jewish Revolt 66-135AD) defeats hidde (Parthian 250 BC - 225 AD with Seleucid ally) 60-29 The Jewish army suffered heavily from Parthian mounted archery, but broken ground and irrigation ditches offered enough protection that they eventually carried the day in furious hand...
by SnuggleBunnies
Sun Oct 27, 2019 3:17 am
Forum: Field of Glory II
Topic: What do you hope to see added before Fog II ends?
Replies: 97
Views: 4887

Re: What do you hope to see added before Fog II ends?

For me: 1) Replays. To analyze my own play, share replays back and forth of particularly great games for learning and entertainment, and for casting. 2) Addressing the "lights blocking Fall Backs" trick 3) After FoG2 is done, presumably with Biblical, Crusades, Hundred Years War, etc., Pike and Shot...
by SnuggleBunnies
Sun Oct 27, 2019 3:12 am
Forum: Field of Glory II Digital League
Topic: Biblical: winners post your results here . . .
Replies: 105
Views: 3049

Re: Biblical: winners post your results here . . .

Division A SnuggleBunnies (Thracian (Getae) 680-330 BC) defeats Cunningcairn (Hebrew 681-586 BC with Egyptian 664-571 BC ally) 62-47 A near run thing, in which stubborn Egyptian Guard Spearmen resisted all attacks by Thracian Medium Foot, shielding their Heavy Chariots from flank attacks. In the end...
by SnuggleBunnies
Sat Oct 26, 2019 7:34 pm
Forum: Field of Glory II Digital League
Topic: Late Antiquity; winners post your results here . . .
Replies: 181
Views: 4628

Re: Late Antiquity; winners post your results here . . .

Division A

SnuggleBunnies (Jewish Revolt 66-135AD) defeats klayeckles (Arab (City) 300-633 AD with Sassanid 591-628 AD ally) 58-30

A battle decided by the terrain - lots of rough, difficult slopes, and enclosures allowed my infantry to maneuver in the face of enemy cavalry and elephants.

GG
by SnuggleBunnies
Sat Oct 26, 2019 7:19 pm
Forum: Field of Glory II Digital League
Topic: Late Antiquity; winners post your results here . . .
Replies: 181
Views: 4628

Re: Late Antiquity; winners post your results here . . .

Division A

SnuggleBunnies (Jewish Revolt 66-135AD) defeats Geffalrus (Byzantine 551-578AD) 64-52

The game wrapped up in the last turn!

GG

(3-1)

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