Search found 82 matches

by solops
Mon Apr 04, 2016 10:14 pm
Forum: Polaris Sector
Topic: Beta patch 1.3
Replies: 16
Views: 2123

Beta patch 1.3

Will the beta be available for us non-steam users?
by solops
Sat Apr 02, 2016 2:05 pm
Forum: Tech Support
Topic: Change Settings = ctd
Replies: 23
Views: 3732

Re: Change Settings = ctd

The settings menu crashes a lot when I access it before starting the game, sometimes before I can change anything. And it does not always crash, just usually. I get a Polaris.exe error. Also, it is not available from within the game, only prior to starting the game. I have the Slitherine direct vers...
by solops
Sat Apr 02, 2016 2:01 pm
Forum: Polaris Sector
Topic: Mineral Resource Depletion Moddable?
Replies: 7
Views: 1367

Re: Mineral Resource Depletion Moddable?

I suggest that mineral depletion be a game mechanic that the player can set to "On" or "Off" during the game set-up as many people will disagree. That way everyone can play as they wish. It's already in the game. Click "change settings" in the launcher, go to "other" and there under "hidden" you'll...
by solops
Sat Apr 02, 2016 1:44 am
Forum: Polaris Sector
Topic: Mineral Resource Depletion Moddable?
Replies: 7
Views: 1367

Re: Mineral Resource Depletion

Disagree. As I said, on an multiple star system scale depletion is simply not going to be a factor with planets and asteroids full of resources. As a petroleum engineer (retired), I dealt with depletion every day. Give me one moon of frozen methane or a few asteroids of iron and the tech to get them...
by solops
Sat Apr 02, 2016 1:34 am
Forum: Polaris Sector
Topic: Orbital defenses
Replies: 7
Views: 1500

Re: Orbital defenses

Yeah, build three or four cruisers with big, long-range guns and pound them from different directions. Simultaneously send in a few lighter missile ships to speed up the process. No fighters needed. The first time I ran into a big station, it was ugly. Once I know what I was dealing with it was not ...
by solops
Sat Apr 02, 2016 1:26 am
Forum: Polaris Sector
Topic: Mineral Resource Depletion Moddable?
Replies: 7
Views: 1367

Mineral Resource Depletion Moddable?

Can mineral resource depletion be modded out of the game? Not only do I find that concept absurd, given the scale of the game, but it precludes playing a long game in a large galaxy, or even a small one. For instance, a single moon of frozen methane could supply all the organics an empire could use ...
by solops
Wed Mar 30, 2016 9:24 pm
Forum: Polaris Sector
Topic: Time???
Replies: 1
Views: 517

Re: Time???

It means you lack some material/personnel required for that item.
by solops
Wed Mar 30, 2016 8:41 pm
Forum: Polaris Sector
Topic: Rally points
Replies: 1
Views: 561

Rally points

Can you set rally points for ship production? I have not been able to find that function. If it is not present it should be added. It will make managing empires much easier.
by solops
Tue Mar 29, 2016 5:46 am
Forum: Polaris Sector
Topic: Basic (not complex)Things Needed IMO
Replies: 17
Views: 4517

Re: Basic (not complex)Things Needed IMO

Mojamaguena, thanks for the reply. Re #1 - the colored stripes do not tell if orbital bases are present, as far as I can tell, and are inadequate for that purpose. Re #2 - Sliders! (face palm). I have been looking at that screen trying to figure a way to change the percentages and I never realized t...
by solops
Mon Mar 28, 2016 9:04 pm
Forum: Polaris Sector
Topic: Basic (not complex)Things Needed IMO
Replies: 17
Views: 4517

Re: Basic (not complex)Things Needed IMO

A couple more things: 1. Some sort of visual key on the main galaxy map at planets with Orbital Construction facilities . 2. Some way to pick what and how many troops to load/unload/attack with from troop transports. If you can do so, I have not figured out how. 3. A more concise list of planets, th...
by solops
Wed Mar 23, 2016 2:33 pm
Forum: Polaris Sector
Topic: Basic (not complex)Things Needed IMO
Replies: 17
Views: 4517

Basic (not complex)Things Needed IMO

Needed: 1. Option to speed up or slow down R&D when setting up the game. 2. Option to increase/decrease habitable planet frequency when setting up the game. 3. Planets should have differing "levels" of environmental friendliness and each races ideal environment should vary as well. Apparently, right...
by solops
Wed Mar 23, 2016 2:15 pm
Forum: Polaris Sector
Topic: Oddity and Question
Replies: 4
Views: 794

Re: Oddity and Question

On the main galaxy screen there is an icon in the lower left that is supposed to rotate the galaxy. When you hover over it part of the instruction is to use the "Cmd" key. There is no such thing on my keyboard. Also, one would assume that the "Rotate" icon would rotate the map. It does not. I ran in...
by solops
Wed Mar 23, 2016 5:52 am
Forum: Polaris Sector
Topic: Oddity and Question
Replies: 4
Views: 794

Oddity and Question

Been playing a couple of hours. I'm making a few notes for a Bigger Comment later, but I have one question now. There are several references in tooltips to a "Command" key. What is that? My keyboard has no Command key. Is that a European thing?
by solops
Tue Mar 22, 2016 3:26 am
Forum: Polaris Sector
Topic: Buy here/matrix games and get steam key?
Replies: 8
Views: 2831

Re: Buy here/matrix games and get steam key?

+1
+1
+1
I am ready to buy ASAP and I do not want to be held up waiting on answers to the Steam vs Matrix question. I will DEFINATELY avoid Steam if I can get it direct from Matrix.
by solops
Tue Mar 15, 2016 1:52 pm
Forum: Polaris Sector
Topic: Release on 22 March?
Replies: 15
Views: 2592

Re: Release on 22 March?

Must be March 22, 2017. Wait!....just checked Stream (that's like Steam, but wetter and not as hot)...this thing may be coming up after all...
by solops
Tue Mar 15, 2016 1:41 pm
Forum: Polaris Sector
Topic: Polaris Sector Espionage System.
Replies: 4
Views: 1980

Re: Polaris Sector Espionage System.

I am really disappointed to see time wasted on this type of "espionage" system. Electronic surveillance/intercepts, reverse engineering, etc., sure. But James Bond type stuff like this between ALIEN races who may have never had any contact is just hilariously funny. I hope the designers leave a way ...
by solops
Mon Aug 03, 2015 4:49 pm
Forum: Star Hammer
Topic: Missed Opportunity?
Replies: 3
Views: 3014

Missed Opportunity?

This is really a cool game. I cannot help but feel that there should be a lot more buzz about it out there and more forum activity. Maybe the advertising need a big boost?
by solops
Mon Aug 03, 2015 3:43 pm
Forum: Star Hammer
Topic: Star Hammer updated to version 1.0.9!
Replies: 7
Views: 2094

Re: Star Hammer updated to version 1.0.9!

The update link is still broken. I get a "page cannot be displayed" error when I try to access it from the Matrix note about the update or from the link for 1.09 on the download page.
by solops
Tue Jun 09, 2015 10:04 pm
Forum: Star Hammer
Topic: ETA Patch 1?
Replies: 6
Views: 1482

ETA Patch 1?

What is the word on patch 1? I went ahead and got the game and piddled with it a bit, but decided to wait on the first patch before really diving in.

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