Search found 146 matches

by bjgrt
Thu Dec 07, 2017 11:41 pm
Forum: Polaris Sector
Topic: Lumens don't have "food" reserve.
Replies: 0
Views: 607

Lumens don't have "food" reserve.

Lumens eat energy, so why do they start without the "food" reserve? Why don't they accumulate extra "hammers" as a reserve? Don't tell me they can't - even we know how to accumulate energy.
by bjgrt
Thu Dec 07, 2017 11:32 pm
Forum: Tech Support
Topic: Can't build anything starting as Lumens.
Replies: 0
Views: 919

Can't build anything starting as Lumens.

Than starting as Lumens can't build ships first couple of month.
Vladimir, this forum wont let me upload the print screen, see the Russian one.

Update: Buildings also can't be built first couple of month. Nothing can be done first couple of month if playing for Lumens!
by bjgrt
Thu Dec 07, 2017 9:54 pm
Forum: Tech Support
Topic: game hangs on exit
Replies: 1
Views: 945

Re: game hangs on exit

Update: it has nothing to do with mods. It just hangs sometimes (and sometimes doesn't).
by bjgrt
Thu Dec 07, 2017 9:38 pm
Forum: Polaris Sector
Topic: The game tries to run itself as administrator
Replies: 1
Views: 660

The game tries to run itself as administrator

The game installs "as administrator" (why ?!) and sets the icon/link to "run as administrator". That can be changed by the user, but requires some skills. To make things worse the DLC dose the same, even resetting the "run as administrator" on the icon/link. This is strait wrong for obvious security...
by bjgrt
Thu Dec 07, 2017 9:04 pm
Forum: Tech Support
Topic: game hangs on exit
Replies: 1
Views: 945

game hangs on exit

If you have a mode reference in the config, but don't have the mod's folder (might happen if you transfer the config) the game hangs on exit (need to kill from the task manager). That's weird (and extremely confusing) - it should either complain (on the start) or ignore such a situation.
by bjgrt
Thu Dec 07, 2017 8:59 pm
Forum: Polaris Sector
Topic: Polaris Sector 1.06d Update
Replies: 6
Views: 1992

Re: Polaris Sector 1.06d Update

Here is one problem right away - if you (buy and) install the Lumens DLC after installing the 1.06d update (why don't you) it replaces the binary (effectively downgrading you). I've had to reinstall the update the second time (it did complain about a newer version already installed, so I'm not even ...
by bjgrt
Thu Dec 07, 2017 6:29 pm
Forum: Polaris Sector
Topic: Facing in combat
Replies: 9
Views: 1893

Re: Facing in combat

I have that setting on, they keep their formation, they just turn to face their direction of travel. Maybe I do not understand then? They cannot travel to one point facing to another one... You can add "keep formation and orientation" option, so they'll turn upon arrival. ;) The ability to just tur...
by bjgrt
Thu Dec 07, 2017 6:26 pm
Forum: Polaris Sector
Topic: Polaris Sector 1.06d Update
Replies: 6
Views: 1992

Re: Polaris Sector 1.06d Update

Ufnv wrote:
bjgrt wrote:Does it fix bugs from the Lumens DLC?
It's the same executable for both Lumens and non-Lumens. What specific issues do you mean?
I did not know that this patch changes only the executable.
The error in the energy/"hammers" distribution causing "hunger" among Lumens.
by bjgrt
Wed Dec 06, 2017 4:36 pm
Forum: Polaris Sector
Topic: Polaris Sector 1.06d Update
Replies: 6
Views: 1992

Re: Polaris Sector 1.06d Update

Does it fix bugs from the Lumens DLC?
by bjgrt
Tue Dec 05, 2017 3:58 pm
Forum: Polaris Sector
Topic: Military training centre build criteria
Replies: 6
Views: 949

Re: Military training centre build criteria

Jamie Thomson wrote:now the option to build the training centre only comes up on my Earthlike planets
This is how it use to be - so it didn't change.
by bjgrt
Thu Nov 23, 2017 5:00 pm
Forum: Polaris Sector
Topic: Polaris Sector: Lumens is out!
Replies: 5
Views: 2609

Re: Polaris Sector: Lumens is out!

... probably won't bother with Lumens if it's a bit underwhelming. The food shortage was put as an artificial boundaries (perhaps even chains) in PS. The Lumens don't need food, which is a bold move or just a capitulation from the author (hard to say yet). However, the production redistribution bug...
by bjgrt
Wed Nov 22, 2017 5:54 pm
Forum: Polaris Sector
Topic: Polaris Sector: Lumens is out!
Replies: 5
Views: 2609

Re: Polaris Sector: Lumens is out!

There is a number of confirmed bugs in the Lumens DLC. Some are just annoying (mixed up technology pictures/names), some are game breaking (production redistribution bug causing "starvation" and revolt). I guess this is what you get for not beta testing. Some of those bugs are commented by the autho...
by bjgrt
Tue Nov 14, 2017 3:34 pm
Forum: Polaris Sector
Topic: Polaris Sector: Lumens is out!
Replies: 5
Views: 2609

Re: Polaris Sector: Lumens is out!

by bjgrt
Tue Nov 14, 2017 3:30 pm
Forum: Polaris Sector
Topic: Polaris Sector Update v1.06c
Replies: 1
Views: 749

Re: Polaris Sector Update v1.06c

If installing on a new computer - what is the order?
by bjgrt
Thu Nov 09, 2017 4:07 pm
Forum: Polaris Sector
Topic: Polaris Sector: Lumens Twitch Preview
Replies: 3
Views: 2229

Re: Polaris Sector: Lumens Twitch Preview

So the video recording is on twitch (and youtube) now. I'd call it an abomination. The first 25 minutes is " Well be live soon" banner. Yes, "well" with " e ". Don't you have editors or some sort of quality control? Than the streamer doesn't know that his scout have everything necessary to research ...
by bjgrt
Tue Jul 18, 2017 4:12 pm
Forum: Polaris Sector
Topic: DLC and Patch
Replies: 8
Views: 2306

Re: DLC and Patch

Shards wrote:... and a single (if talented) developer.
The developer is talented, there is no doubt about that (and your "if" is quite offensive). He had made a critical mistake than signed with a publisher - there is nothing can be done about that, or is there?
by bjgrt
Tue Jul 18, 2017 2:04 pm
Forum: Polaris Sector
Topic: DLC and Patch
Replies: 8
Views: 2306

Re: DLC and Patch

zakblood_slith wrote:only the developer can answer and reply to this
This is a strait lie. The Slitherine decides what and when to release.
by bjgrt
Tue May 02, 2017 2:19 pm
Forum: Polaris Sector
Topic: A list of features for the next patch or DLC
Replies: 90
Views: 25613

Re: A list of features for the next patch or DLC

Red coloured time for completion means your lacking a resource and cannot finish the build or you've got either civil unrest or the AI has destroyed your orbital platforms so you can no longer build corvettes at that location. In this case it most likely means you can't build ships on a "blockaded"...
by bjgrt
Mon Apr 24, 2017 2:46 pm
Forum: Polaris Sector
Topic: A list of features for the next patch or DLC
Replies: 90
Views: 25613

Re: A list of features for the next patch or DLC

I'm already tired of "Ghost" Pirate fighters over my planet from an early battle lost to a superior Pirate fleet that then will not let you build a new ship big or fighter to fight the 1-4 heavily damaged "Ghost" Pirate ships that might even be 1 to 4 of your own destroyed fighters from the lost ba...
by bjgrt
Fri Jan 13, 2017 4:28 pm
Forum: Polaris Sector
Topic: Talking about Weaponry
Replies: 9
Views: 2958

Re: Talking about Weaponry

What about the case in which your invasion is met by 300+ fighters? I am thinking lasers and shields. Lasers, Blasters, etc. - preferably the longer range. Bozon gun is the must (on "top"). Have a fast ship and maneuver a lot. In the early game missiles (not torpedoes) are quite effective, but make...

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