Search found 291 matches

by Panzerpimp
Fri Mar 16, 2018 8:01 pm
Forum: Panzer Corps : Scenario Design
Topic: Rise of the Mongols - v0.4 beta released. (Nov 20, 2015)
Replies: 204
Views: 54294

Re: Rise of the Mongols - v0.4 beta released. (Nov 20, 2015)

partly because they would probably break the game. the unit can now smash walls down :lol: :lol: :lol: But then the game is already broken: keshiks are able to smash walls even without siege equipment... Walls are dangerous, because they limit movement, you can't immediately see what's behind them....
by Panzerpimp
Fri Mar 16, 2018 7:19 pm
Forum: Panzer Corps : AAR's
Topic: GC39-GC45 West and East / US Corps / Soviet Corps / AGC / AC / Sealion / and some mods
Replies: 29
Views: 6983

US Corps completed.

Perhaps the best Panzer Corps campaign. Interesting and challenging. Really enjoyed it, except for the Wargames scenario. Final results after 3 US campaigns. Campaigns: US Corps 42, US Corps 43, US Corps 44-45. Scenarios played: 39 (32 DV's, 7 MV's) Final prestige: 4456 Core units lost: 14 Total cas...
by Panzerpimp
Fri Mar 16, 2018 7:04 pm
Forum: Panzer Corps : AAR's
Topic: GC39-GC45 West and East / US Corps / Soviet Corps / AGC / AC / Sealion / and some mods
Replies: 29
Views: 6983

US Corps 44-45 Completed.

Continued my US campaign with imported core. Completed US Corps 44-45. Campaign: US Corps 44-45. Status: Completed. Rules: Colonel difficulty, AI Level 2, normal combat random, no reloads. Scenarios Played: 15 (13 DV's, 2 MV's) Core units lost: 0 Campaign Path: 1. Omaha Beach. DV on turn 14. 0 casua...
by Panzerpimp
Wed Mar 14, 2018 4:49 pm
Forum: Panzer Corps
Topic: What combat randomization settings do you use?
Replies: 11
Views: 1466

Re: What combat randomization settings do you use?

Regular full random setting.
The game is more fun this way.
by Panzerpimp
Wed Mar 14, 2018 4:42 pm
Forum: Panzer Corps : Scenario Design
Topic: Rise of the Mongols - v0.4 beta released. (Nov 20, 2015)
Replies: 204
Views: 54294

Re: Rise of the Mongols - v0.4 beta released. (Nov 20, 2015)

Finished the mongolian campaign. Enjoyed it, very nice overall. :) Some thoughts: - It's possible to amass a huge core in this campaign. However most units are useless, because you have keshiks; and you need only keshiks to win scenarios. - So keshiks are basically overpowered. They have superior sp...
by Panzerpimp
Wed Mar 14, 2018 4:10 pm
Forum: Panzer Corps : AAR's
Topic: Mongolian Corps.
Replies: 29
Views: 4629

Campaign completed.

Campaign: Rise of the Mongols - mod made by BiteNibbleChomp . Rules: Colonel with AI level 2, normal combat random, no reloads. Status: completed. Scenarios played: 15, 15 victories. Final prestige: 9920 Core units lost: 9 Total casualties: player - 32 units, AI - 582 units. Final core: 2 Medieval ...
by Panzerpimp
Wed Mar 14, 2018 3:59 pm
Forum: Panzer Corps : AAR's
Topic: Mongolian Corps.
Replies: 29
Views: 4629

Korea - another picture.

Korea2.jpg
Korea2.jpg (261.77 KiB) Viewed 1620 times
by Panzerpimp
Wed Mar 14, 2018 3:58 pm
Forum: Panzer Corps : AAR's
Topic: Mongolian Corps.
Replies: 29
Views: 4629

Korea - picture.

Korea1.jpg
Korea1.jpg (284.32 KiB) Viewed 1620 times
by Panzerpimp
Wed Mar 14, 2018 3:58 pm
Forum: Panzer Corps : AAR's
Topic: Mongolian Corps.
Replies: 29
Views: 4629

Campaign progress 11.

15. Korea. Victory on turn 20. 0 casualties. Quickly captured all korean cities and ports; repulsed naval invasion near Shanghai - some spearmen units landed, but were destroyed immediately. Song fleet was weak. Landed in Japan. Saw some samurai units. Captured undefended Kyoto. Current prestige: 99...
by Panzerpimp
Mon Mar 12, 2018 5:59 pm
Forum: Panzer Corps
Topic: Beta Terrain Graphics
Replies: 2
Views: 1018

Re: Beta Terrain Graphics

Yes, looks really nice.
We need a mod with these tiles.
by Panzerpimp
Mon Mar 12, 2018 5:49 pm
Forum: Panzer Corps : AAR's
Topic: GC39-GC45 West and East / US Corps / Soviet Corps / AGC / AC / Sealion / and some mods
Replies: 29
Views: 6983

Soviet Corps completed.

Finished the soviet campaign. Overall, quite easy, but interesting. Playing vs germans with overpowered core and a lot of prestige is a new experience for me. Campaign: Soviet Corps. Status: Completed. Rules: Customized general, no reloads, normal combat random. Scenarios: 1. Battle of Khalkhin Gol....
by Panzerpimp
Fri Mar 02, 2018 2:19 pm
Forum: Panzer Corps : AAR's
Topic: Mongolian Corps.
Replies: 29
Views: 4629

Xiangyang - picture.

Xiangyang.jpg
Xiangyang.jpg (316.62 KiB) Viewed 1686 times
by Panzerpimp
Fri Mar 02, 2018 2:17 pm
Forum: Panzer Corps : AAR's
Topic: Mongolian Corps.
Replies: 29
Views: 4629

Campaign progress 10.

14. Xiangyang. Victory on turn 10. 0 casualties. This scenario was quite easy - I only had to capture the cities on river Han and one city nearby. Bad weather somewhat delayed my advance. AI had a lot of Chi Cavalry, but his counter-attacks were pointless. A couple of times I even saw AI abandoning ...
by Panzerpimp
Thu Mar 01, 2018 7:30 pm
Forum: Panzer Corps : AAR's
Topic: Mongolian Corps.
Replies: 29
Views: 4629

Caizhou - second picture.

Caizhou2.jpg
Caizhou2.jpg (313.46 KiB) Viewed 1703 times
by Panzerpimp
Thu Mar 01, 2018 7:29 pm
Forum: Panzer Corps : AAR's
Topic: Mongolian Corps.
Replies: 29
Views: 4629

Caizhou - picture.

Caizhou1.jpg
Caizhou1.jpg (297.6 KiB) Viewed 1703 times
by Panzerpimp
Thu Mar 01, 2018 7:27 pm
Forum: Panzer Corps : AAR's
Topic: Mongolian Corps.
Replies: 29
Views: 4629

Campaign progress 9.

13. Caizhou. Victory on turn 6. 0 casualties. Good siege scenario. Snow on some turns. A lot of AI infantry as usual, also some annoying artillery. AI was mostly passive. I destroyed one section of the city wall and broke into Caizhou. Quick victory. Current prestige: 7520 Campaign casualties: 9 Cor...
by Panzerpimp
Wed Feb 28, 2018 8:42 pm
Forum: Panzer Corps : AAR's
Topic: Mongolian Corps.
Replies: 29
Views: 4629

Kaifeng - picture.

Kaifeng.jpg
Kaifeng.jpg (310.05 KiB) Viewed 1711 times
by Panzerpimp
Wed Feb 28, 2018 8:41 pm
Forum: Panzer Corps : AAR's
Topic: Mongolian Corps.
Replies: 29
Views: 4629

Campaign progress 8.

12. Kaifeng. Victory on turn 11. 0 casualties.

Tedious scenario. I didn't like It.
Snowy weather. Limited visibility. I had to dig out A LOT of entrenched infantry around the besieged city.
Game also crashed at some point. :x

Current prestige: 6970
Campaign casualties: 9 Core units lost.
by Panzerpimp
Mon Feb 26, 2018 9:17 pm
Forum: Panzer Corps : Scenario Design
Topic: Rise of the Mongols - v0.4 beta released. (Nov 20, 2015)
Replies: 204
Views: 54294

Re: Rise of the Mongols - v0.4 beta released. (Nov 20, 2015)

BiteNibbleChomp wrote:there is a scenario after the one in India that basically just heals your core
Yes, I got some replacements.
BiteNibbleChomp wrote:I don't think I ever released the Europe part (those are still not totally finished unfortunately)
Hope you finish them someday... The more the better.

Thank You for the reply! :)
by Panzerpimp
Mon Feb 26, 2018 8:51 pm
Forum: Panzer Corps 2
Topic: What to choose while waiting
Replies: 13
Views: 2833

Re: What to choose while waiting

kondi754 wrote:I played in Decisive Campaign series
I also recommend this game. Decisive Campaigns: Barbarossa especially.
The game is hardcore, enjoyable and quite easy to learn.

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