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by 13obo
Wed Oct 09, 2019 8:45 pm
Forum: Field of Glory: Empires
Topic: Determining who enters what region.
Replies: 15
Views: 273

Re: Determining who enters what region.

The question is who arrives first in the region of the opposing army when 2 armies are about to attack each other during turn resolution. In that scenario, the manual's description that movement should be simultaneous of 1 point per impulse does not seem to hold.

Maybe Pocus could help with this?
by 13obo
Wed Oct 09, 2019 7:45 pm
Forum: Field of Glory: Empires
Topic: Determining who enters what region.
Replies: 15
Views: 273

Re: Determining who enters what region.

whichever one has the lowest MP cost to enter. remember the movement phase is conducted in steps, every moving unit expends 1 of its MP, then they all expend the 2nd, at some stage some stacks run out of movement, so more MP is not 'faster' its further. so if stack A would expend 2 MP to enter and ...
by 13obo
Wed Oct 09, 2019 7:42 pm
Forum: Field of Glory: Empires
Topic: Determining who enters what region.
Replies: 15
Views: 273

Re: Determining who enters what region.

I've been wondering that for a long time (including today) and so far my experience is that it's always the enemy... I've discovered what does NOT determine who attacks the neighbour: - Terrain type/movement cost: I've had nations attack first from plains (enemy) to hilly (my army) region, from hill...
by 13obo
Mon Oct 07, 2019 12:16 pm
Forum: Field of Glory: Empires
Topic: Magic Money
Replies: 2
Views: 127

Re: Magic Money

+1 seen it too. I've no idea anymore what my gold will be next turn.
by 13obo
Thu Oct 03, 2019 2:37 pm
Forum: Field of Glory: Empires
Topic: Game Playability
Replies: 15
Views: 441

Re: Game Playability

I think the hardest nation is that German tribe that starts on Gotland island? Forgot their name, but basically they are in the middle of nowhere with no ability to trade with others. Though Gatae must be tough too.
by 13obo
Wed Oct 02, 2019 2:20 pm
Forum: Field of Glory: Empires
Topic: Game Playability
Replies: 15
Views: 441

Re: Game Playability

Different victory conditions is one solution indeed though what I think would probably happen in practical terms in a multiplayer game is that the stronger nation, upon seeing the legacy advantage of the smaller nation, would simply invade and destroy its challenger. Brute power trumps culture. I'm ...
by 13obo
Wed Oct 02, 2019 12:09 pm
Forum: Field of Glory: Empires
Topic: Game Playability
Replies: 15
Views: 441

Re: Game Playability

You've been quite unlucky! I'd probably have given up... As I have previously said in other discussions, this game is not (and does not aim to be) Civilization where people start with a settler and a warrior and thus have an equal start. Multiplayer in FOGE plays similarly to EU IV one in that if yo...
by 13obo
Tue Oct 01, 2019 12:19 pm
Forum: Field of Glory: Empires
Topic: Slaves
Replies: 4
Views: 208

Re: Slaves

Thanks! I used your guide when the game came out to shape my playing strategy. One can't say you should always sell or distribute slaves, the decision depends on many factors. But the read is quite useful to understand slave mechanics that have to be utilised unfortunately, if you want an effective ...
by 13obo
Mon Sep 30, 2019 2:58 pm
Forum: Field of Glory: Empires
Topic: MP-AI seems to be making decisions or moving pops after retaking control
Replies: 22
Views: 459

Re: MP-AI seems to be making decisions or moving pops after retaking control

The multiplayer game Marvin refers to is "A New World Order" and he plays as Nubia there.

Kudos for your continued effort to improve the game! It is very much noticed and appreciated by us.
by 13obo
Sun Sep 29, 2019 7:11 am
Forum: Field of Glory: Empires
Topic: Field of Diplomacy: A New World Order
Replies: 122
Views: 3119

Re: Field of Diplomacy: A New World Order

Ooh, saucy!
by 13obo
Sat Sep 28, 2019 8:41 pm
Forum: Field of Glory: Empires
Topic: Rome and empire size
Replies: 7
Views: 432

Re: Rome and empire size

Yes, many have complained of the overwhelming micromanagement late in the game. A possible solution is to play multiplayer!
by 13obo
Sat Sep 28, 2019 7:46 pm
Forum: Field of Glory: Empires
Topic: MP-AI seems to be making decisions or moving pops after retaking control
Replies: 22
Views: 459

Re: MP-AI seems to be making decisions or moving pops after retaking control

Was the region starving and maybe lost a population point, reducing the number of buildings you can build to 0?
by 13obo
Sat Sep 28, 2019 7:24 pm
Forum: Field of Glory: Empires
Topic: MP-AI seems to be making decisions or moving pops after retaking control
Replies: 22
Views: 459

Re: AI seems to be making decisions or moving pops after retaking control

I'll just clarify that this is regarding Multiplayer as it may not be clear to everyone else.

No, I haven't seen this happen in my games! Quite weird indeed...
by 13obo
Sat Sep 28, 2019 7:11 pm
Forum: Field of Glory: Empires
Topic: Field of Diplomacy: A New World Order
Replies: 122
Views: 3119

Re: Field of Diplomacy: A New World Order

Suddenly, Rome and Macedon are at war too. What's this world coming to!
by 13obo
Thu Sep 26, 2019 5:09 pm
Forum: Field of Glory: Empires
Topic: Warning for Multiplayer games if you need to leave it to the AI
Replies: 4
Views: 132

Re: Warning for Multiplayer games if you need to leave it to the AI

I do understand your complaint but to be fair can you think of any other game that allows a player in MP to disappear for multiple turns and resume at all ....let alone expect the AI to have continued with the same strategy and level of prowess in the meantime ? I would agree with the basic point t...
by 13obo
Thu Sep 26, 2019 4:53 pm
Forum: Field of Glory: Empires
Topic: Arranging MP Game....Interested ?
Replies: 585
Views: 13300

Re: Arranging MP Game....Interested ?

Why's it bad? No leaders?
by 13obo
Thu Sep 26, 2019 2:55 pm
Forum: Field of Glory: Empires
Topic: Field of Glory: Empires “Triumph” (1.04) Update is out
Replies: 27
Views: 1581

Re: Field of Glory: Empires “Triumph” (1.04) Update is out

That's a lot of great updates- thank you!

Could you please let us know what would happen to existing multiplayer games? The changes are quite substantial.
by 13obo
Thu Sep 26, 2019 1:10 pm
Forum: Field of Glory: Empires
Topic: Arranging MP Game....Interested ?
Replies: 585
Views: 13300

Re: Arranging MP Game....Interested ?

I usually RP a dynasty obsessed with conquest and min maxing their economy via the use of gameplay mechanics. Does that count as RP?
by 13obo
Thu Sep 26, 2019 10:46 am
Forum: Field of Glory: Empires
Topic: Arranging MP Game....Interested ?
Replies: 585
Views: 13300

Re: Arranging MP Game....Interested ?

Lol! That's taking RP to a new level.

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