Search found 175 matches

by deranzo
Thu Apr 06, 2017 4:03 pm
Forum: Mods and Scenario Design
Topic: Would love to add 4th weapon option
Replies: 3
Views: 2601

Would love to add 4th weapon option

I'm intensly modding this game as creating new models/animations/sounds... I want to add 4th weapon too. I know there was a 4th weapon option before release. But its removed. I want to add it again with some coding and modifying GUI. After that I can give you developers as a free patch. I'm willing ...
by deranzo
Mon Apr 03, 2017 9:31 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Can 4th weapon option be added?
Replies: 3
Views: 5241

Re: Can 4th weapon option be added?

37 look but even no idea? Can developers answer please? If game wasn't abandoned...
by deranzo
Wed Mar 29, 2017 3:34 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Can 4th weapon option be added?
Replies: 3
Views: 5241

Can 4th weapon option be added?

I've developing tons of new units (with new models)/animations/sounds for the game. And I want to add a 4th weapon to some units. I've contacted an admin from Slitherine and he told me that developers removed codes for 4th weapon in the last minute. My question is; can I add 4th weapon option again ...
by deranzo
Wed Mar 29, 2017 3:11 pm
Forum: News & Announcements
Topic: A new story begins... Panzer Corps 2 has been announced!
Replies: 60
Views: 82606

Re: A new story begins... Panzer Corps 2 has been announced!

We're not planning to release screenshots for a while. There are some elements we're happy with but still a lot that need work so don't want to show something that's not representative of final quality as we'll be judged on the first images we release. We also need a clearer idea of the release dat...
by deranzo
Wed Mar 29, 2017 3:08 pm
Forum: News & Announcements
Topic: A new story begins... Panzer Corps 2 has been announced!
Replies: 60
Views: 82606

Re: A new story begins... Panzer Corps 2 has been announced!

Will modding be easy to make new units/animations/sound etc again? It really lengthens game's life
by deranzo
Mon Mar 27, 2017 9:47 pm
Forum: Panzer Corps : Scenario Design
Topic: ***[MOD] RUSSIA AT WAR:1941
Replies: 299
Views: 66163

Re: ***[MOD] RUSSIA AT WAR:1941

Thanks for your efforts people!
How did you manage to create new unit sprites? Did you use a 3d modeling software or is there more simple way? I want to apply that technic to warhammer 40k armageddon as well. And later to panzer corps!
by deranzo
Sun Mar 26, 2017 9:54 pm
Forum: Mods and Scenario Design
Topic: Mod: pizza's Tau full faction addon v0.3 (now 94 variants)
Replies: 36
Views: 26603

Re: Mod: pizza's Tau full faction addon v0.3 (now 94 variant

The space communists have finally arrived to fight for the Greater Good!! :shock: :D the tyranids mod and tau mod are completely compatible with each other, and when new official base game patch drops, i will update both mods at the same time. UPDATE 5: v0.3 release! compatible with 1.08 official p...
by deranzo
Sun Mar 26, 2017 9:41 pm
Forum: Mods and Scenario Design
Topic: GUIDE Understanding the Attack file and unit animations
Replies: 6
Views: 5865

Re: GUIDE Understanding the Attack file and unit animations

Glad to hear it! As for the fourth weapon, I'm pretty sure the 4th weapon slot is not actually supported in the code. It might be there in the equipment file, but the UI and everything that makes it work was removed. Oh too bad... I'm a software developer, I wish I can access codes to make it work ...
by deranzo
Sun Mar 26, 2017 9:08 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Is Warhammer Armageddon series Dead?
Replies: 9
Views: 5820

Re: Is Warhammer Armageddon series Dead?

I hope there will be new campaigns or even new units with new sprites. I've already created new units with overriding existing ones. So its not as good as Tau or Tyranids mod, but still if you want to see new units for Steel Legion and Space Marines (for Salamanders only for now) with new sound effe...
by deranzo
Sun Mar 26, 2017 5:50 pm
Forum: Panzer Corps : Scenario Design
Topic: Unit Icon Creation Tutorial
Replies: 13
Views: 13544

Re: Unit Icon Creation Tutorial

can you upload images again?
by deranzo
Sat Mar 25, 2017 3:08 pm
Forum: Mods and Scenario Design
Topic: GUIDE Understanding the Attack file and unit animations
Replies: 6
Views: 5865

Re: GUIDE Understanding the Attack file and unit animations

Hmm... it sounds like you are stuck on section 1. Don't bother with the top part of the ATTACK file unless you have new animation graphics. Skip down to section 3 and add your Hell Hammer and it's 2 weapon systems to that part. Then open the EFX editor in the game editor and pick the animations you...
by deranzo
Thu Mar 23, 2017 4:55 pm
Forum: Mods and Scenario Design
Topic: Mod: Tyranids full faction addon v1.06b (70 variants)
Replies: 35
Views: 28359

Re: Mod: Tyranids full faction addon v1.06b (70 variants)

thanks for your effort but this mod doesn't work for latest steam version.

[solved]: I was trying to play with it with loading savegame. It crashed. But when I try to start a campaign from the beginning, it worked, now I can play with all of units without error.
by deranzo
Wed Mar 22, 2017 8:52 pm
Forum: Mods and Scenario Design
Topic: GUIDE Understanding the Attack file and unit animations
Replies: 6
Views: 5865

Re: GUIDE Understanding the Attack file and unit animations

I created simple new unit: Hellhammer (just used Baneblade's graphic, not created new one) with unit editor and then added some missing strings in unittypes.whdat file. After that, I created some new weapons for Hellhammer called Hellhammer Anti-Armor and Hellhammer Anti-Infantry with unit editor's ...
by deranzo
Wed Mar 22, 2017 2:37 pm
Forum: Mods and Scenario Design
Topic: How do I edit unit stats? Please explain like I'm five...
Replies: 1
Views: 2123

Re: How do I edit unit stats? Please explain like I'm five..

you can easily edit unit stats in editor or in unittypes.whdat file
by deranzo
Wed Mar 22, 2017 1:38 pm
Forum: Mods and Scenario Design
Topic: Revised unittypes and weapons
Replies: 9
Views: 8498

Re: Revised unittypes and weapons

That's nice mod, thanks very much for your effort but does it matter to increase plasma blastgun's shot number to 8 if you increase steel legion infantry hit points 1 to 10? yes plasma blastgun is very much powerful now also infantry is 10 times durable.

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