Search found 122 matches

by DukeOfLight
Mon Dec 17, 2012 6:41 pm
Forum: Commander - The Great War
Topic: cities and capitals defences
Replies: 1
Views: 261

cities and capitals defences

I observed differences between cities defence: 1) some offers 7 defence for the defender and 0 for the attacker 2) some have 4 for defender and 0 for attacker 3)some have 7 for defenders and 5 for attacker Capitals: atrough all of them have 4 defence for defenders and 0 for attackers they have diffe...
by DukeOfLight
Sun Dec 16, 2012 2:23 pm
Forum: Commander - The Great War
Topic: CTGW v1.14 Public Beta Available
Replies: 26
Views: 2239

Re: CTGW v1.14 Public Beta Available

yep of course...altrough...u must declare war on turkey to find that happening..
by DukeOfLight
Sun Dec 16, 2012 2:20 pm
Forum: Commander - The Great War
Topic: Is it possible to recover from a bad start in multi-player?
Replies: 2
Views: 378

Re: Is it possible to recover from a bad start in multi-play

dont worry...me too...and remember form a defeat you will always learn...
by DukeOfLight
Sun Dec 16, 2012 10:18 am
Forum: Commander - The Great War
Topic: CTGW v1.14 Public Beta Available
Replies: 26
Views: 2239

Re: CTGW v1.14 Public Beta Available

Yesterday i played some CTGW 1.14...from 22:00 until 5:00...so quait some time.(until i finished the game) I played as allies vs balanced AI and: 1) Ai plays smarter than before, i finished the game at 26 november 1916 with ultimate victory (64 turns) 2)He now responds better whn an naval unit is pr...
by DukeOfLight
Tue Dec 11, 2012 6:03 pm
Forum: Commander - The Great War
Topic: naval combat
Replies: 8
Views: 715

Re: naval combat

thanks
by DukeOfLight
Tue Dec 11, 2012 5:21 pm
Forum: Commander - The Great War
Topic: naval combat
Replies: 8
Views: 715

Re: naval combat

whith what i can view the lua extension?
by DukeOfLight
Tue Dec 11, 2012 2:55 pm
Forum: Commander - The Great War
Topic: naval combat
Replies: 8
Views: 715

Re: naval combat

I know about this....and yes 2 insetead of 6 should be more usefull. But what i was trying to say its that a battleship being near a friendly unit, will give that friendly unit a bonus to defense and a bonus to attack. I think that the nval combat its ok how it is today...however we should think how...
by DukeOfLight
Tue Dec 11, 2012 2:30 pm
Forum: Commander - The Great War
Topic: naval combat
Replies: 8
Views: 715

naval combat

I have an ideea for how to make battlships more usefull...
If they are near a land unit (not air) it will give an substantial bonus to defense abd atack to similate the big cannons support for hat unit.
In this way we can use more offen the british battleship in the atlantic ocean.
by DukeOfLight
Wed Dec 05, 2012 5:51 pm
Forum: Commander - The Great War
Topic: Criticisms Aside, I Am Enjoying This Game!!!!
Replies: 9
Views: 1141

Re: Criticisms Aside, I Am Enjoying This Game!!!!

this is not just a good game...its awesome.
I played already 6 games. 3CP 3EA
by DukeOfLight
Tue Dec 04, 2012 6:36 pm
Forum: Commander - The Great War
Topic: Some more issues . . .
Replies: 2
Views: 384

Re: Some more issues . . .

just stay for a more couple of turns and france ill surrender, for me it was the same. They didnt have any city in europe, and after 3 turns after the romanian surrendered the france laos surrendered, when i allied is surrendering the other allies recive a moral penality. I finished with central pow...
by DukeOfLight
Mon Dec 03, 2012 1:43 pm
Forum: Commander - The Great War
Topic: Statistics for multiplayer?!
Replies: 3
Views: 306

Re: Statistics for multiplayer?!

Can you solve this issue?
by DukeOfLight
Mon Dec 03, 2012 12:41 pm
Forum: Commander - The Great War
Topic: Statistics for multiplayer?!
Replies: 3
Views: 306

Statistics for multiplayer?!

Hi,

There is a way to see in multiplayer the number of games i've played, the loses and wins?
by DukeOfLight
Sat Dec 01, 2012 11:54 am
Forum: Commander - The Great War
Topic: Scrap the German Fleet!!!!
Replies: 50
Views: 3942

Re: Scrap the German Fleet!!!!

why to scrap it... it is necesary to protect the baltic convoys... the allies have a battleship and a british submarine so its a pretty close race. i played with allies...and having control over the seas...i can make anfibios atack every where along the coast, forcing the central powers to garrison ...
by DukeOfLight
Sat Dec 01, 2012 11:51 am
Forum: Commander - The Great War
Topic: Persia
Replies: 1
Views: 373

Persia

Altrough it erans pp every turn....i can't purchase any units or research.
I have right now around 130 PP but i cant do anything with them.
I am so upset that i cannot transfer to the russians ;)
by DukeOfLight
Tue Nov 27, 2012 1:15 pm
Forum: Commander - The Great War
Topic: Scrap the German Fleet!!!!
Replies: 50
Views: 3942

Re: Scrap the German Fleet!!!!

I tottaly agree
by DukeOfLight
Sat Nov 24, 2012 10:15 pm
Forum: Commander - The Great War
Topic: more info regarding events and national morale
Replies: 2
Views: 463

Re: more info regarding events and national morale

yep...GS.7
Can you please provide me with the morale loss detailed (bombing, battleships...etc)
by DukeOfLight
Sat Nov 24, 2012 5:26 pm
Forum: Commander - The Great War
Topic: more info regarding events and national morale
Replies: 2
Views: 463

more info regarding events and national morale

For example i want to know how many special events are and what they mean Second a want to know the loss of morale is affected by what and whith what percentage. I want to know this is detail not just a general explanation like in the manual. ex: The manual of commander europe at war has 600 pages a...
by DukeOfLight
Sat Nov 24, 2012 3:58 pm
Forum: Commander - The Great War
Topic: Strategic Bombing.
Replies: 5
Views: 606

Re: Strategic Bombing.

i dont understand? 1 PP means 1 PP so in 6 turns means 6 PP 1 stregth point=10 PP its only available when you atacking convoys. So in 6 turn you are making 6 PP damage.....that means in 60 turns you have 60 PP damage. I think that a turn is 2 weeks....60 turns means 2.5 years...so at the beginning (...
by DukeOfLight
Sat Nov 24, 2012 1:28 pm
Forum: Commander - The Great War
Topic: entrechment
Replies: 0
Views: 182

entrechment

How this affect the defense of the unit entrenched?
The entrechment factor is added to the defense?
by DukeOfLight
Sat Nov 17, 2012 8:56 am
Forum: Commander - The Great War
Topic: What's the NEXT Commander after this one?
Replies: 50
Views: 4077

Re: What's the NEXT Commander after this one?

Guys let face it...look at how active commander europe at war is doing after all those years. My advice to the game developers is that the next installment should be WW2, which the same touch and gameplay as they did with panzer corps and commander the great war. By the way, altrough i am a very poo...

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