Search found 2395 matches

by Rudankort
Mon Mar 11, 2019 6:02 pm
Forum: Panzer Corps 2
Topic: Panzer Corps 2 - Dev Diary #1
Replies: 48
Views: 9302

Re: Panzer Corps 2 - Dev Diary #1

So, I've finally created an account, since in anticipation of Panzer Corps 2 I've figured why not share my own opinions on the dev diaries. Hopefully I won't repeat earleir posts, so I'll try just to focus on some key points in my opinion. Welcome to the forum. :) Splitting units - does this mean u...
by Rudankort
Mon Mar 11, 2019 11:28 am
Forum: Panzer Corps 2
Topic: Suggestions, wishlist and ideas for Panzer Corps 2 gameplay
Replies: 349
Views: 57334

Re: Suggestions, wishlist and ideas for Panzer Corps 2 gameplay

I'm not if this has been brought up yet and anyway I might be a little late, but I would like to have the option to add short videos or audio clips to mission briefings. I don't think it's a hugely important feature but It could help to add some interest to mission briefings. Well, we have voice ov...
by Rudankort
Mon Mar 11, 2019 11:18 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #9
Replies: 202
Views: 61374

Re: Panzer Corps 2 - Dev Diary #9

The shroud option is a nice option to have. I'm guessing you'll go into more detail in the future, but when designing a scenario is there an option to decide how much of the map is shrouded? In the editor you can actually paint shroud on a hex-by-hex basis, like you do with other zones. You can als...
by Rudankort
Sun Mar 10, 2019 4:01 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #9
Replies: 202
Views: 61374

Re: Panzer Corps 2 - Dev Diary #9

Btw, did you ever change anything to make bridging engineers work other than on scenarios specifically designed for them? Like exempting them from the river move penalty so they can move onto a river from two hexes away would make a big difference. I still consider bridge engineers a specialized un...
by Rudankort
Sun Mar 10, 2019 12:00 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #9
Replies: 202
Views: 61374

Re: Panzer Corps 2 - Dev Diary #9

Possible we can see some screens of the upcoming campaign ? Now, MUST BE in the end something about what is most important in Slitherine games, so how Devs will adapt the history of World War II in this new version of the game. I expect the details !!! :wink: We are going to show a lot of screensho...
by Rudankort
Sat Mar 09, 2019 11:29 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #9
Replies: 202
Views: 61374

Re: Panzer Corps 2 - Dev Diary #9

From what I see this is not going to be a direct sequel....far from the core roots of the first, not saying this is bad, but its got me concerned? Will see? This impression might be based on the fact that in dev diaries I usually discuss changes and novelties, instead of reiterating features which ...
by Rudankort
Fri Mar 08, 2019 8:44 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #9
Replies: 202
Views: 61374

Re: Panzer Corps 2 - Dev Diary #9

I think that what PeteMitchell_2 was asking is if you can have an Axis nation in the same team with an Allied nation, for example a team with Russia and Italy. If that wasn't the question I apologize, but I would like to know anyway. Yes, you can have any combination of nations in a team if you wan...
by Rudankort
Thu Mar 07, 2019 6:27 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #9
Replies: 202
Views: 61374

Re: Panzer Corps 2 - Dev Diary #9

The northern French enemy is outrageously close to the player's central position. Not only do they have so little territory I think they will have a really hard time deploying their forces, but given their proximity to the player... it sort of looks like you can just overrun their positions on your...
by Rudankort
Wed Mar 06, 2019 9:41 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #9
Replies: 202
Views: 61374

Re: Panzer Corps 2 - Dev Diary #9

i would request that I would like to make is to include the "minor countries" historically involved in World War II, even if it has a small intervention, the existence of its units (and countries) facilitates the development of additional scenarios and campaigns, in I would like to request that the...
by Rudankort
Wed Mar 06, 2019 3:29 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #9
Replies: 202
Views: 61374

Re: Panzer Corps 2 - Dev Diary #9

Please allow one question regarding the available equipment, will this be alliance and/or nation specific, e.g. Axis vs. Allies, i.e. Germany/Italy/Hungary/Romania/Japan/etc. vs. Soviet Union/US/UK/France/etc. OR will everyone just have the same equipment? By default, random generator assigns a sin...
by Rudankort
Tue Mar 05, 2019 6:20 pm
Forum: Panzer Corps 2
Topic: Future dev diaries
Replies: 39
Views: 7804

Re: Future dev diaries

Hi guys, thanks for all suggestions posted recently. It does not look like we will run out of topics till the release. :) Not sure whether this has been covered yet in much detail. However, it would be great to see some more information on UI and UX topics: menus, screens, buttons, switches, keyboar...
by Rudankort
Tue Mar 05, 2019 6:10 pm
Forum: Panzer Corps 2
Topic: When?
Replies: 35
Views: 5799

Re: When?

Hi guys! The game has been announced way in advance, perhaps a bit too early, but it is not necessarily bad, because this has given us the opportunity to accumulate a lot of ideas (both here on the forum and via Ideas section on Flashback site), and we were able to actually incorporate many of these...
by Rudankort
Tue Mar 05, 2019 5:57 pm
Forum: Panzer Corps 2
Topic: Feature for Panzer Corps 2
Replies: 2
Views: 586

Re: Feature for Panzer Corps 2

Yeah well, it is not so simple indeed and I don't think it can be done for 1.0, but it might be something for future development. We are using a similar system with arrows, circles etc. for briefings, so at least some base functionality is available.
by Rudankort
Tue Mar 05, 2019 5:47 pm
Forum: Panzer Corps 2
Topic: Surrender mechanic
Replies: 10
Views: 1608

Re: Surrender mechanic

This is not 100% final, but right now retreat in Panzer Corps 2 works according to generic move rules. So, if a unit can move to a certain hex, it can retreat to this hex. This means that a unit surrounded by 2 friendly units and 4 enemies cannot retreat, because a move through enemy ZOC is not allo...
by Rudankort
Tue Mar 05, 2019 3:47 pm
Forum: Panzer Corps 2
Topic: Air units in PC2
Replies: 37
Views: 2769

Re: Air units in PC2

PeteMitchell_2 wrote:
Tue Mar 05, 2019 3:37 pm
Have you guys thought of engineering units that can build airfields, e.g. maybe similar to bridge engineers (that also should be able to blow up bridges by the way)?
Indeed we have, it's on our "do if time allows" wish list. :) Amy suggestions how this unit might look?
by Rudankort
Tue Mar 05, 2019 3:26 pm
Forum: Panzer Corps 2
Topic: Air units in PC2
Replies: 37
Views: 2769

Re: Air units in PC2

Hi guys! Just quickly adding my take on the topic, in addition to many good points already made. 1. To the devs: Will the air battle model be different in PC2? There are many changes in the game which affect air combat, and I expect that the cumulative effect of these changes will be that the proble...
by Rudankort
Thu Jan 17, 2019 2:57 pm
Forum: Panzer Corps 2
Topic: How has the A.I been improved ?
Replies: 28
Views: 3592

Re: How has the A.I been improved ?

I think, Molve is making a very good general point that any advancement in AI tactics will make it much more likely for the player to lose his core units, which is really harmful in a campaign environment. Even a simple ability to concentrate several attacks on a single unit will make the AI vastly ...
by Rudankort
Thu Jan 17, 2019 2:38 pm
Forum: Panzer Corps 2
Topic: Panzer corps 2 release of console
Replies: 15
Views: 2276

Re: Panzer corps 2 release of console

ClaireRedfieldU wrote:
Thu Jan 17, 2019 9:54 am
The standard excuse, Resident Evil 2 will not be released on the Nintendo Switch, everyone understands this and Panzer Corps 2 will not be released on the console. The topic can be closed.
If you don't trust what I say, why bother asking? :)
by Rudankort
Thu Jan 17, 2019 2:33 pm
Forum: Panzer Corps 2
Topic: Ideas for Panzer Corps 2
Replies: 118
Views: 31897

Re: Ideas for Panzer Corps 2

Come on devs, you should know better :) Don't get distracted with fancy 3D unit graphics. You know we don't actually look at unit graphics, especially not after a while: we look at unit type position on the grid. The "discount badges" are no good - there's no clear way to tell the unit type at a gl...
by Rudankort
Tue Jan 15, 2019 8:41 am
Forum: Panzer Corps 2
Topic: Need any playtesters?
Replies: 19
Views: 3117

Re: Need any playtesters?

Perhaps a poll is needed to find out if the majority of people want a campaign? From talking to players and following their discussions on various forums over the years, I know that pretty much 90% of our users play campaign mode exclusively. I'm confident about this and don't need any polls to con...

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