Search found 26 matches

by Dwarf_power
Mon Jul 23, 2018 9:00 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Orbital Deployment doesn't grant a special feature tile
Replies: 3
Views: 478

Orbital Deployment doesn't grant a special feature tile

If I drop a marine unit on a Fermentation Pool, for example, it won't build the outpost. I have to move the unit off the tile, then back on, wasting an additional two turns until I gain control of the resource.
by Dwarf_power
Mon Jul 23, 2018 6:17 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: When will you fix the important hotkeys, please?
Replies: 2
Views: 478

Re: When will you fix the important hotkeys, please?

Many of the hotkeys don't work that are published in the PDF manual.
by Dwarf_power
Sat Jul 21, 2018 11:53 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Which xml file changes the colors of the units?
Replies: 7
Views: 698

Which xml file changes the colors of the units?

The reds, blues, and yellows are all washed out when playing the marines.
I found an xml file for changing UI colors, but this doesn't affect the units in game.
by Dwarf_power
Mon Jul 16, 2018 5:51 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Can we get minimap icons with more variety?
Replies: 1
Views: 252

Can we get minimap icons with more variety?

Currently, relic cubes, SM fortresses (for special tiles), and combat units all share the same minimap marker. It makes it really difficult sometimes to find your units on the map from among all the relics you've claimed and all the fortresses you've plopped down. I would also love to see the inclus...
by Dwarf_power
Mon Jul 16, 2018 8:30 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Bug? Weapon dmg is being capped to a unit's individual soldier hp BEFORE mitigation is being applied
Replies: 6
Views: 590

Bug? Weapon dmg is being capped to a unit's individual soldier hp BEFORE mitigation is being applied

(link to the relevant topic in the Steam forums with examples of unit matchups and the math involved - https://steamcommunity.com/app/489630/discussions/0/2534848209927677194/) Summary / TLDR: Right now, the game is capping a weapon's total damage down to the health of an individual entity within a ...

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