Search found 1516 matches

by Robotron
Sat Sep 19, 2020 10:38 pm
Forum: General Discussion
Topic: Rediscovering Slitherene's Commander: The Great War
Replies: 2
Views: 198

Rediscovering Slitherene's Commander: The Great War

I'd like to give a heads-up to all forum members who enjoyed playing Slitherene's WW1 game "Commander: the Great War" from some years ago. My mod for said game, called "PotzBlitz", is still being upgraded regularly and is literally brimming with all kinds of new features. Also an expansion for the R...
by Robotron
Sat Sep 19, 2020 9:54 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1796
Views: 161777

Re: NEW UPDATE 11.1! AUG1st 2020

In singleplayer mode the repatriate function works without flaws. Again it's the multiplayer mode that causes trouble, like in the past when new unit spawn function caused crashes. Those are faults not covered by the original designers, still they got implemented without warnings for modders-to-be. ...
by Robotron
Sat Sep 19, 2020 9:24 pm
Forum: Commander The Great War AAR's
Topic: Defending France vs AI Schlieffen (PotzBlitz mod)
Replies: 7
Views: 306

Re: Defending France vs AI Schlieffen

Maybe you have no sea transport capacity left? Look at the anchor symbol in the resources box. You can build more sea transport capacity in the management panel.
Also to embark a unit must be stationed in a city with a port.
by Robotron
Fri Sep 18, 2020 8:01 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1796
Views: 161777

Re: NEW UPDATE 11.1! AUG1st 2020

@unwichtig: It really bothers me that despite my last scriptfix the logfile for your match comes up with the same crash report, even referring to a line of the old script, as if the new scriptfix seems to be ignored by the engine. Usually I've been able to fix ongoing matches, even multiplayer ones ...
by Robotron
Thu Sep 17, 2020 10:52 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1796
Views: 161777

Re: NEW UPDATE 11.1! AUG1st 2020

Obviously you are using a different folder for your Potzblitz installation than the one I specified.

Check the "last modified date" of game_deployment.lua in your Potzblitz installation.
by Robotron
Thu Sep 17, 2020 9:36 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1796
Views: 161777

Re: NEW UPDATE 11.1! AUG1st 2020

1. The reason for the crash is that those small garrisons are not properly registered into the internal unit list because they were repatriated by ceding Transylvania to Romania. Leave the small garrisons untouched and finish the turn as usual, maybe that way they will be registered next turn. 2. Pl...
by Robotron
Thu Sep 17, 2020 8:54 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1796
Views: 161777

Re: NEW UPDATE 11.1! AUG1st 2020

That's impossible, the log file points to a line that is empty in the scriptfix I just attached.

Either you have uploaded the wrong log file or you applied the scriptfix to the wrong location.
by Robotron
Thu Sep 17, 2020 8:35 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1796
Views: 161777

Re: NEW UPDATE 11.1! AUG1st 2020

See attachment, it's only a rough guess, so it might not work but it will help to find the source of the crash.

In any case post the log file after the crash.
by Robotron
Thu Sep 17, 2020 8:18 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1796
Views: 161777

Re: NEW UPDATE 11.1! AUG1st 2020

1. Can you deploy other units?
2. Are those units that cause the crash "small garrisons"?
by Robotron
Thu Sep 17, 2020 10:56 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1796
Views: 161777

Re: NEW UPDATE 11.1! AUG1st 2020

This is most puzzling, something weird must be going on in your match.
Are you trying out any strange strategies or has something unusual happened? Early surrender of Serbia or Belgium?

Try the scriptfix in the attachment and report back.
by Robotron
Wed Sep 16, 2020 12:27 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: Where the hell this unit gets out?
Replies: 12
Views: 251

Re: Where the hell this unit gets out?

GallipoliStraits is triggered by playing that event in diplomacy.lua but is doesn't do anything besides being a prerequisite for

function GallipoliCampaign()

in events.lua

which deals with all the placing of attackers and destruction of Turkish units too close to Anzak Koyu (Anzac Beach).
by Robotron
Wed Sep 16, 2020 5:57 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1796
Views: 161777

Re: NEW UPDATE 11.1! AUG1st 2020

5. If Russian Civil War was selected it will break out a few turns after Russian surrender IF the "Soviet Revolution" has happened before. The date does not matter. The Reds and Whites will continue fighting even if all other nations have surrendered. They are not affected by morale loss due to majo...
by Robotron
Thu Sep 10, 2020 3:27 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1796
Views: 161777

Re: NEW UPDATE 11.1! AUG1st 2020

It's been just three weeks since I begun with the Russian Civil War expansion and I have to fix bugs and explain stuff to players while modding at the same time.
And it's not like I would have nothing else to do.

Patience is of the essence. 8)
by Robotron
Thu Sep 10, 2020 12:46 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: Latest bugfixes for PotzBlitz mod 11.1 (23rd OCT 2020)
Replies: 2
Views: 169

Latest bugfixes for PotzBlitz mod 11.1 (23rd OCT 2020)

Hi guys, because the new V12 update for my mod will take quite some time to be finished, I've created this thread to release script fixes for any crashes you've reported until then. This way you don't have to search the PotzBlitz discussion thread for any fixes and I don't have to upload the whole m...
by Robotron
Thu Sep 10, 2020 11:24 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1796
Views: 161777

Re: NEW UPDATE 11.1! AUG1st 2020

Yes, the netherlands crash was caused by a typo, you can find a fix for it the new Script Fix thread I've created.
Yes, Petain is the best rank for Entente.
by Robotron
Thu Sep 10, 2020 11:16 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1796
Views: 161777

Re: NEW UPDATE 11.1! AUG1st 2020

Game 1) After choosing Aufmarch Ost (in the pre-game scene), I didn't actually get the Aufmarch condtions, you know the one where you have to capture Warsaw etc, I got collapse points for not taking Paris. Somehow I pulled through. The Russians really don't like to surrender. They didn't give in un...
by Robotron
Wed Sep 09, 2020 6:22 pm
Forum: Commander - The Great War: Tech Support
Topic: Multi player game not loading
Replies: 1
Views: 120

Re: Multi player game not loading

Might be a server problem.

Is your game updated to version 1.6.6?

Did you install any new security software lately or stuff like registry cleaners?

Is singleplayer mode still working?

Also see here: viewtopic.php?f=214&t=38738
by Robotron
Tue Sep 08, 2020 1:21 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1796
Views: 161777

Re: NEW UPDATE 11.1! AUG1st 2020

The PDF manual that was included in the download would be a good place, I guess. :roll:
by Robotron
Tue Sep 08, 2020 12:06 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1796
Views: 161777

Re: NEW UPDATE 11.1! AUG1st 2020

Fighters will be worth building after "Synchronization Gear" tech got researched and you have an air ace attached to the unit. Until then you are better off building ground units. A good strategy for Austria to ward off the Russians is to abandon Tarnopol and setting up defenses on the rough terrain...
by Robotron
Tue Sep 08, 2020 11:30 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: NEW UPDATE 11.1! AUG1st 2020
Replies: 1796
Views: 161777

Re: NEW UPDATE 11.1! AUG1st 2020

You lost Vienna and Budapest not because the game is unbalanced but because you sent your whole Austrian army to Serbia. What did you expect what your opponent would do with his Russians, maybe wait patiently until you are finished with the Serbs? Of course you got stomped for such a blunder and qui...

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