Search found 46 matches

by choppinlt
Thu Jun 20, 2019 8:43 pm
Forum: Field of Glory II
Topic: Non-lancer cavalry tactics
Replies: 24
Views: 1510

Re: Non-lancer cavalry tactics

I wonder if it is possible to change the scripts so that cavalry can break off from combat, but stay in the current tile if there is no clear tile to fall back into. That would stop any gamey tactics. PRECISELY what I am suggesting at a minimum. I'm not sure it is needed, BUT I was suggesting furth...
by choppinlt
Thu Jun 20, 2019 6:58 pm
Forum: Field of Glory II
Topic: Non-lancer cavalry tactics
Replies: 24
Views: 1510

Re: Non-lancer cavalry tactics

Infantry should be the one pinning the target then the cavalry can cause cohesion drops when they execute a flank attack. Depends on how many infantry you have. Otherwise you live with the hit and run tactics until the impact phase causes a cohesion drop. They will most likely stay in melee afterwa...
by choppinlt
Wed Jun 12, 2019 2:37 pm
Forum: Field of Glory: Empires
Topic: So What about Multiplayer?
Replies: 42
Views: 2669

Re: So What about Multiplayer?

It depends on how many person-hours you think it might take to develop a MP "connection" between Empires and FOG2 - and then how many extra units of the game you think you might sell as a result of doing this. EXACTLY stockwellpete! It comes down to a business decision, and I totally respect that. ...
by choppinlt
Mon May 13, 2019 10:41 pm
Forum: Field of Glory: Empires
Topic: So What about Multiplayer?
Replies: 42
Views: 2669

Re: So What about Multiplayer?

It is not feasible to include multiplayer support for exported battles, sorry. Technically, it would not be impossible, but quite challenging, and for no practical use: the length of an average FOG2 battle would make any Empires multiplayer game grind to a halt, as two players would be battling a s...
by choppinlt
Tue Apr 30, 2019 2:14 am
Forum: News & Announcements
Topic: Field of Glory: Empires Dev Diary #9 Battle System
Replies: 17
Views: 2908

Re: Field of Glory: Empires Dev Diary #9 Battle System

After chatting on another forum I just wanted to get a clarification. Porting battles to FOG2 will be supported against multiplayer opponents, correct?
by choppinlt
Wed Aug 08, 2018 7:43 pm
Forum: General Discussion
Topic: Software Developers
Replies: 1
Views: 688

Software Developers

[DELETED]

Best Regards,
Matt

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