Search found 86 matches

by Kabookie
Fri Mar 01, 2019 5:13 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: Neutral Pack
Replies: 51
Views: 6385

Re: Neutral Pack

UI Update:
- Added personalised Icons and descriptions for weapons, abilities and traits for all neutrals.
- Exalt Dryad: updated animation timings for attack ability.
by Kabookie
Thu Feb 28, 2019 12:38 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: Neutral Pack
Replies: 51
Views: 6385

Re: Neutral Pack

Minor Update:
- Exalt Dryad: Replaced attack ability animation with new one. updated Ability type and stats.
- Added new Trait and Icon.
by Kabookie
Wed Feb 27, 2019 12:19 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: Neutral Pack
Replies: 51
Views: 6385

Re: Neutral Pack

Minor update:
- Mutant: Balance/Stat Changes
- Exalt Dryad: SIC Texture Update
- Exalt Dryad: Balance/Stat Changes
- Octopoda Facientem: SIC Texture Update
- Octopoda Facientem: Balance/Stat Changes
- Octopoda Facientem: Added new animation and ability
by Kabookie
Wed Feb 27, 2019 8:12 am
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: Neutral Pack
Replies: 51
Views: 6385

Re: Neutral Pack

Minor Update:
- Mutant: added new animation and ability
- Mutant: updated SIC Texture
- Mutant: added 2 additional idle animations
- Housecleaning on xml files.

note: please redownload to get the update
by Kabookie
Tue Feb 26, 2019 3:12 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: Neutral Pack
Replies: 51
Views: 6385

Re: Neutral Pack

Other stuff im working on:
Cyclops Slug: https://skfb.ly/6HKpU
Colostratus Canis: https://skfb.ly/6HKsw
Pyros: https://skfb.ly/6HK9O
Horror: https://skfb.ly/6HKxo
by Kabookie
Tue Feb 26, 2019 10:31 am
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: Neutral Pack
Replies: 51
Views: 6385

Re: Neutral Pack

Minor update: - Added Russian translations for the 2 new neutrals. (Thanks Parallax) - Minor Balance changes for Promethean and Promethean Young. What im working on preview (name, stats and abilities are work in progress): https://drive.google.com/file/d/1JapnCLb1eMxD8vs5AR2CAyL55QTDQ7qT/view?usp=sh...
by Kabookie
Mon Feb 25, 2019 8:07 am
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: Neutral Pack
Replies: 51
Views: 6385

Re: Neutral Pack

update: Added to the neutral pack for use but are still work in progress; Russian translations by parallax. Exalt Dryad: Treemen healers Screenshot: https://drive.google.com/file/d/1amObVBwtifrlmSn3RpflH6qM-VcB4Nt6/view?usp=sharing Notes: no sounds atm. abilities and stats are still work in progress...
by Kabookie
Fri Feb 22, 2019 10:01 am
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: Neutral Pack
Replies: 51
Views: 6385

Re: Neutral Pack

just an update: im having some issues with my deamon lords, and am waiting to hear back from the devs on some of the issues i have. In the interum (the devs seem busy atm), im working on a new caster unit to be one of the disciples of the demon lords maybe. will be out soon. The Exalt Dryad: https:/...
by Kabookie
Fri Feb 15, 2019 1:02 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: Neutral Pack
Replies: 51
Views: 6385

Re: [Update: Promethean Young] Neutral Pack

Demon Lords coming soon to the neutral pack: Magna Deamonus Pyros Magna Deamonus Hibernius image preview of pyros: https://drive.google.com/file/d/16UJhJmxwUAR5CH_ZvybE_B7-HyZNdQMT/view?usp=sharing currently im toying with the idea of making the mutants the "apostles of Hibernius" and adding in anot...
by Kabookie
Fri Feb 15, 2019 12:53 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Gladius Nintendo Switch
Replies: 1
Views: 1094

Re: Gladius Nintendo Switch

it would be cool but i dont think slitherine is a console publisher (i could be wrong), and given gladius is made on a custom engine i imagine that increases the port difficulty. not saying it wont happen, i just doubt it.
by Kabookie
Thu Feb 14, 2019 2:56 am
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: Neutral Pack
Replies: 51
Views: 6385

Re: [Update: Promethean Young] Neutral Pack

oh wow thanks. I will include it in my next update release :)
by Kabookie
Sun Feb 03, 2019 9:21 am
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: Neutral Pack
Replies: 51
Views: 6385

Re: [Update: Promethean Young] Neutral Pack

Update: New unit "Promethean Young" - ive added new animation and ability for the Prometheans to spawn Promethean Young; https://drive.google.com/file/d/1s-pgaj_LpxzujxOXo7RzOWOigsLD2XuX/view?usp=sharing - Promethean Young have a different texture to give them a different look. - Promethean Young ha...
by Kabookie
Fri Feb 01, 2019 5:17 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: DOW mod - chaos (poll winner) cancelled
Replies: 11
Views: 1697

Re: DOW mod - chaos (poll winner) inprogress

hey just letting you guys know im not doing this anymore.

Mainly because of the lack of support/feedback for my current mods. so i have lost motivation.
by Kabookie
Tue Jan 29, 2019 4:57 am
Forum: Warhammer 40,000: Gladius - Relics of War: Suggestions
Topic: SM towers - 1.2.1
Replies: 4
Views: 1341

SM towers - 1.2.1

playing on 1.2.1 I find that later in the game SM towers are too easy to kill and for the opponent its worth losing a few units to kill one even early on as the hit to the SM econ is huge. later in the game there is no coming back from losing multiple towers as you have to wait 10 turns to build it ...
by Kabookie
Tue Jan 29, 2019 4:26 am
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: Faction coloring in textures
Replies: 3
Views: 859

Re: Faction coloring in textures

its the blue in the SIC. just for anyone who doesnt know about what a SIC is: SIC stands for Specular, Illumination, Color, and they correspond to a color channel each R,G,B, so Specular is the Red color channel, Illuminations Green, and so on. Illumination is the self illumination texture and Color...
by Kabookie
Tue Jan 29, 2019 2:08 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Space Marines need to be able to build more than one city
Replies: 8
Views: 1580

Re: Space Marines need to be able to build more than one city

Imo I think their econ can keep up, it's just that when you start losing towers the blow is massive so you cant drop them forward unless your prepared to lose them, in general I consider the first 4 towers to be econ and the rest as additive or offensive orientated.
by Kabookie
Sat Jan 26, 2019 5:37 am
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: Neutral Pack
Replies: 51
Views: 6385

Re: Neutral Pack

New Neutral added to the Neutral Pack; Promethean: Fearsome giant crab-like creatures Screenshot: https://drive.google.com/file/d/1roq3GbIiQykVeXJPZXRjYmWt1IIis5-K/view?usp=sharing Please redownload the neutral pack from the initial post and overwrite the old neutral pack to get the new neutal, the ...
by Kabookie
Fri Jan 25, 2019 5:16 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Will pay for Shrike and Genestealers (Tyranids)
Replies: 4
Views: 1078

Re: Will pay for Shrike and Genestealers (Tyranids)

I was considering adding genestealers as neutrals to my neutral pack mod. but as for the Shrike ive no idea where id get a model for that from (dont think its in the apocalypse mod, but i could be wrong)
by Kabookie
Fri Jan 25, 2019 4:32 am
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: Neutral Pack
Replies: 51
Views: 6385

Re: Neutral Pack

come join us on the modding discord: https://discord.gg/3neudgX
ill answer any queries there :)
by Kabookie
Thu Jan 17, 2019 3:27 am
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: Neutral Pack
Replies: 51
Views: 6385

Re: Neutral Pack

Atm I'm thinking some kind of neutral psycher or a giant land crab.

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