Search found 50 matches

by fikabo
Sat Aug 03, 2019 1:35 pm
Forum: Sengoku Jidai: Tournaments & Leagues
Topic: The Ming and their enemies - Round One
Replies: 46
Views: 2157

Re: The Ming and their enemies - Round One

fikabo (Tibetans rivals) defeats KiwiWorld (Ming troops) 60:43 It was roller coster game in which both side could win. It is hard to describe (especially with my not very good English) but I will try. First Tibetans make surprising attack in centre with some direction to left wing. Everything goes b...
by fikabo
Thu Aug 01, 2019 5:46 pm
Forum: Sengoku Jidai: Tournaments & Leagues
Topic: The Ming and their enemies - Round One
Replies: 46
Views: 2157

Re: The Ming and their enemies - Round One

fikabo (Tibetans rivals) defeats LFDLM (Joseon) 65:43. Joseons make very powerful attack in centre and nearly destroy my troops but I have some forces on right wing which win wing and start encircles. PS: Buddha had a dilemma to whom to help. I think he help a little me (In duels was 2:1 for me but ...
by fikabo
Thu Jul 25, 2019 10:55 pm
Forum: Pike & Shot
Topic: Two Suggestions for a future version...
Replies: 11
Views: 884

Re: Two Suggestions for a future version...

* When you select unit you see where this unit can go but you don't see if can turn at end.
* Undo when there is no possibility of opportunity fire.
* No flank attack if horses are not in melee.
* See ZOC like in FOG2.

PS: I like better graphics in P&S than in FOG2.
by fikabo
Mon Jul 08, 2019 2:49 pm
Forum: Sengoku Jidai: Tournaments & Leagues
Topic: The Ming and their enemies - Round One
Replies: 46
Views: 2157

Re: The Ming and their enemies - Round One

I have just start one game. Rest games start in second half of week.
I have to learn with people (not computer) how play using Tibetans so will have more chances with next games.
And because of KiwiWorld has no game started at the moment I will start with him.
by fikabo
Fri Jul 05, 2019 12:59 am
Forum: Sengoku Jidai: Tournaments & Leagues
Topic: The Ming and their enemies - team event
Replies: 26
Views: 1028

Re: The Ming and their enemies - team event

I will take Tibetan Rivals 1500-1589 - I likes to play Ottomans and Polish units and see here some similarity.
by fikabo
Wed May 22, 2019 7:56 pm
Forum: Sengoku Jidai: Tournaments & Leagues
Topic: New team event - are you interested?
Replies: 19
Views: 1588

Re: New team event - are you interested?

If you don't mind that I have never play this game (only Pike&Shot, just few minutes ago bought this game), you can include me.
by fikabo
Sun Apr 14, 2019 12:47 pm
Forum: Pike & Shot : Tournaments & Leagues
Topic: 2019 Tournament
Replies: 189
Views: 12334

Re: 2019 Tournament

Games with fikabo-Waterhead1985 had been finished: Both very very bloody. 1) Waterhead1985 (Spanish) defeat fikabo (French) 54:68 fikabo: 5points Waterhead1985: 7points 2) fikabo (protestant) defeat Waterhead1985 52:74 fikabo: 7points Waterhead1985: 5points. I probably don't promote to next round bu...
by fikabo
Sun Mar 31, 2019 10:47 pm
Forum: Pike & Shot : Tournaments & Leagues
Topic: 2019 Tournament
Replies: 189
Views: 12334

Maybe a little different calculations of points

I have read about point calculations from 2018 year and I suggest small change. Problem is with result with similar difference. For example: 60:35 and 40:15 (8:3, 8:1). I think that secend one is greater victory but it is visible only in looser points. So maybe calculate winner points as 12-looserPo...
by fikabo
Fri Mar 22, 2019 11:03 pm
Forum: Pike & Shot : Tournaments & Leagues
Topic: 2019 Tournament
Replies: 189
Views: 12334

Re: 2019 Tournament

Hello, please add me too.
by fikabo
Sun Jan 13, 2019 5:02 pm
Forum: Pike & Shot
Topic: Some thoughts after first multiplayer
Replies: 1
Views: 582

Some thoughts after first multiplayer

I have made first multiplayer skirmish. After hard battle I have lost but it was very fun. Quite different battle than with computer. I have some ideas for developers (may some are implemented but I don't see): 1. Possibility to look at replay of whole battle after battle (bonus idea: save this as a...

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