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by Kerensky
Wed May 08, 2019 11:37 pm
Forum: Panzer Corps 2
Topic: Floating Damage Numbers
Replies: 9
Views: 964

Re: Floating Damage Numbers

Here's another game we can compare to. Apparently it's John Wick... turn based strategy? lol? https://www.pcgamer.com/a-turn-based-john-wick-game-is-coming/ However the relevant part is at timestamp 39 seconds. https://youtu.be/3nEwjqisgGY?t=39 Like Xcom2, they went with full background coloring for...
by Kerensky
Wed May 08, 2019 9:33 pm
Forum: Panzer Corps 2
Topic: Floating Damage Numbers
Replies: 9
Views: 964

Re: Floating Damage Numbers

Like this timestamp of the stream VOD.

https://www.youtube.com/watch?v=Cu1xK4A ... .be&t=2777

Those tiny red/blue damage numbers as units fight. They're basically invisible and unreadable.
by Kerensky
Wed May 08, 2019 9:31 pm
Forum: Panzer Corps 2
Topic: GUI resizing
Replies: 9
Views: 1184

Re: GUI resizing

I wonder if GUI scaling will help my problem with the floating damage numbers.
viewtopic.php?f=464&t=91567

Will the problem just go away if it's bigger/easier to read?
by Kerensky
Wed May 08, 2019 9:29 pm
Forum: Panzer Corps 2
Topic: Floating Damage Numbers
Replies: 9
Views: 964

Floating Damage Numbers

So rewatching the vod of the stream, there's a little thing that's been bothering me. Floating Damage Numbers. As the rest of the game improves slowly, these raw colored numbers are becoming more of an eye sore. For me at least. Here is what PZC2 looks like, compared to some other TBS games with flo...
by Kerensky
Tue May 07, 2019 9:16 pm
Forum: Panzer Corps 2
Topic: GUI resizing
Replies: 9
Views: 1184

Re: GUI resizing

Patrick Ward wrote:
Tue May 07, 2019 2:21 pm
And many of us developers are 50+, wear glasses and wouldn't know what 20/20 vision is.
No. Yes. Yes. ;)
by Kerensky
Tue May 07, 2019 9:01 pm
Forum: Panzer Corps 2
Topic: Teamwork in Panzer Corps 2
Replies: 5
Views: 956

Re: Teamwork in Panzer Corps 2

I think some multiplayer players vs AI content would be welcome. We haven't ever seen that in a Panzer General/Corps game. That is, cooperative gameplay. But I'm sure the main focus for multiplayer is probably going to be pure PVP, not PVE. Or maybe there'll be some PVPVE. The potential is all there...
by Kerensky
Tue May 07, 2019 8:53 pm
Forum: Panzer Corps 2
Topic: The Vanishing Dev Diaries
Replies: 8
Views: 958

Re: The Vanishing Dev Diaries

I'm not gonna lie, I'm not hip to twitch. I didn't watch the live stream, even for something as important for Panzer Corps 2. I waited for the vod (video on demand) to come out. I'm very much all about watching things on youtube, love them videos, but not really hot on live streaming. *shrug* And ev...
by Kerensky
Mon May 06, 2019 9:08 pm
Forum: Panzer Corps 2
Topic: Best feature from the twitch stream?
Replies: 25
Views: 2917

Best feature from the twitch stream?

https://www.twitch.tv/videos/421250565 For me, it has to be the simultaneous move. Finally we got to see simultaneous AI movement in a turn based strategy game. I just imagine how many TBS games I've played always getting bogged down by time requirements of sequential gameplay... (Why Only 4 Mechs!?...
by Kerensky
Mon May 06, 2019 9:01 pm
Forum: Panzer Corps 2
Topic: The Vanishing Dev Diaries
Replies: 8
Views: 958

Re: The Vanishing Dev Diaries

There are more dev diaries than just the written posted dev diaries. I mean their twitch showcase was basically a dev diary. https://www.twitch.tv/videos/421250565 I mean come on, how about that simultaneous move feature they showcased at the 1 hour mark? That feature alone is often the most request...
by Kerensky
Mon May 06, 2019 8:40 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Check the new Product page!
Replies: 4
Views: 2359

Re: Panzer Corps 2 - Check the new Product page!

Infantry? Theres any infantry unit in screenshot... Psh, infantry? It's called Panzer Corps, not normal Corps. lol There's infantry, I think it's just much more impressive and probably easier for them to show off the detailed vehicles models, especially for such non close up images they went with.
by Kerensky
Sun Mar 10, 2019 11:14 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #9
Replies: 202
Views: 61861

Re: Panzer Corps 2 - Dev Diary #9

mj43 wrote:
Sun Mar 10, 2019 6:28 pm
Whats next ? The Landkreuzer P.1000 Ratte ?
:twisted:
by Kerensky
Wed Mar 06, 2019 11:45 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #9
Replies: 202
Views: 61861

Re: Panzer Corps 2 - Dev Diary #9

I also have a concern that isn't being addressed with these continuing updates. Okay so we got the hex grind... what about city and location names? I'm guessing we won't have text right on the map because that's not a Panzer Corps tradition, but I'm starting to wonder how it's going to work, because...
by Kerensky
Wed Mar 06, 2019 11:31 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #9
Replies: 202
Views: 61861

Re: Panzer Corps 2 - Dev Diary #9

While interesting, I am highly skeptical to the play-ability of random content. The last screenshot for example http://www.matrixgames.com/amazon/Screenshots/Panzer%20Corps%202/4Survival.jpg The northern French enemy is outrageously close to the player's central position. Not only do they have so li...
by Kerensky
Sun Feb 24, 2019 1:57 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #8
Replies: 182
Views: 47252

Re: Panzer Corps 2 - Dev Diary #8

If you really want to have a discussion on AI and what's wrong with Panzer Corps, you have to understand how it works. If you don't understand how the AI works in Panzer Corps, it will punish you absolutely mercilessly. The problem, believe it or not, is that the AI is too smart. And when I say smar...
by Kerensky
Sun Feb 24, 2019 1:38 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #8
Replies: 182
Views: 47252

Re: Panzer Corps 2 - Dev Diary #8

Even something "obvious" as making enemy artillery actually start shooting (so the entrenchment levels drop) might have unforeseen - and unwanted - side effects. Remember you are among the top %1 players who know every trick in the book. But the game must work for the average player. An AI tweak th...
by Kerensky
Thu Feb 14, 2019 7:00 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #8
Replies: 182
Views: 47252

Re: Panzer Corps 2 - Dev Diary #8

Hopefully The A.I. is some faster in Panzer Corps 2 - Order of Battle, Panzer Corps and also Strategic Command arent playable - to much waiting between turns. In other modern wargames you have to wait only 1-2 minutes. In OoB and Strategic Command it takes sometimes 20-30 min ! I think the devs hav...
by Kerensky
Wed Feb 13, 2019 11:06 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #8
Replies: 182
Views: 47252

Re: Panzer Corps 2 - Dev Diary #8

I can't speak for the strength or weaknesses of new Panzer Corps 2 AI yet, but I know how I'd like to proceed. I understand why people also want smarter and more challenging AI, but I have to be devil's advocate here and say that isn't really conductive to long campaigns, especially not Grand Campai...
by Kerensky
Thu Feb 07, 2019 12:49 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #8
Replies: 182
Views: 47252

Re: Panzer Corps 2 - Dev Diary #8

I'm big enthusiast of US Army and especially Sherman tank (look at "easy eight", it's beautiful :D , one day I will buy such a tank 8) ) https://www.youtube.com/watch?v=_yt7xexSbfI Looks like it'll cost you 600k and watch out if you live somewhere with an HOA. :mrgreen: Or not, I mean he's right wh...
by Kerensky
Fri Feb 01, 2019 12:29 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #8
Replies: 182
Views: 47252

Re: Panzer Corps 2 - Dev Diary #8

My question to the developers is - if there are going to be naval only scenarios, will it be possible to bypass them? I can't speak for any mainline campaign, but this is an interesting topic for me personally. As some may or may not know, I'm a big fan of what might be considered... controversial ...
by Kerensky
Thu Jan 31, 2019 11:44 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #8
Replies: 182
Views: 47252

Re: Panzer Corps 2 - Dev Diary #8

And the point of slay the spire reference is that is absolutely sounds like what you're hoping for with strategic redeployment. You have a start and end point of your campaign. As you progress, you pick your path, and depending what route you pick, various random things can happen. Events and battle...

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