Search found 2346 matches

by Razz1
Tue Apr 19, 2011 12:08 am
Forum: Panzer Corps Open Beta
Topic: Build 0.93a
Replies: 17
Views: 1096

Yes, we need a surrender button.

Just playing that hopeless thing to see if there is any feedback after you loose.

You know the Germans will never give you beer and bratwurst because you beat them in the low countries.
by Razz1
Mon Apr 18, 2011 11:59 pm
Forum: Panzer Corps Open Beta
Topic: The Bug Thread (Read before posting bugs!)
Replies: 737
Views: 32443

To be exact.. who ever has air power advantage or has enough to stop supply of units just kills the use of allot of pieces in the game.
by Razz1
Mon Apr 18, 2011 11:56 pm
Forum: Panzer Corps Open Beta
Topic: Very first impressions
Replies: 77
Views: 4821

That's what I figured, but I have seen 3 if not 4 reports saying it runs slow on a high tech 4 core processors. It's the same old debate. Multi vs single vs dual core for games. Since you have 4 cores at 1Ghtz and I have a dual at 2.2Ghtz I can run faster since no multi threading is taking advantage...
by Razz1
Mon Apr 18, 2011 11:18 pm
Forum: Panzer Corps Open Beta
Topic: Prediction Mode
Replies: 4
Views: 438

Your description of prediction is in allot of games.

that system is better than what we currently have in this build.
by Razz1
Mon Apr 18, 2011 11:11 pm
Forum: Panzer Corps Open Beta
Topic: The Bug Thread (Read before posting bugs!)
Replies: 737
Views: 32443

I can see in the hex but not adjacent to it for supply. That gives the German player way too much power.

It makes several units in the game almost useless or one time shots.

Anyhow, I how they fix the whole model. 100% supply regardless where a unit is at.
by Razz1
Mon Apr 18, 2011 10:58 pm
Forum: Panzer Corps Open Beta
Topic: Balance issue Units
Replies: 125
Views: 6186

^ I agree. However, we do have target type. Perhaps we can add more types. One that says it is hard target but Ground Defense goes up if attacked by Hard Value (another Armored unit). I think this will be oaky, as infantry would not be penalized, correct? Just thinking out loud. I still think we sho...
by Razz1
Mon Apr 18, 2011 7:39 pm
Forum: Panzer Corps Open Beta
Topic: Low Countries
Replies: 9
Views: 585

Once your in the air, just tell the Sargent to kick everyone out of the plane.

Either they pull the rip cord or they don't.

If your lucky, they will para-sail down to earth.

I hope you have trained your men well.
by Razz1
Mon Apr 18, 2011 7:19 pm
Forum: Panzer Corps Open Beta
Topic: Balance issue Units
Replies: 125
Views: 6186

We are discussing the T-34 here, not the KV's.

As it stands now, the T-34 is pretty much useless past the first model. So why would you buy an advanced model?

So what do you propose for the T-34?

The cost structure was put up for discussion.
by Razz1
Mon Apr 18, 2011 6:44 pm
Forum: Panzer Corps Open Beta
Topic: The Bug Thread (Read before posting bugs!)
Replies: 737
Views: 32443

By the way.. I like the Reconnoiter as is.

Just need to explain it in the manual.
by Razz1
Mon Apr 18, 2011 6:35 pm
Forum: Panzer Corps Open Beta
Topic: Very first impressions
Replies: 77
Views: 4821

This reminds me of a question...

How much multi threading are you doing?

Since all the PCU's are multi core now a days.
by Razz1
Mon Apr 18, 2011 6:10 pm
Forum: Panzer Corps Open Beta
Topic: Balance issue Units
Replies: 125
Views: 6186

Balance issue Units

I'm not finished yet, but will submit recommendations later. Lets discuss the T-34. As time progressed they became cheaper to build. This is historical fact is not in the game. Each model of T-34 became about 30% cheaper to build. That would be too cheap in game terms so here is my recomendation. 10...
by Razz1
Mon Apr 18, 2011 5:44 pm
Forum: Panzer Corps Open Beta
Topic: Multiplayer
Replies: 23
Views: 1250

ha ha.. Obsolete trys to claim our MP game when he is loosing. Ha ha...

Just kidding. Your turn.

I would like to finish it or else I'm going to the government Office of Mining and Land management to stake my claim on the game.
by Razz1
Mon Apr 18, 2011 5:41 pm
Forum: Panzer Corps Open Beta
Topic: The Bug Thread (Read before posting bugs!)
Replies: 737
Views: 32443

IMO the ability to undo is less important than the trouble of having to unselect things to "confirm" a move. It's also fairly confusing for new players. Perhaps undo should only be possible when the move has not affected the fog of war. So if you move & reveil, you can no longer undo. As long as un...
by Razz1
Mon Apr 18, 2011 5:37 pm
Forum: Panzer Corps Open Beta
Topic: The Bug Thread (Read before posting bugs!)
Replies: 737
Views: 32443

Re-supply bug.

When a plane is next to a land unit..... The land unit can not re-supply.

An enemy plane adjacent to it should not stop reinforcement of supplies.

I know we are looking at the supply model.
by Razz1
Sun Apr 17, 2011 6:27 pm
Forum: Panzer Corps Open Beta
Topic: The Bug Thread (Read before posting bugs!)
Replies: 737
Views: 32443

We need a consolidated list of all bugged units.
As far as I can see most of them are bugged.
Then fix that delay of animation and release another patch.
What is the deal with no automatic replenishment in between scenarios?

Game is pretty much unplayble now.
by Razz1
Sun Apr 17, 2011 1:37 am
Forum: Panzer Corps Open Beta
Topic: The Bug Thread (Read before posting bugs!)
Replies: 737
Views: 32443

Re: PBEM

We played Poland. On the last turn Poland did not capture the last VP City. Game is not on server and I have no message that I won. This isn't really a bug. I assume you're talking about our game of Poland. I did receive an 'axis victory' message. More of a feature request, but I'll add it to one o...
by Razz1
Sun Apr 17, 2011 12:38 am
Forum: Panzer Corps Open Beta
Topic: Low Countries
Replies: 9
Views: 585

Mu ha ha.. I out witted you.
by Razz1
Sat Apr 16, 2011 8:08 pm
Forum: Panzer Corps Open Beta
Topic: My first thoughts
Replies: 13
Views: 693

I remember the two hex range for tanks. It was a little too powerful. They were killing machines from a distance. Player is forced to attack to kill the units in front that screened it. If the 2x range is reduced in combat damage given, that would help allot. Plus the enemy has to get a bunch of tan...
by Razz1
Sat Apr 16, 2011 7:59 pm
Forum: Panzer Corps Open Beta
Topic: Fired & Moved state visualisation
Replies: 49
Views: 2662

The problem with the above animations is... it is very hard to see. We have several people right now that would like to zoom in just a little closer. What happens when you zoom out? Can you see the difference? I like them too, but there isn't enough separation between the front and rear dust/smoke t...
by Razz1
Sat Apr 16, 2011 7:50 pm
Forum: Panzer Corps Open Beta
Topic: Reinforcements
Replies: 3
Views: 276

Reinforcements

How about a slider so we can pick the amount we want to reinforce our units?

Maybe we don't want full reinforcement, only a partial.

Go to advanced search