Search found 29 matches

by ichirou989
Wed Mar 20, 2013 11:55 am
Forum: News & Announcements
Topic: Slitherine links with Games Workshop on new licensing agree
Replies: 64
Views: 56690

Re: Slitherine links with Games Workshop on new licensing ag

Great news indeed. Very pleased to hear that you were able to get a deal together with GW, and I look forward to what you're cooking up. Although in truth, you basically already have my money for this, just let me know when I can give it to you. :D
by ichirou989
Wed Nov 28, 2012 11:00 am
Forum: Commander - The Great War
Topic: Scrap the German Fleet!!!!
Replies: 50
Views: 4777

Re: Scrap the German Fleet!!!!

I too think the naval war could use some help in this game since the way it is working now, there is little chance of the CP player to be able to compete as they did historically with their U-Boat campaign. But the idea of being able to scrap battlefleets is, IMHO, completely wrong. Anyone who has s...
by ichirou989
Mon Dec 07, 2009 2:19 am
Forum: Field of Glory Digital
Topic: New armies in the future?
Replies: 30
Views: 5058

Glad to hear that you plan on releasing armies as expansions rather than a stand alone deal. I can see how some folks might want more armies in the initial release, especially if a favorite of theirs is not present. For me, this isn't the case, as I'm having a great deal of fun with just the armies ...
by ichirou989
Wed Dec 02, 2009 3:50 am
Forum: Field of Glory Digital
Topic: New armies in the future?
Replies: 30
Views: 5058

Heh, well I want 'em all! 8)

Don't really care what order you put them out really, but I agree that Rise of Rome would make a good finish to what's in the base game. How are you planning on doing these btw, will it be as an expansion pack, or each as a stand alone product?
by ichirou989
Wed Dec 02, 2009 3:17 am
Forum: Field of Glory Digital
Topic: Field of Glory patch v1.01
Replies: 21
Views: 4385

Is this patch for both the Matrix and Slitherine versions, or will a separate patch be put up on the Matrix site?

Edit: Scratch that, it would appear from my download that the Matrix version is already at 1.01 :D
by ichirou989
Mon Jul 30, 2007 8:09 pm
Forum: Commander - Europe at War : Modders Corner
Topic: Map Editor Questions
Replies: 4
Views: 638

Bless you sir for that info; I immediately added that to my manual. :) I was beginning to despair that I would have to edit the map file directly which would have been much more difficult. Any info on altering the transit hexes? I don't actually need to do that currently, but it might be good to kno...
by ichirou989
Sat Jul 28, 2007 7:31 pm
Forum: Commander - Europe at War : Modders Corner
Topic: Map Editor Questions
Replies: 4
Views: 638

Map Editor Questions

I have a few questions regarding using the map editor. The first two regard hexside terrain. How do you create rivers and borders on the hexsides? Not seeing any info on how that's done. Also, am I right in assuming that the transit route marks should not be moved or removed, or is it possible to do...
by ichirou989
Tue Jun 14, 2005 3:34 pm
Forum: Spartan & Gates of Troy
Topic: Graphics problem with Achaian Nobles
Replies: 6
Views: 3994

Well, I reinstalled the game, this time from the CD you sent me as opposed to the digital download version in case the corruption was caused during my download. Unfortunately, I am still seeing the graphical corruption on these units. :( I have now tried creating them in several different nations as...
by ichirou989
Tue Jun 14, 2005 7:41 am
Forum: Spartan & Gates of Troy
Topic: Graphics problem with Achaian Nobles
Replies: 6
Views: 3994

Graphics problem with Achaian Nobles

Been having lots of fun with this game, but I ran into an odd problem tonight. Playing the Boeotian side in Scenario 17, I found that when I created a unit of Achaian Nobles that the graphics for them on the campaign map was rather mangled with the unit as a whole seeming to be broken with fuzzy edg...

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