Search found 761 matches

by Micha63
Thu Aug 24, 2017 6:49 am
Forum: Field of Glory Digital
Topic: Antioch Scenario Difficult - Help!
Replies: 7
Views: 865

Re: Antioch Scenario Difficult - Help!

Try to surch here: http://www.slitherine.com/forum/viewforum.php?f=96
OR WAIT FOR AN ANSWER, but it may take a while, the forum isnt high frequented anymore.
by Micha63
Wed Aug 23, 2017 5:58 pm
Forum: Field of Glory Digital
Topic: Antioch Scenario Difficult - Help!
Replies: 7
Views: 865

Re: Antioch Scenario Difficult - Help!

You can give yourself an advance in the settings to make it easyer. Some scenarios are not winnable for both sides.
by Micha63
Wed Aug 09, 2017 11:20 am
Forum: Pike & Shot
Topic: Battle of Ligny scenario.
Replies: 8
Views: 1573

Re: Battle of Ligny scenario.

Unfortunately the HPS/JT games are not an option for me because of the outworn game engine, clunky UI, non-exsistent AI and excessively clickfest while moving 200+ units around the vast maps (I actually came down with TSV while playing the 1812 campaign :| ). You said it verry well. Thats were the ...
by Micha63
Tue Aug 08, 2017 7:34 am
Forum: Field of Glory : Scenario Design
Topic: Viking scenarios
Replies: 0
Views: 1175

Viking scenarios

Hello, now we have an editor for Fogu, could anyone do some viking scenarios ?
by Micha63
Wed Aug 02, 2017 8:18 am
Forum: Field of Glory Digital
Topic: FoG(U) Update #36
Replies: 135
Views: 33837

Re: FoG(U) Update #34

Hello, thanks for the new build and for the editor. Can you please explain how to convert old Fog scenarios to fog unity. Everything looks sharper now for me. Great job.
by Micha63
Tue Aug 01, 2017 8:14 am
Forum: FoG PC Beta
Topic: [BLD] v2.6.00.1045 (GM3)(mod) beta build
Replies: 1
Views: 2202

Re: [BLD] v2.6.00.1045 (GM3)(mod) beta build

Hello, thanks for the new build. Version runs stable on my win 8.1. Looks like the units are a bit sharper now.
by Micha63
Mon Jul 31, 2017 9:08 pm
Forum: Scenario Design
Topic: Friedland scenario
Replies: 4
Views: 1738

Re: Friedland scenario

Great scenario, thank you for the making.
by Micha63
Thu Jul 20, 2017 1:37 pm
Forum: Pike & Shot
Topic: Alma 1854 Scenario by Odenathus
Replies: 7
Views: 2099

Re: Alma 1854 Scenario by Odenathus

Hello, is there a hope for more crimean war scenarios ?
by Micha63
Sat Jul 15, 2017 10:09 am
Forum: Pike & Shot
Topic: Revolutionary War Mod
Replies: 2
Views: 824

Re: Revolutionary War Mod

The scenario looks good on the first glance, thanks for making. Hope to find time to playtest it.
by Micha63
Tue Jul 11, 2017 8:56 am
Forum: News & Announcements
Topic: Where were we? Gettysburg: The Tide Turns releases this week
Replies: 11
Views: 6986

Re: Where were we? Gettysburg: The Tide Turns releases this

For my personally taste the simple optic of the units would be a funkiller for me, but thats only my personally standpoint. But a lot of people plays "The operational Art of war ", so this game will also find hits followers.I whish a lot of selled copys.
by Micha63
Tue Jul 11, 2017 8:52 am
Forum: Field of Glory Digital
Topic: Quick AI Questions.(Unity version)
Replies: 2
Views: 730

Re: Quick AI Questions.(Unity version)

1. Is it possible to toggle the AI and have allow the human to play both sides, for the deployment phase and maybe the first couple moves. that way the human player could at least deploy the opposing army reasonably; Before handing the fight over to the AI. Chess programs do this routinely allowing ...
by Micha63
Tue Jul 11, 2017 8:44 am
Forum: Field of Glory Digital
Topic: Examples of What Could Be Made Better in FOG
Replies: 10
Views: 1294

Re: Examples of What Could Be Made Better in FOG

Ok, you are rigth in anyway, lets hope Cathyso will solve the problem 1 day. By the way, is the problem in fog unity same strong as in the old version ?
by Micha63
Mon Jul 10, 2017 10:55 am
Forum: Field of Glory Digital
Topic: Examples of What Could Be Made Better in FOG
Replies: 10
Views: 1294

Re: Examples of What Could Be Made Better in FOG

The randomness of the dice is the biggest weakness of this game for me. A much more sophisticated system needs to be employed. I for one am tired of games where every melee and impact in a turn is lost (even when the losing side is at a significant advantage). I'm tired of one side constantly losin...
by Micha63
Mon Jul 10, 2017 9:15 am
Forum: Field of Glory Digital
Topic: Field of Glory Offical Scenario list
Replies: 17
Views: 13271

Re: Field of Glory Offical Scenario list

Monte Maggiore 1041 AD Sagrajas 1086 AD River Stugna 1093 AD Starter Army Battle - Poles vs Wends 1105 AD Nocera 1132 AD Demetritzes 1185 AD Bouvines 1214 AD Khalkha 1223 AD Liegnitz 1241 AD Orewin Bridge 1282 AD Starter Army Battle - Castilians vs Almohades 1200 AD
by Micha63
Sat Jul 08, 2017 11:46 pm
Forum: Field of Glory Digital
Topic: FoG II vs FoG (U)
Replies: 20
Views: 4769

Re: FoG II vs FoG (U)

What about those of us who bought Wolves from the Sea and Oath of Fealty thinking we could play them on an improved version of FOG? Now it looks like these add-ons are nearly useless unless they can be made compatible with the old FOG. I have playd both in the fog unity and had a lot of fun, where ...
by Micha63
Tue Jul 04, 2017 1:09 pm
Forum: Field of Glory Digital
Topic: Fog unity- for me a great game
Replies: 0
Views: 563

Fog unity- for me a great game

Was a while of from really playing fog , but now i found time to play the FOG Unity for some days. I saw a lot of criticism about the unity version, but sorry i cant share it. I have playd a lot of games during the last days and i cant really discover problems. Sometime maybe a little unsharper than...
by Micha63
Mon Jul 03, 2017 10:36 am
Forum: Field of Glory Digital
Topic: FoG II vs FoG (U)
Replies: 20
Views: 4769

Re: FoG II vs FoG (U)

Just a reminder of what happened. HexWar pulled out and left us with a game and no developer. We had to find someone to take the project forwards. Newrosoft contacted us asking to do it and said it would take 3 months to port to Unity. The budget grew exponentially as did the time line. If we had a...
by Micha63
Sat Jul 01, 2017 9:45 am
Forum: Field of Glory Digital
Topic: FoG II vs FoG (U)
Replies: 20
Views: 4769

Re: FoG II vs FoG (U)

I hope the Unity version can continue to be supported as i bought the FOG collection around christmas time (though i owned the base game from earlier on). Had i known that it was unlikely to be updated I'd have probably avoided it to be honest and gone for pike and shot + sengoku back then. Now i s...
by Micha63
Sun Jun 25, 2017 9:01 pm
Forum: Field of Glory Digital
Topic: FoG(U) Update #36
Replies: 135
Views: 33837

Re: FoG(U) Update #29

A small update If the hell itself is not breaking loose, the build I've just made, tested and sent should be the final release build for the currently working on project. The reverse is that I'm really exhausted by this point, I've had more than 160% effective work days during the last 4 weeks spen...
by Micha63
Sat Jun 24, 2017 10:04 am
Forum: Field of Glory Digital
Topic: Mini Map.
Replies: 3
Views: 591

Re: Mini Map.

I've noticed that the mini map is down at the bottom RH side of the play area in alot of the Video's I've seen online vs covering and crowding the play area top right as I get it. Is there some setting Im missing, I would much rather it be out of play. Cant imagine how anyone would have thought the...

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