Search found 4136 matches

by Erik2
Sat Oct 05, 2019 8:02 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 713
Views: 73362

2v1 Anzio 1944 1.3

2v1 Anzio 1944 1.3

Link updated in first post.

Doubled number of allied air exit locations.
Fixed/changed Allied airstrip with airfield/supply
Increased resource income
Removed old command points
by Erik2
Sat Oct 05, 2019 7:31 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 713
Views: 73362

2v1 Rommel At Normandy 1.1

2v1 Rommel At Normandy 1.1

Link updated in first post.

Adjusted German resource income
Fixed German air reinforcements.
by Erik2
Sat Oct 05, 2019 7:17 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 851
Views: 85022

Re: Erik's campaigns

Thanks for that clarification Bobster! It would be very helpful to have that requirement clearly stated somewhere in the scenario description or victory conditions - the Allied counterattack pushed my paras off those two airfields early on but once I was able to break through to them and they had a...
by Erik2
Fri Oct 04, 2019 8:11 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 713
Views: 73362

Re: Erik's Multiplayer scenarios

cincin wrote:
Fri Oct 04, 2019 4:52 pm
Erik,

No, this is Normandy 1.1.
I will probably remove that early version.
The Rommel version works better overall.
by Erik2
Thu Oct 03, 2019 6:45 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Multiplayer scenarios
Replies: 713
Views: 73362

Re: Erik's Multiplayer scenarios

cincin

Thanks for the feedback. I assume this is about the 'Rommel at Normandy' version?
by Erik2
Thu Oct 03, 2019 6:42 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: conboy's scenarios
Replies: 94
Views: 1097

Re: New Scenario: Low Vosges to Strasbourg

Glad you survived the sweep, conboy.
Our very own Bruce really was on a frenzy here.
This scenarios should be an interesting play. You really go off into the deep end with all your scripting :D
by Erik2
Thu Oct 03, 2019 3:42 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 851
Views: 85022

Germany East 1945

Another Sweep, Another Campaign.
Thanks again, Bruce.

Germany East 1945 is available in the first post.

Have fun
Erik
by Erik2
Thu Oct 03, 2019 3:40 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Announce your Custom Scenarios and Campaigns here
Replies: 3
Views: 13738

Germany East 1945

Germany East 1945 (1945) by Erik Nygaard Description : As the Red Army closes in on the heart of Germany, the Wehrmacht prepares its forces for the final stand. Theatre of War : Europe Side : Germany Scenario List : Goldap Insterburg Pillau Königsberg Pelleninkin Parck Laptau Osterode Poznan Bresla...
by Erik2
Thu Oct 03, 2019 3:31 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 851
Views: 85022

Germany East 1943 1.6

Germany East 1943 1.6 Link updated in first post. Campaign: Added events General scenarios: Added new Soviet commanders Added Soviet unit experience at a slightly faster rate (from the 3rd scenario) Replaced substitute units with new Guards etc Reduced number of turns for several scenarios Added Ger...
by Erik2
Thu Oct 03, 2019 1:46 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: CSI Sweep: Germany East 1945
Replies: 30
Views: 703

Re: CSI Sweep: Germany East 1945

Thanks, partner ( :wink: )

I'll publish the edited version soon.
by Erik2
Wed Oct 02, 2019 5:02 pm
Forum: Order of Battle Series
Topic: Order of Battle is coming to console!
Replies: 25
Views: 2814

Re: Order of Battle is coming to console!

It will arrive whenever it does.
I’ve got a PS4 and a 70” TV waiting....
by Erik2
Tue Oct 01, 2019 5:41 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: CSI Sweep: Germany East 1945
Replies: 30
Views: 703

Re: CSI Sweep: Germany East 1945

Hey, what happened to the superior Zeiss optics ( :roll: :wink: )
by Erik2
Tue Oct 01, 2019 5:40 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: BrucErik CSD Studio
Replies: 47
Views: 1200

Re: BrucErik CSD Studio

I will finish (I think..) my conversions of the PzC campaigns with the Germany East 45 (currently tested by Bru) and a Germany West 45, currently under construction.

Don't worry, conboy.
Multiplayer scenarios are a favourite of mine, so there will be more at some point.
by Erik2
Mon Sep 23, 2019 9:38 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 851
Views: 85022

Re: Erik's campaigns

Re hedgehow replacement.

Using dense forest may look better, but it will be slightly harder to identify which hexes should be replaced with real bocage if/when we get that.
There are a few dense forests on most maps already.
But as long as I hold onto those templates I should be fine.
by Erik2
Mon Sep 23, 2019 9:32 am
Forum: Order of Battle Series
Topic: Red Star, Rostov scenario, hotfix
Replies: 16
Views: 1044

Re: Red Star, Rostov scenario, hotfix

skywell

There's a scenario hot-fix link in the original post.
So what are you whining about?
And this is your first post... :roll:
by Erik2
Sun Sep 22, 2019 8:06 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Forgotten Units Mod and stuff...
Replies: 342
Views: 27128

Re: Forgotten Units Mod and stuff...

Note that if this mod contains new units (not only edited old ones), there will be no benefit in playing my campaigns. For that to work, I would have to create the scenarios using the mod. Well, that's not entirely true. The AI can use new/additional switch modes just fine, for example. Also any mo...
by Erik2
Sat Sep 21, 2019 8:45 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Forgotten Units Mod and stuff...
Replies: 342
Views: 27128

Re: Forgotten Units Mod and stuff...

Hi terminator, its been a while since I was last in here and I still love your work. But where do I find your latest forgotten units download? I cant remember if you allso have make some american and british units be included in forgotten units - I hope so. Im going to play eriks american scenarios...
by Erik2
Fri Sep 20, 2019 2:02 pm
Forum: Order of Battle Series
Topic: OoB Western Allies GC sketch
Replies: 27
Views: 1159

Re: OoB Western Allies GC sketch

Also the naming of the current Sherman types is not consistent.
Even a bit confusing to us not too familiar with the various models.
by Erik2
Fri Sep 20, 2019 9:23 am
Forum: Order of Battle Bug Submissions
Topic: [Gameplay Bug] Unreliable trait display [New]
Replies: 8
Views: 93

Re: [Gameplay Bug] Unreliable trait display [New]

We already have symbols for unknown air and naval units. They work fine. These were not available in the early days of OOB. Strength of enemy units should be displayed. You would know the relative strength of an enemy unit (battalion, division etc) I is also ok to know the supply states in or out of...
by Erik2
Thu Sep 19, 2019 3:07 pm
Forum: Order of Battle Bug Submissions
Topic: Unmoved Transports Zzzz...
Replies: 2
Views: 55

Re: Unmoved Transports Zzzz...

+1

And there seems to be an issue with removing the zzzzs getting the unit back to default.
I've tried hitting the Z key both once and twice, but units stay in zzzz-mode next turn anyway.

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