Search found 4439 matches

by Erik2
Wed May 06, 2015 4:02 pm
Forum: Order of Battle Series
Topic: Unit issues
Replies: 25
Views: 7385

Re: Unit issues

Very good report. I don't mind if the next patch is delayed if these things are fixed,
by Erik2
Wed May 06, 2015 11:08 am
Forum: Order of Battle Series
Topic: AI ..Some Tweaks
Replies: 8
Views: 1106

Re: AI ..Some Tweaks

Gaurav251 wrote:You can leave a heavy weapons team on a tile for like a few turns and the thing is practically a MG nest with the fortification modifiers.
Yes, but the other functionality adds a MG nest and lets you keep your origiganl un it (at reduced strength)
by Erik2
Wed May 06, 2015 10:04 am
Forum: Order of Battle Series
Topic: Arrival of Patch?
Replies: 27
Views: 3859

Re: Arrival of Patch?

rezaf wrote:It's still on route.

The-Aristocrats.com carefully avoids mentioning that the company is located in Tipperary.
_____
rezaf
:mrgreen:
by Erik2
Wed May 06, 2015 9:06 am
Forum: Order of Battle Series
Topic: AI ..Some Tweaks
Replies: 8
Views: 1106

Re: AI ..Some Tweaks

Another question. Is the Japanese AI capable of creating MG nests?
This is one of my favourite Japanese defensive tactics.

Already got an answer to this, so much for double posting :roll:
And the answer was no.
by Erik2
Wed May 06, 2015 7:45 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Where are the mines?
Replies: 2
Views: 729

Re: Where are the mines?

If I remember correctly you have to select the white neutral faction first.
Mines do not discriminate between nations :wink:
by Erik2
Tue May 05, 2015 3:20 pm
Forum: Order of Battle Series
Topic: Modding News: Importing 3D Units & Mod Launcher
Replies: 11
Views: 2775

Re: Modding News: Importing 3D Units & Mod Launcher

I think the map limits are 120x120.
I have a template ready to make a map covering the whole of the Pacific :roll:
by Erik2
Tue May 05, 2015 3:09 pm
Forum: Order of Battle Series
Topic: Tank vs jungle
Replies: 2
Views: 613

Tank vs jungle

Tanks cannot attack an unit on a functional bridge located in a jungle hex.
Is this intended? They can move on dirt roads through jungle.
by Erik2
Tue May 05, 2015 1:57 pm
Forum: Order of Battle Series
Topic: Modding News: Importing 3D Units & Mod Launcher
Replies: 11
Views: 2775

Re: Modding News: Importing 3D Units & Mod Launcher

Will you be able to re-use units from BA in the next OOB-sequel?
That would certainly speed up the process.
by Erik2
Tue May 05, 2015 1:20 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Placing info on the main campaign screen
Replies: 1
Views: 792

Placing info on the main campaign screen

Hi Lukas.

Earlier you talked about a way to grab the coordinates for this info. Hit Ctrl/Alt or something when your mouse hovered over the location you wanted to put the info.
Is this implemented in the released game? Can't get it to work anyway.

Thanks
Erik
by Erik2
Tue May 05, 2015 1:16 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Japanese AI
Replies: 1
Views: 664

Japanese AI

Does the Japanese AI create MG nests? This is a very powerful defensive tactic.
If not, I'll have to add a number of the critters to help the defending AI.
by Erik2
Tue May 05, 2015 12:34 pm
Forum: Order of Battle Series
Topic: Explain air-to-air combat to me
Replies: 20
Views: 3113

Re: Explain air-to-air combat to me

There is some contradicting advice her. Normally you would keep you DDs in the outer ring protecting the heavies and the carriers. This was standard US procedure against naval attacks. So DDs near the carrier and heavies around this group is an entirely different placement. Personally, I was never a...
by Erik2
Tue May 05, 2015 12:09 pm
Forum: Order of Battle Series
Topic: Multyplayer plus AI
Replies: 4
Views: 524

Re: Multyplayer plus AI

mroyer wrote:How about this combo: 3x human vs. 1x AI?
Looks like the Alliance Tab in the editor doesn't allow for that.
Factions in the same alliance need to be adjacent in the setup.
by Erik2
Tue May 05, 2015 12:07 pm
Forum: Order of Battle Series
Topic: Patch On Route
Replies: 52
Views: 8901

Re: Patch On Route

You are either in supply or not, range doesn't matter
by Erik2
Tue May 05, 2015 10:17 am
Forum: Order of Battle Series
Topic: Hex Selection
Replies: 2
Views: 546

Re: Hex Selection

Great! Now we 'only' need to be able to name locations in the editor :wink:
by Erik2
Tue May 05, 2015 10:15 am
Forum: Order of Battle Series
Topic: Fantastic game - here's my first impressions
Replies: 84
Views: 10201

Re: Fantastic game - here's my first impressions

Qwer28 wrote:Kill ratio 7:1 for zero tell everithing i think.
Same exp level and strength for both units involved?
by Erik2
Tue May 05, 2015 10:13 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Singleplayer scenarios
Replies: 152
Views: 27837

Re: Erik's Singleplayer scenarios

TomD27 wrote:Looks great I will test them soon.
Hope you'll do more.
My aim is to provide single player versions of most of my games. But it takes time to handle the AI correctly, and there are many ways to skin that cat.
by Erik2
Tue May 05, 2015 10:11 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Edit scenario-Adding carrier with planes?
Replies: 6
Views: 1251

Re: Edit scenario-Adding carrier with planes?

Select the air unit, Ctrl click on the carrier.
by Erik2
Mon May 04, 2015 7:06 pm
Forum: Order of Battle Series
Topic: Landing bug
Replies: 8
Views: 1276

Re: Landing bug

There was an incident were a Japanese airplane tried to land on an US carrier.
Too much sake.
by Erik2
Mon May 04, 2015 4:53 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Graphics Lag
Replies: 2
Views: 551

Re: Graphics Lag

Zip the file and then upload.
by Erik2
Mon May 04, 2015 4:27 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's Singleplayer scenarios
Replies: 152
Views: 27837

Iwo Jima

Iwo Jima, February 19th - March 26th 1945. The goal of Operation Detachment was to capture the two working airfields and an additional under construction to provide a staging area for attacks on the Japanese main islands. This battle comprised some of the fiercest and bloodiest fighting in the Pacif...

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