Search found 4432 matches

by Erik2
Thu Jul 12, 2012 8:15 am
Forum: Panzer Corps Open Beta
Topic: AK: Second offensive
Replies: 45
Views: 2938

Re: AK: Second offensive

Edit: Why does the scenario end with an automatic Axis DV when they capture the last (primary) objective, there are still Allied flag/prestige locations to be captured. It is gamey to have to wait conquering the last primary objective until the flag/prestige locations are under Axis control. With th...
by Erik2
Wed Jul 11, 2012 7:35 pm
Forum: Panzer Corps Open Beta
Topic: AK: Gazala Line
Replies: 73
Views: 9379

Re: AK: Gazala Line

Very interesting scenario although a frustating one if you do not have the "correct" core (plenty of Pioniers) at start. Replacing a few Italian infantry units with engineer units along the frontline would help. After all, the Axis knew they were heading into mine-fields and would lead the advance w...
by Erik2
Wed Jul 11, 2012 10:21 am
Forum: Panzer Corps Open Beta
Topic: AK: Second offensive
Replies: 45
Views: 2938

Re: AK: Second offensive

The reinforcements arrived on turn 19 of 22. That is a tad too late to start a second offensive. Otherwise a balanced and fun scenario. Reinforcements are not time triggered but depend on players performance. You need to hold El Agheila in your hands (there is neutral flag in it at beginning and Br...
by Erik2
Tue Jul 10, 2012 1:46 pm
Forum: Panzer Corps Open Beta
Topic: AK: Second offensive
Replies: 45
Views: 2938

Re: AK: Second offensive

The reinforcements arrived on turn 19 of 22. That is a tad too late to start a second offensive. Otherwise a balanced and fun scenario.
by Erik2
Tue Jul 10, 2012 10:41 am
Forum: Panzer Corps Open Beta
Topic: AK: Dash to the Wire
Replies: 50
Views: 6271

Re: AK: Dash to the Wire

Assembled armor at all A points and had the panzers stay there for one full turn. No further popups and therefore no way to find the supply dumps. Otherwise a balanced scenario.
by Erik2
Sun Jul 08, 2012 7:34 pm
Forum: Panzer Corps Open Beta
Topic: AK: Reconnaissance in Force
Replies: 37
Views: 3319

Re: AK: Reconnaissance in Force

Fun scenario with a historical feel. Good to finally see better named units. The in-game messages should be more clear in style with military orders, now they are more like chit-chat and could be confusing. Place the in-game messages in the lower right corner under the strat map by default. Edit: Th...
by Erik2
Sun Jul 08, 2012 7:30 pm
Forum: Panzer Corps Open Beta
Topic: AK: Ras el Mdauuar
Replies: 54
Views: 5516

Re: AK: Ras el Mdauuar

Add one or two more turns. Add a German airfield (I got a Bf100C as present from HQ...), add British AA units for balance. Lower the strength of British forts to 10, replace a few of them with dug-in troops (more fun than bunker-busting). Adjust fort values to give the German artillery a fair chance...
by Erik2
Sun May 27, 2012 6:06 pm
Forum: Panzer Corps : Scenario Design
Topic: Flak towers, etc.
Replies: 10
Views: 1104

Mortar units

Very good.
Thanks everybody.
Now back to the Market Garden mini-campaign :D

Erik
by Erik2
Sun May 27, 2012 8:26 am
Forum: Panzer Corps : Scenario Design
Topic: Flak towers, etc.
Replies: 10
Views: 1104

Mortar unit icons

flakfernrohr wrote:........
And about Mortar Teams. We have numerous Mortar Unit Icons, all very good. They all require a nearby Infantry Icon or something to protect them, right?
I am looking for German, British and US mortar icons. Could someone please point me in the right direction?

Thanks
Erik
by Erik2
Fri May 18, 2012 1:04 pm
Forum: Panzer Corps
Topic: Paras and land transport
Replies: 13
Views: 942

Re: Paras and land transport

and thats why its sort of a moot point as the only time this was really attempted under combat conditions was Market Garden which remained the only allied airborne operation in WWII due to obvious reasons... D-Day (Neptune) with the 82nd and 101st was pretty big, too. And Operation Varsity (crossin...
by Erik2
Tue May 01, 2012 1:33 pm
Forum: Panzer Corps : Scenario Design
Topic: Adding more core units to a campaign
Replies: 3
Views: 597

Re: Adding more core units to a campaign

And I noticed that you can set a turn later than (1,1) and the new core units will arrive as reinforcements. Nice.
by Erik2
Mon Apr 30, 2012 10:08 am
Forum: Panzer Corps : Scenario Design
Topic: Adding more core units to a campaign
Replies: 3
Views: 597

Adding more core units to a campaign

I have started work on a mini-campaign and the first three scenarios are about finished. I want to add 4 more core units to the second scenario. I have placed these core units on the map and have increased the no of core units in the Scenario Parameters. Also added the Special Hexes 'deployment tank...
by Erik2
Fri Feb 24, 2012 6:14 pm
Forum: Panzer Corps : Scenario Design
Topic: USMC Campaign v0.9, released 25 Mar 2012
Replies: 373
Views: 83798

Re: Tarawa

(if anybody can tell med how to embedd pictures I will add a screenshot too :oops: ). You have to host the image in image hosting site. I use imgur: http://www.slitherine.com/forum/viewtopic.php?f=146&t=32388&p=303784#p303784 Than just copy the link in BBCode to your post, for example like this: [i...
by Erik2
Thu Feb 23, 2012 1:24 pm
Forum: Panzer Corps : Scenario Design
Topic: USMC Campaign v0.9, released 25 Mar 2012
Replies: 373
Views: 83798

Re: Tarawa

So it's time to say how this will go on :) --------- Nov 43 you will get to do the major amphib assault on Tarawa. This one will be "normal" again, so with full core deployment. This will be the main campaign path leading to other major amphib ops in 44 and 45, ending with Iwo Jima and Okinawa. ......
by Erik2
Wed Feb 15, 2012 8:04 am
Forum: Panzer Corps : Scenario Design
Topic: Enhancement requests: Scenario Editor
Replies: 128
Views: 53290

Re: Enhancement requests: Scenario Editor

This request is more about the AI than the editor. Can air units be made to use zones to specify their attack, either against a specific hex or an area, in a future update, please? It is frustrating to set air units as attackers, intended to support a ground assault, and they hare off all over the ...
by Erik2
Tue Jan 31, 2012 5:03 pm
Forum: Panzer Corps : Scenario Design
Topic: Market Garden 1944 - custom scenario
Replies: 21
Views: 7623

drjeff21 wrote:Great job. I really like this one; it is quite challenging. Thank you.
Thank you for testing it.

Erik
by Erik2
Tue Jan 31, 2012 5:01 pm
Forum: Panzer Corps : Scenario Design
Topic: Market Garden 1944 - custom scenario
Replies: 21
Views: 7623

VPaulus wrote:Thanks. :)
I've added to the "Custom Scenarios" sticky.
Erik, you've also a Crete scenario, have you posted here? :)
Thanks for the sticky, VPaulus.

Crete got buried down here (in the wrong forum...):
viewtopic.php?t=31586
by Erik2
Mon Jan 30, 2012 1:11 pm
Forum: Panzer Corps : Scenario Design
Topic: Market Garden 1944 - custom scenario
Replies: 21
Views: 7623

I was overwhelmed by the size of the map. And frankly also by the number of units. In the beginning i had to get used to it and a unit is easily forgotten. The intention is to be historical and i think it is spot on. At the beginning i had the impression it was going to be a walk in the park but it...
by Erik2
Thu Jan 26, 2012 7:58 pm
Forum: Panzer Corps : Scenario Design
Topic: Market Garden 1944 - custom scenario
Replies: 21
Views: 7623

Does it seriously not end? If not, then I'm just going to delete my save file right now. I've already killed an Army's worth of equipment, and still going. There are German reinforcements arriving on the east and west map edges right up til the end of the scenario. These are based on their historic...
by Erik2
Thu Jan 26, 2012 11:04 am
Forum: Panzer Corps : Scenario Design
Topic: Market Garden 1944 - custom scenario
Replies: 21
Views: 7623

Does the counter attack ever end? I feel like most of my effort is dedicated to cleaning up stragglers around the Nijmegen area Nope :D There were several German counter-attacks to try and cut 'The Highway to Hell'. The most serious attempt involved the 107th Panzer Brigade. No wonder General Brown...

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