Search found 2000 matches

by terminator
Wed Mar 27, 2019 2:33 pm
Forum: Panzer Corps : Scenario Design
Topic: DMP Add-On "Ostfront"
Replies: 273
Views: 52153

Re: DMP Add-On "Ostfront"

nono hard et heavy wrote:
Wed Mar 27, 2019 2:12 pm
Hello. I play with no steam version. Where are PanzerCorps.TXT and Main.TXT ? I search in my document, in the game folder and i don't find them. Thanks.
In the game folder... :shock:

Capture.JPG
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by terminator
Wed Mar 27, 2019 9:20 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Historical&Demanding Mod by Kondi :)
Replies: 149
Views: 5713

Re: Historical&Demanding Mod by Kondi :)

kondi754 wrote:
Wed Mar 27, 2019 9:01 am
Oh I see, do you need a hint to deploy Zundapp unit on the map in the editor?
It's the only way - pre-deploy him (will not buy him for sure... :wink: )
It seems to me impossible in the Editor with 7.1.6 (?)
by terminator
Wed Mar 27, 2019 8:47 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Historical&Demanding Mod by Kondi :)
Replies: 149
Views: 5713

Re: Historical&Demanding Mod by Kondi :)

I also recently uninstalled the game completely (maybe last week) and later installed a new version, but Zundapp is still there... I didn't check the main game but it's in my Mod, it's also in unit.csv file (did't modify it, I have modified file in the folder with my Mod) by terminator » 27 Mar 201...
by terminator
Wed Mar 27, 2019 8:32 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Historical&Demanding Mod by Kondi :)
Replies: 149
Views: 5713

Re: Historical&Demanding Mod by Kondi :)

I had access to the Zundapp in some earlier version of OOB. Tried to reinstall both 7.1.6 and HoN and nuke my way through Morning Star, but the Zundapp has vanished. "Morning Star" :shock: -> Morning Sun :?: Zundapp motorcycle for Rising Sun campaign (7.1.6): Screenshot 1441.jpg Screenshot 1442.jpg...
by terminator
Wed Mar 27, 2019 6:10 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Historical&Demanding Mod by Kondi :)
Replies: 149
Views: 5713

Re: Historical&Demanding Mod by Kondi :)

How did you do to make the Zundapp motorcycle available :?:
Was it in an old version of OoB WWII ?
I have version 7.1.6 and Heroes of Normandy installed, but it does not appear in the Editor and impossible to buy it ?
by terminator
Tue Mar 26, 2019 10:00 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Historical&Demanding Mod by Kondi :)
Replies: 149
Views: 5713

Re: Historical&Demanding Mod by Kondi :)

You're welcome. (...and it's win-win, as I can use this unit very well in my mod, too :wink: ) [...] but I'm still waiting for "unrealiable" trait to be fixed by Devs :evil: Maybe should I release my Mod without proper "unreliable" trait? Maybe should I just reduce the amount of mp for Tiger and Bi...
by terminator
Mon Mar 25, 2019 9:46 am
Forum: Order of Battle : World War II - Scenario Design
Topic: The "Gabe-Mod" (v7.1.6)
Replies: 322
Views: 20963

Re: The "Gabe-Mod" (v7.1.6)

Beautiful work for the Panzer I Flamm but impossible to change skin :

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by terminator
Mon Mar 25, 2019 5:35 am
Forum: Order of Battle Bug Submissions
Topic: [Gameplay Bug][Mines][New]
Replies: 5
Views: 181

Re: [Gameplay Bug][Mines][New]

Aha, I see. i may have changed alliances somewhere along the line before I started play-testing this campaign. It's an easy fix and I'm happy I do not have to check every mine-infested scenario I've created... Sometimes to test a scenario, I change sides (playing the AI side) to see the "los" and t...
by terminator
Sun Mar 24, 2019 4:50 pm
Forum: Panzer Corps : Scenario Design
Topic: Can you help me with the scenario editor
Replies: 17
Views: 453

Re: Can you help me with the scenario editor

Changing an auxiliary unit to core unit can make it disappear if this unit is on a deployment hexagon if I remember well (?) You are right. Do you have another solution ? Greetings. I can’t help you any more, you can play on three factors: - auxiliary or core units - remove or move deployment hexag...
by terminator
Sun Mar 24, 2019 3:23 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Terminator's Scenarios
Replies: 44
Views: 4128

Re: Terminator's Scenarios

This is the short version, there is a medium version and a long version (collector)! The short version's just about perfect, thanks. FYI: This file wasn't playing right in my mod in the beginning and I've wondered why. Then I've noticed, that there are actually two folders containing the audio file...
by terminator
Sun Mar 24, 2019 3:10 pm
Forum: Panzer Corps : Scenario Design
Topic: Can you help me with the scenario editor
Replies: 17
Views: 453

Re: Can you help me with the scenario editor

Changing an auxiliary unit to core unit can make it disappear if this unit is on a deployment hexagon if I remember well (?)
by terminator
Sun Mar 24, 2019 3:00 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Palm trees in Winter War
Replies: 4
Views: 194

Re: Palm trees in Winter War

In Winter War, there are still some palm trees in decoration that resist the cold :shock: It is not really a bug but something that could be corrected :roll: Thx for the hint. Yeah, noticed minor decorational stuff like this, too. But I was unsure if it makes sense reporting those. And I still am, ...
by terminator
Sun Mar 24, 2019 2:56 pm
Forum: Order of Battle : World War II - Tech Support
Topic: 7.1.6 Unit issues
Replies: 31
Views: 1267

Re: 7.1.6 Unit issues

Finnish Infantry '38: does this unit appear somewhere in Winterwar ? Yes, they do actually. In the very first mission. I think the player even gets some as core units, although you can upgrade them to the '39 version right away. Yes, in the Winter War first mission all the Finnish Infantry units de...
by terminator
Sun Mar 24, 2019 1:56 pm
Forum: Panzer Corps : Scenario Design
Topic: Can you help me with the scenario editor
Replies: 17
Views: 453

Re: Can you help me with the scenario editor

red flag -> auxiliary or core ?
by terminator
Sun Mar 24, 2019 9:19 am
Forum: Order of Battle Bug Submissions
Topic: [Gameplay Bug][Mines][New]
Replies: 5
Views: 181

Re: [Gameplay Bug][Mines][New]

I think it is not a bug, have you try to change the "Hex Ownership" of the mines with the Editor after having placed the mines ?


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Screenshot 439.jpg
Screenshot 439.jpg (228.8 KiB) Viewed 177 times
by terminator
Sun Mar 24, 2019 7:22 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Terminator's Scenarios
Replies: 44
Views: 4128

Re: Terminator's Scenarios

[PS: Completely forgot: The new turn-end soundeffect "Sounds\UI\Turn" was hilarious! I'm definitely keeping it for my mod, too. It makes me chuckle every time :lol: This is the short version, there is a medium version and a long version (collector)! Russian ura Battlecry Shouted by Putin : https://...
by terminator
Sun Mar 24, 2019 5:25 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Skins stuff
Replies: 12
Views: 559

Re: Skins stuff

PoorOldSpike wrote:
Sun Mar 24, 2019 4:13 am
Incidentally, what effect does the "Aggression" rating have on AI units?
Why don't we simply leave it set on the maximum 100 so that we get a good hard fight?
What reason is there to set it lower such as 75 or 50 etc?
"Aggression" = 100 => Kamikaze ?
by terminator
Sat Mar 23, 2019 4:46 pm
Forum: Order of Battle : World War II - Tech Support
Topic: 7.1.6 Unit issues
Replies: 31
Views: 1267

Re: 7.1.6 Unit issues

Finnish Infantry '38: does this unit appear somewhere in Winterwar ? Finnish Infantry '38 puts the mess in the editor to select the right infantry unit : FinnishInfantry38(1).jpg On the map Finnish Infantry '38 looks like completely the Finnish Infantry '39 : FinnishInfantry38(2).jpg
by terminator
Sat Mar 23, 2019 6:18 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Skins stuff
Replies: 12
Views: 559

Re: Skins stuff

The best way to learn is to edit existing scenarios :idea:
by terminator
Fri Mar 22, 2019 10:24 pm
Forum: Order of Battle : World War II - Tech Support
Topic: 7.1.6 Unit issues
Replies: 31
Views: 1267

Re: 7.1.6 Unit issues

Bug for Finnish Infantry '38 -> no availability & expiration dates : Because the '38 version's not available for purchase. Check the traits. No other nation has '38 versions as far as I recall. The only "real" bug I see here is the missing "noEditor" trait. These traits " noEditor " and " noPurchas...

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