Search found 246 matches

by produit
Sat Mar 24, 2012 12:30 pm
Forum: Panzer Corps Open Beta
Topic: DLC '44 #1: Korsun Pocket
Replies: 17
Views: 6879

Re: DLC '44 #1: Korsun Pocket

Playing with preset core, FM. The starting core is not so good. Especially when starting in FM. The main problem is that most unit start with only 1 star of experience. There is sufficient prestige to upgrade the main units to Panther/Elefant/FW190, but with only one star, they are not so good to at...
by produit
Sat Mar 24, 2012 12:09 pm
Forum: Panzer Corps Open Beta
Topic: DLC 1944 Text Issues
Replies: 14
Views: 859

Re: DLC 1944 Text Issues

First point on the website: http://slitherine.com/pzc_extras, the announcement is made for 43 (and not for 44) east.

Korsun Breakout:
I fear that if we try and hold ... -> I fear that if we try TO hold...
by produit
Thu Mar 15, 2012 7:55 am
Forum: Panzer Corps
Topic: OT: Unity of Command vs Time of Fury
Replies: 3
Views: 515

Re: OT: Unity of Command vs Time of Fury

Unity of Command is really a nice game, where the AI is really tough. It is a game where you think more about supply and the goal of each combat, than rolling over the ennemy like in Panzer Corps. It is a fast going game, where I had sometimes to restart 5 times the scenario to achieve a brillant vi...
by produit
Sat Mar 03, 2012 10:20 pm
Forum: Panzer Corps Open Beta
Topic: DLC 43 - beta 2: Yakovlevo
Replies: 3
Views: 871

Re: DLC 43 - beta 2: Yakovlevo

FM, preset core, DV 15/20, Ending prestige 2737, chess mode I upgraded my for AT to Elefant, and it paid off. This vehicle is able to destroy every opponent. With 7 Tigers, 2 Panthers and 4 Elefant, the problem was not the armored counterattack in the open, but the enemy airforce, attacking regularl...
by produit
Fri Mar 02, 2012 10:44 pm
Forum: Panzer Corps Open Beta
Topic: DLC 43 - beta 2: Orel
Replies: 6
Views: 1282

Re: DLC 43 - beta 2: Orel

FM, preset core. Starting prestige 3767. DV on turn 14/16. Cleaned up the whole map. Finished with 2007 prestige. Nice scenario. I sent 4 tigers to help the italians, and it was much needed. The briefing gave me an hint that an important thrust will come from the south. Like the last scenarios, you ...
by produit
Fri Mar 02, 2012 12:10 pm
Forum: Panzer Corps Open Beta
Topic: Kharkov 43 "V2"
Replies: 12
Views: 968

Re: Kharkov 43 "V2"

Kerensky wrote:It was considered, but using the word 'game' really didn't feel right. We'll see about other alternatives in the future though.
The problem for me is more about the word "capture" vs "control" than about the word "game", I think.
by produit
Thu Mar 01, 2012 2:56 pm
Forum: Panzer Corps Open Beta
Topic: DLC 43 - beta 2: Belgorod
Replies: 1
Views: 264

Re: DLC 43 - beta 2: Belgorod

Pursuing my 43 campaign, FM difficulty, pre-set core, chess mode. This map is interesting, but really similar to the precedent one. You have to keep the red furry on the other side of the Donets, and advance north against a weaker army than what awaits you on the other bank of the river. The techniq...
by produit
Thu Mar 01, 2012 9:58 am
Forum: Panzer Corps Open Beta
Topic: Kharkov 43 "V2"
Replies: 12
Views: 968

Re: Kharkov 43 "V2"

Just a small question, the Victory Conditions states for MV, capture 7 objectives. What does that mean ? We have to capture all the objectives, but we can loose our three objectives ? Or does it mean that we just have to capture 4 objectives and keep control on our 3 ? In this case, would it not be ...
by produit
Thu Mar 01, 2012 9:52 am
Forum: Panzer Corps Open Beta
Topic: Kharkov 43 "V2"
Replies: 12
Views: 968

Re: Kharkov 43 "V2"

I played my first game with my imported core from my FM 42 campaign. With more than 50k prestige and mostly 4* overstrength units, I was able to play with best units only (Tigers, StugG, Me 410, etc...). The game was a piece of cake with something like 15+ Tiger tanks. I even crossed the Donets and ...
by produit
Mon Feb 20, 2012 6:23 am
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.16 FINAL (26/02/17)
Replies: 1150
Views: 195508

Re: GTPG Campaign (Looking for playtesters)

I just finished the whole campaign. It was really interesting !! Thank you a lot for the job. These huge battles are really something more than PC DLC.
by produit
Wed Feb 15, 2012 5:17 pm
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.16 FINAL (26/02/17)
Replies: 1150
Views: 195508

Re: GTPG Campaign (GTPG6 update/SS-GTPG_11-02 available)

I like the idea of having a less linear path for the campaign...
Il looked to the whole tree of the scenarii, and what surprised me was how few influence had missions results and that there was not so many decisions to take.
This more intricated campaign will really be a nice addition.
by produit
Tue Feb 07, 2012 2:14 pm
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.16 FINAL (26/02/17)
Replies: 1150
Views: 195508

Re: releases

Three releases today: http://www.gamefront.com/files/21299618/GTPG6Russians_vanilla_v0_2_rar The next pack of the "big" GTPG Campaign. Import your GTPG5 core or use the preset core. Unrar under \mygames\panzercorps\mods http://www.gamefront.com/files/21303731/SS_GTPG_06_02_12_rar The newest SS-GTPG...
by produit
Sat Feb 04, 2012 12:33 pm
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.16 FINAL (26/02/17)
Replies: 1150
Views: 195508

nikivdd wrote: Try the panzercorps.exe from this thread:

viewtopic.php?t=30406
Thank you for this reference...
by produit
Sat Feb 04, 2012 9:59 am
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.16 FINAL (26/02/17)
Replies: 1150
Views: 195508

Your are welcome. I made the modification, and it is working, but only for a new campaign. There is something really not clear for me, but it seems that a "savegame" incorporates also the equipment table, and as a result, only a new campaign is affected. As a "savegame" is a binary file, I don't kno...
by produit
Fri Feb 03, 2012 11:21 pm
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.16 FINAL (26/02/17)
Replies: 1150
Views: 195508

Another thing is strange, now that I have a look to the equipment list, the number in bracket is the one in the multipurpose column. 72 8.8 cm Pak 36 (99) 99 8.8 cm FlaK 36 (72) 100 12.8 cm FlaK 40 (72) 1563 SS 8.8 cm Pak36 (99) 1582 SS 8.8 cm FlaK36 (72) 1583 12.8 cm Pak40 (99) 1584 SS 12.8 cm Pak...
by produit
Fri Feb 03, 2012 9:03 am
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.16 FINAL (26/02/17)
Replies: 1150
Views: 195508

Another thing is strange, now that I have a look to the equipment list, the number in bracket is the one in the multipurpose column. 72 8.8 cm Pak 36 (99) 99 8.8 cm FlaK 36 (72) 100 12.8 cm FlaK 40 (72) 1563 SS 8.8 cm Pak36 (99) 1582 SS 8.8 cm FlaK36 (72) 1583 12.8 cm Pak40 (99) 1584 SS 12.8 cm Pak4...
by produit
Fri Feb 03, 2012 8:30 am
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.16 FINAL (26/02/17)
Replies: 1150
Views: 195508

Fi-156 Storch

I was awarded a Fi-156 Storch one time. As it is the only SE plane, is it not an error ? Don't you want to remove the "bonus" attribute to this plane in the equipment list (line 1593) ?
by produit
Sun Jan 22, 2012 2:52 pm
Forum: Panzer Corps : Scenario Design
Topic: DMP Modding (Afrikakorps)
Replies: 397
Views: 67371

I tested this mod this week-end and I am really enjoying it. I have a small "bug" to report concerning (I am not sure it is the right place to do it). On the El Agheila 42 map, the port of Benghazi is noted as an objective, but you don't need to take it to achieve the DV victory. Only the city part ...
by produit
Mon Jan 16, 2012 11:11 pm
Forum: Panzer Corps : Scenario Design
Topic: GTPG Campaign: the next level
Replies: 36
Views: 2921

I finished the 1st campaign (Dunkirk). DV turn 8. Prestige 3535.
Really nice map to play, with a lot of allied air power.

You have a version of the next pack working with the core saving of this version ?
by produit
Sun Jan 15, 2012 10:09 pm
Forum: Panzer Corps : Scenario Design
Topic: GTPG Campaign: the next level
Replies: 36
Views: 2921

Finished the Belgian scenario. DV at the 14th turn.

It seems that the HQ unit is totally useless. Would it not be better to say it in the briefing ?

The scenario is really nice and achieving air superiority is not really easy...

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