Search found 246 matches

by produit
Sun Jan 15, 2012 5:52 pm
Forum: Panzer Corps : Scenario Design
Topic: GTPG Campaign: the next level
Replies: 36
Views: 2854

Starting the Belgian scenario.
As there is no indication and no objective hex, it is really difficult to understand what is the use of the HQ unit in this scenario.
by produit
Sun Jan 15, 2012 5:25 pm
Forum: Panzer Corps : Scenario Design
Topic: GTPG Campaign: the next level
Replies: 36
Views: 2854

Finished Norway Scenario. DV at turn 15. 1929 prestige left. Nice map. The scenario description or victory condition are missing an information concerning the (A) and ($) hexes. I wasn't sure what it will do. I thought that taking the HQ unit their will give me something, it paid but I wasn't sure o...
by produit
Sun Jan 15, 2012 3:00 pm
Forum: Panzer Corps : Scenario Design
Topic: GTPG Campaign: the next level
Replies: 36
Views: 2854

Finished Warsaw scenario. DV turn 13 (I could have finished on turn 10, but I wanted to capture the lost airport). 1642 prestige left, colonel level. Everything is fine on this map. As I continue the campaign, your modifications of the units (Flammpanzer II and Ski infanterie) are not updated. Howev...
by produit
Sat Jan 14, 2012 2:58 pm
Forum: Panzer Corps : Scenario Design
Topic: GTPG Campaign: the next level
Replies: 36
Views: 2854

Warsaw Map

I had problems to find the A objective Hex, as it lies under a non-moving unit. I found where I had to go only on the 7th turn. Would it be possible to not put the objective hex (A) under a unit at the beginning ? Perhaps a comment on the installation notice. Could you add that the generic mod enabl...
by produit
Sat Jan 14, 2012 2:40 pm
Forum: Panzer Corps : Scenario Design
Topic: GTPG Campaign: the next level
Replies: 36
Views: 2854

Re: Danzig

I put actually one "brandenburg" unit in the very first scene...and i was wondering if someone would comment on that. It was a re-occuring unit from time to time in the original series. It has not been added to the e-file yet. Perhaps it could be added as a modified paratrooper with some extra skil...
by produit
Sat Jan 14, 2012 1:06 pm
Forum: Panzer Corps : Scenario Design
Topic: GTPG Campaign: the next level
Replies: 36
Views: 2854

Re: Danzig

-The ski infantry are actually for another nation (Finland) but since i am working on a bigger e-file, i gave this unit to Germany also. This unit will pop up later. If it is removed from the available units, it is nice. However the price remains really low ! Moreover, having ski units going as fas...
by produit
Sat Jan 14, 2012 10:13 am
Forum: Panzer Corps : Scenario Design
Topic: GTPG Campaign: the next level
Replies: 36
Views: 2854

Danzig

I just finished the first map. I played on Colonel level. DV in 7 turns. Lost quite a lot of non-core units. However, there are quite a lot of turns (16) to finish this mission. I enjoyed to play Gerold Treitler maps in PC. Some comments: - Ski Inf are fun but does not fit at that part of the campai...
by produit
Thu Dec 22, 2011 7:31 pm
Forum: Panzer Corps Open Beta
Topic: DLC 42 and difficulty level
Replies: 12
Views: 548

HeinzG wrote: There are bonus difficulties on top of FM. You missed this: viewtopic.php?t=27338
Thank you for this information. I wasn't aware of it...
by produit
Thu Dec 22, 2011 6:57 am
Forum: Panzer Corps Open Beta
Topic: DLC 42 and difficulty level
Replies: 12
Views: 548

All I can recommend is a higher difficulty setting. ;) OK, but playing the DLC 42 as Field Marshal means that there is no higher difficulty setting (or I missed something ?). That was the reason why I asked if it would be possible that higher difficulty settings also encompass an increased experien...
by produit
Thu Dec 22, 2011 5:57 am
Forum: Panzer Corps Open Beta
Topic: DLC 42 and difficulty level
Replies: 12
Views: 548

Wow, how do you save up so much prestige? Do you never use elite reinforcements, or even lose units at all? I never lost a core unit. I will replay a map to be sure not to loose a unit. I always use elite reinforcements and unit are always at maximum strength (over-strength). That is also the key, ...
by produit
Wed Dec 21, 2011 9:06 pm
Forum: Panzer Corps Open Beta
Topic: DLC 42 and difficulty level
Replies: 12
Views: 548

DLC 42 and difficulty level

I have just finished DLC 42 and I have some comment on the difficulty level. I played this DLC at the FM difficulty level, and imported my last save game from the DLC 41. Starting prestige 23329 (accumulated during the other 3 DLC. I didn't play all the DLC at the same level: Prestige at the end of ...
by produit
Wed Dec 21, 2011 8:23 pm
Forum: Panzer Corps Open Beta
Topic: DLC 42 #15 Tatsinskaya
Replies: 22
Views: 3256

Interesting scenario. It was nice to see a Tiger, even if with so few experience, it is not really more efficient that my Panzer IV G. With such experience, T34/43 and KV1C become more difficult to kill, requiring a combination of air strikes and multiple armored attacks. However, the map is not too...
by produit
Wed Dec 21, 2011 6:57 pm
Forum: Panzer Corps Open Beta
Topic: DLC 42 #14 Escape from Stalingrad
Replies: 11
Views: 4290

I rushed forward with my tanks and was able to maintain 11 auxiliaries units alive. DV at turn 9. FM level. Air superiority is really easy to achieve with the new FW190. As a result, the Luftwaffe can weaken enemy armor during the whole scenario. I don't know if I was too fast, but the T34/43 on the...
by produit
Wed Dec 21, 2011 5:15 pm
Forum: Panzer Corps Open Beta
Topic: DLC 42 #09 Buzinovka Depot
Replies: 17
Views: 3708

Buzinovka Depot: The captured Shermans are actually pretty good, but sadly are outclass by both the PzIIIN for close combat and of course by anything else in antitank combat. Even though it has a nice paint-job, it sadly will likely be disbanded for prestige by most players, as I have done. I agree...
by produit
Wed Dec 21, 2011 5:08 pm
Forum: Panzer Corps Open Beta
Topic: DLC 42 #11 Stalingrad Docks
Replies: 32
Views: 8082

Clearly easier than Storming Stalingrad...
There is not a sufficient number of units coming from the Volga to stop the advance.
Nice map...

DV on turn 13.
by produit
Wed Dec 21, 2011 4:48 pm
Forum: Panzer Corps Open Beta
Topic: DLC 42 #11 Stalingrad Docks
Replies: 32
Views: 8082

Perhaps a small bug...
On the strategic map, river boats appear as tanks... A naval unit icon could be better than "floating" tanks...
by produit
Wed Dec 21, 2011 12:49 pm
Forum: Panzer Corps Open Beta
Topic: DLC 42 #10 Storming Stalingrad
Replies: 36
Views: 8985

I just finished this scenario. I have to agree that it needs clearly a lot of planning to keep my forces alive from the counterattacks. I had a feeling similar to the streets of Moscow, but with a map bigger and taking more time to finish. I destroy all units and took every flag, as I still had some...
by produit
Tue Dec 20, 2011 8:32 am
Forum: Panzer Corps Open Beta
Topic: DLC 42 #05 Sevastopol Assault
Replies: 16
Views: 3576

Sevastopol Assault: This is meant to be a hard scenario, so I hope this means that there will be no mercy on the player. At first glance, this scenario does look very hard. There are so many Russian infantry in Sevastopol, including a good amount of artillery, the four super-tough naval batteries, ...
by produit
Mon Dec 19, 2011 10:04 pm
Forum: Panzer Corps Open Beta
Topic: Text corrections for DLC 1942
Replies: 25
Views: 968

Briefing Ilovlya

"bend and (all) sever all northern approaches..."

"At the very least, you be required to capture (at least) 3 objectives"
by produit
Mon Dec 19, 2011 8:47 pm
Forum: Panzer Corps Open Beta
Topic: DLC 42 #06 Voronezh
Replies: 20
Views: 6275

DV on turn 8.
Quite an easy map...

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