Search found 246 matches

by produit
Sun May 12, 2013 6:34 pm
Forum: Panzer Corps Open Beta
Topic: Allied: Medenine
Replies: 29
Views: 3290

Re: Allied: Medenine

Triumph 12/20, FM, Beta2, Chess mode, ending prestige 4504. Nice map. The main problem here is enemy experience with 3 stars. I attacked the Mareth Line with Churchill IV with artillery and infantry support, letting 4 Crusaders go through the Tebaga gap. With the SE Fighters I got, it is quite diffi...
by produit
Sun May 12, 2013 5:29 pm
Forum: Panzer Corps Open Beta
Topic: Allied: Second Alamein
Replies: 40
Views: 4249

Re: Allied: Second Alamein

Beta2, Triump 14/22, FM, Chess mode, Ending prestige 2053. Cleared the map, excepting 2 minefields in the south. This map makes you advance really slowly, planning a lot all your movement, to have not too many surprises with mine contacts. I barely saved some of my tanks, but I was able to make them...
by produit
Sat May 11, 2013 7:23 pm
Forum: Panzer Corps Open Beta
Topic: Allied: First Alamein
Replies: 36
Views: 5913

Re: Allied: First Alamein

Beta2, FM, Chess mode, Triumph 17/17, ending prestige 984. Nice and easy map. I had no problem to completely destroy the enemy. I captured every enemy hex and destroyed all enemy units. Ending prestige still low, but clearly sufficient. Got my third SE unit, another fighter. Is it possible to get so...
by produit
Sat May 11, 2013 6:42 pm
Forum: Panzer Corps Open Beta
Topic: Allied: First Alamein
Replies: 36
Views: 5913

Re: Allied: First Alamein

Small remark concerning Victory Conditions specified. It is written "Hold El Alamein and 3 other objectives". But there are only 3 objectives in addition to El Alamein. Does it mean that you have to keep all objectives for a Triumph ?
by produit
Sat May 11, 2013 5:38 pm
Forum: Panzer Corps Open Beta
Topic: Allied: Cauldron
Replies: 47
Views: 6145

Re: Allied: Cauldron

Beta2, FM, Triumph 16/16. Ending prestige 182. End of Overstrength of 15. I am starting to lose strength points. The scenario is hard, but doable. I lost no units of the 150th Brigade, but I lost a (B) hex. Nice map, difficult, because you have to hurry to protect the 150th Brigade. Concerning prest...
by produit
Fri May 10, 2013 7:34 am
Forum: Panzer Corps Open Beta
Topic: Allied: Crusader
Replies: 38
Views: 4621

Re: Allied: Crusader

Triumph 11/20. FM. Chess Mode. Ending Prestige 3075. Surprising scenario with enemy units seeming to pop out of the blue ! I like it really much. I am playing without recon units, and on this map, I found enemy units when they attacked me (or came next to my Churchill tanks without attacking). I los...
by produit
Wed May 08, 2013 5:12 pm
Forum: Panzer Corps Open Beta
Topic: Allied: Crete
Replies: 44
Views: 4934

Re: Allied: Crete

Triumph 16/18. FM. Chess mode. With OS 15 for all units, I lost just one strength point of my core units for the whole scenario. A remark concerning the evacuation point. You can evacuate the fleet and some aux ground units. That will make a lot of free units for future scenarios or a lot of prestig...
by produit
Wed May 08, 2013 4:31 pm
Forum: Panzer Corps Open Beta
Topic: Allied: Beda Fomm
Replies: 33
Views: 9373

Re: Allied: Beda Fomm

Triumph 11/16. FM. Chess mode. Ending prestige 1133. Deployed 4x Cruisers IV Tanks, 3x 6 inches artillery, 1 HW infantry, 1 Engineer, 2 Beaufighters and 1 Stirling. All OS to 15. Easy scenario, having just to destroyed the Italian units, which were ambushed. I lost 1 strength point only during the s...
by produit
Wed May 08, 2013 4:05 pm
Forum: Panzer Corps Open Beta
Topic: Allied: Bardia
Replies: 34
Views: 3191

Re: Allied: Bardia

Triumph 9/18. Ending prestige 1338. FM. Chess mode. Bought a Strat bomber (Stirling) and 6 inches artillery, also upgraded an infantry to engineers. Mainly playing with OS unit of 15 only. Lost only 15 points of core units : 1 Strat, 4 tanks, 3 infantry, 7 engineers. It seems that playing with OS un...
by produit
Tue May 07, 2013 10:05 pm
Forum: Panzer Corps Open Beta
Topic: Allied: Sidi Barrani
Replies: 42
Views: 4085

Re: Allied: Sidi Barrani

DV 10/18. Possible DV at turn 7, but saw a bit late that there a bonus site in the south. Took me 3 more turns to take it.
Bought a Beaufighter that was OS to 15.
Ending prestige 1266.

Got my first 4 heroes.
by produit
Tue May 07, 2013 9:38 pm
Forum: Panzer Corps Open Beta
Topic: Allied: Taranto Raid
Replies: 48
Views: 3966

Re: Allied: Taranto Raid

DV 8/12. Ending prestige 806. Sell the aux fighter and bought a new one. OS both fighters to 15. Also OS all of my units.
Lost 1 swordfish (another at 1 strength point). Easy and nice scenario.
by produit
Tue May 07, 2013 9:23 pm
Forum: Panzer Corps Open Beta
Topic: Allied: Italian Offensive
Replies: 61
Views: 5246

Re: Allied: Italian Offensive

DV 19/20. FM. OS all tanks to 15. Ending prestige 1271. Bought a fighter. Easy to play scenario as tanks with a strength of 15 does not loose strength point (playing with chess mode). OS is quite a nice way to reduce prestige consumption in the end. But based on your explanation of prestige win, I w...
by produit
Tue May 07, 2013 8:56 pm
Forum: Panzer Corps Open Beta
Topic: Allied: Battle of Girba
Replies: 35
Views: 2850

Re: Allied: Battle of Girba

DV 11/18, FM. Ending prestige 1111. I sell 1 recon, upgrade one tank and bought 2 tanks, for a force of 2 infantry, 1 Artillery, 1 recon and 4 tanks. Nothing special on this map, excepting the 7 deployment hexes for 8 units. Third mission without real strategy, it is becoming boring. Pay attention t...
by produit
Tue May 07, 2013 8:44 pm
Forum: Panzer Corps Open Beta
Topic: Allied: Fort Capuzzo
Replies: 34
Views: 3274

Re: Allied: Fort Capuzzo

DV 11/18, FM. I bought a artillery unit (OS to 15), a tank and an infantry. Deployed my "old" units on the second turn.
Nothing to add to previous comments.
by produit
Tue May 07, 2013 8:19 pm
Forum: Panzer Corps Open Beta
Topic: Allied: Border Raids
Replies: 38
Views: 3538

Re: Allied: Border Raids

Finished the scenario. DV turn 7, FM. Nothing special to report. I am clearly not the best judge, but I am not sure that a scenario so simple will really help the player to understand what he is playing. It is strange to have such a scenario without a real combat. Perhaps you could add slow moving e...
by produit
Wed Apr 24, 2013 3:26 pm
Forum: Panzer Corps
Topic: The Snowball Effect and Possible Solutions
Replies: 104
Views: 11106

Re: The Snowball Effect and Possible Solutions

I am looking to this thread a bit late, and as Nikivdd said, we had also this discussion in our mod. Have a look to the system in Battle for Wesnoth (the open source turn by turn game). The system is quite good. - You buy unit at their standard cost - To put an experienced unit on the map (coming fr...
by produit
Tue Mar 26, 2013 7:21 am
Forum: News & Announcements
Topic: Slitherine links with Games Workshop on new licensing agree
Replies: 64
Views: 54540

Re: Slitherine links with Games Workshop on new licensing ag

I will be happy to hear a bit more about the game that will come, if it will be a game like Final Liberation or Rites of War, or something really new, closer to the tabletop game.
by produit
Fri Dec 14, 2012 11:06 am
Forum: Panzer Corps Open Beta
Topic: DLC '44 West #03: Monte Cassino
Replies: 14
Views: 4424

Re: DLC '44 West #03: Monte Cassino

There is an error on the map, location 20,22. The terrain looks like clear terrain, but it is forest.
by produit
Sun Oct 28, 2012 10:08 am
Forum: Panzer Corps
Topic: Kill statistics in UI
Replies: 3
Views: 581

Re: Kill statistics in UI

The second number corresponds to your own troops dead in combat.
234/5 is quite impressive, because it means that you killed 234 enemy strength points, for only 5 of you own points lost...
by produit
Fri Aug 31, 2012 12:00 pm
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.16 FINAL (26/02/17)
Replies: 1150
Views: 192800

Re: GTPG GC v1.05 (27/08/12)

Really interested by your new African scenarios.
Do you need help for testing ?
When do you plan release a version ?

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